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How to make your World War II game not suck photo

World War II games. Everybody's played them, everybody's sick of them. Unless they're very easily pleased. The vast majority of us have stormed the beaches and liberated the cities so many times that we're very much over the idea of bringing sweet Allied retribution to Fritz and his cackling Nazi chums. 

Yes, the World War II "genre" is overdone and killing Germans just isn't as fun as it used to be. This isn't helped by the volume of WWII games that simply aren't very good. If you make a World War II game these days, you have to stand out, you have to provide a memorable experience and, most importantly of all, you have to not suck

Luckily, if you're a budding developer hoping to make the next big war game, Destructoid is here to help. Read on (and be careful of a boob screenshot) to learn how to make a World War II game that doen't suck.

Choose a unique setting:

Normandy? Done it. Stalingrad? No thanks. Berlin? It's been done so many, many times. 

A World War II shooter benefits from a setting not typically seen in a dozen other games of the same ilk. The fighting didn't just take place in Russia, France and Germany, guys. Even if the game must be set in those three countries, at least try and shake things up a little by choosing places you just don't see very often. A little French countryside, perhaps, or a small German village as opposed to Berlin. There are all sorts of locations that can be picked, and you don't always have to make the main character a soldier during a big battle. 

Pandemic's upcoming WWII game The Saboteur is one such game that is trying a more unique setting. It's set in Paris during the Nazi occupation, and players have to sneakily screw up German operations around the city. It's a significant departure from the same old "guns n' glory" battlefields that make up so many other war games. Simply changing the setting within the setting can make all the difference in the world. 

Alter the perspective:

You know, not every WWII game has to be a first-person-shooter. It seems to me that third-person-action games are severely under-represented within the WWII setting. We have a few, with the aforementioned Saboteur being among them, but it seems that -- barring the occasional strategy game -- nearly every WWII game feels the need to be some sort of first-person affair. 

The FPS market has, itself, become incredibly saturated and I'm sure that the gameplay perspective is helping to make players feel sour about WWII titles. When I even say "World War II" game, what do you imagine first? Most of you surely think of Call of Duty, or Medal of Honor, or any number of other FPS games.

Very much like the setting, a simple alteration of perspective can make a dramatic difference to how a game is received. 

More Hitler:

What's the deal with not having Adolf Hitler in WWII games? If the original Wolfenstein taught us anything, it's that shooting Hitler is always good. Not enough games allow us to shovel bullets into the arse of one of history's greatest monsters, and I want to know why. As far as I'm concerned, there's nothing tasteless about repeatedly killing Hitler. Shooting simple Nazis, who were mostly just oblivious soldiers, really isn't as satisfying or righteous as taking out Himmler, Mengele, or any of the other truly evil shits who were manipulating the Nazi war machine.

Why are we always punishing the faceless German soldiers when we could be shooting De Führer in the face with rockets? Any game that promotes the varied and brutal mutilation of Germany's worst chancellor would instantly be hailed as a classic. At least by me. It's a shame that most WWII games pussy out and make up some fictional German general who we're supposed to hate more than Adolf bloody Hitler!

At least reference the Holocaust and/or other Nazi oppression:

Now hear me out, because I know that you're instantly assuming this will be a tasteless and facetious suggestion. I'm being serious, though. It's so easy to throw Nazis into a videogame and simply say, "These guys are evil, shoot them please!" However, we never see Nazis actually being very oppressive and evil in the games themselves, preferring instead to simply fulfill pre-packaged villain stereotypes that any other type of bad guy is capable of. While I'm obviously not suggesting we have massive interactive gas chamber sequences and scenes full of emaciated Jewish prisoners, I do think that WWII games would have a bit more weight and importance if they actually tried to touch upon some of the most horrific issues involving the Nazi regime. 

For everything terrible that time-traveling shooter Darkest of Days did, it at least had one sequence that almost approached interesting. Late in the game, you're taken prisoner by German soldiers and are led through a stark, isolated POW camp, full of barbed wire, searchlights and snapping dogs. It was truly oppressive and, had the game not looked like shit and been simply awful, it may have been a fantastic videogame moment. More games need to have these sorts of moments if they want to make a truly compelling World War II title.

At the moment, the only real difference between a WWII game and any other generic shooter is that the enemies shout, "Schnell!" The real Nazi regime was founded on racial hatred, resentment and the sense that some lives were more valid and worthy than others. It was an evil, brutal, twisted institution and that's something that videogames don't even try to capture. Perhaps it's because it takes more effort than developers care to put into their games. That's a real shame. 

Remember that Nazis didn't call themselves Nazis:

This always annoys me when it happens. The Germans never actually called themselves Nazis, so having a maniacal German general scream that "Ze Nazis vill finally conquer ze vorld," really takes the immersion out of the moment. Germans referred to themselves as National Socialists after Hitler took power, and the word "Nazi" was almost completely wiped out from territories ruled by the Third Reich. In fact, in Austria the term was used only by opponents of the National Socialists and became a derogatory term.

So yeah, Germans shouldn't be calling themselves Nazis. In fact, I don't think I've ever heard the term "National Socialist" used in a WWII videogame. It displays a very blatant lack of basic research. 

Occult Nazism always works:

Ever since that evil German had his face melted off by the Arc of the Covenant in Indiana Jones, Nazism and Occultism have gone hand in hand. There's just something very interesting about the idea of Nazis dabbling in the black arts, and adding a supernatural element to your average World War II game helps to keep things interesting. One perfect example would be Bloodrayne, a game that merged demons, vampires and the Third Reich in one of the stupidest, most ludicrous, shittily fun games of the last generation. 

We've fired far too many sniper rifles and flamethrowers in WWII games. Wolfenstein manages to keep things fun with electric cannons and magical powers. Plus they throw in a few Nazis skellingtons as well. Say what you will about the latest Wolfenstein, it was far more interesting than the average World War II game. Nazi frigging skellingtons!

Protip: America did not single-handedly win the war:

Just saying.

Make the main character a German soldier:

Now, this is a bold move and one I wouldn't actually expect any developer to ever have the balls to do, but if one were to successfully make a game where the player takes on the role of a German soldier as opposed to the typical American, gum-chewing hero, then I feel there would be potential for an amazingly impressive World War II videogame. It's just so incredibly easy to make a game where the Germans are the baddies and the Americans are the saintly heroes, and I'd love to see a studio actually be creative enough to make a compelling Nazi campaign in anything that isn't a disconnected and impersonal RTS. 

Obviously you don't have to be playing as a laughing SS officer who performs execution attacks on Jews and guns down gypsies. Perhaps a naive young German soldier who starts the game as an avid believer in the Hitler myth and slowly grows to learn how monstrous the regime is. The game could explore the "banality of evil" theory and the moral obligation of those soldiers who served Germany during the war. The wealth of themes that could be examined through such a game is staggering.

Sadly of course, this is one thing that will probably never happen. It's not realistic to assume that any publisher would risk the controversy and backlash from a general public that often has severe difficulty issues when it comes to understand a different artistic approach. Most people seem ill-equipped to grasp the concept of unique and adult themes in videogames without jumping to conclusions. It's really very sad, and while I am idealistic enough to believe a Nazi-focused videogame would work, I'm too realistic to believe that anybody would ever dare attempt it properly. 

I guess unless that ever changes, it's your typical, America-centric, beach-storming FPS affair for World War II games.


Continue: More World War II, again stories





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92 comments | showing # 1 to 50

lolipantsu's Avatar - Comment posted on 09/23/2009 16:04
lolipantsu
I like the idea about making the main character a German soldier. I'd totally love to play a 3rd person WWII shooter from the perspective of mecha Hitler from Wolfenstein.
GamesAreArt's Avatar - Comment posted on 09/23/2009 16:04
GamesAreArt
"Make the main character a German soldier:"

Before I started reading this, I had this game Idea in mind. Somone really needs to do this. I'd LOVE to see someone have the balls to do this.
falinter's Avatar - Comment posted on 09/23/2009 16:07
falinter
Implementing just one of these would freshen up a WWII shooter. Instantly.

But also, half of these would incite worrisome soccer moms all over America instantly.
CRAZYAPE69's Avatar - Comment posted on 09/23/2009 16:07
CRAZYAPE69
add zombies?
TheDirtyHobo's Avatar - Comment posted on 09/23/2009 16:07
TheDirtyHobo
At first I thought this was actually a serious article, but then when I read "Protip: America did not single-handedly win the war:" I knew it was Jim Sterling back to his trolling self.
Jim Sterling's Avatar - Comment posted on 09/23/2009 16:09
Jim Sterling
"At first I thought this was actually a serious article, but then when I read "Protip: America did not single-handedly win the war:" I knew it was Jim Sterling back to his trolling self."

Yep, because one throwaway joke to break things up TOTALLY renders the entire article without point, doesn't it?

Seriously. Some people.
ZeroTolo's Avatar - Comment posted on 09/23/2009 16:12
ZeroTolo
Don't know if you ever played it or not, Jim, but you might want to at least take a look at a game called Sniper Elite. It came out at the end of the last console cycle, and as far as I know, dropped under the radar fairly quickly. In it, you played as am American OSS sniper in Berlin towards the end of 1945. A couple of the gameplay elements were really interesting, since being a sniper required you to take into account windage and angle, as well as suppressing the sound of your shots with explosions and the like.

Actually, it was made by the same people making the oh-so-fappable AvP game, Rebellion Studios. Might want to give it a look-see.
TheDirtyHobo's Avatar - Comment posted on 09/23/2009 16:13
TheDirtyHobo
Way to miss the sarcasm. Did playing the stereotyped ignorant "America rocks, no other country has ever done anything important" citizen really get you convinced that your own point was invalid?
Aurain's Avatar - Comment posted on 09/23/2009 16:14
Aurain
American's didn't single-handedly win the war.

Russia did :P
Murumasa123's Avatar - Comment posted on 09/23/2009 16:16
Murumasa123
I've wanted to play as a German Soldier who turns against the Socialist scum. Mabye even during a trip to Concetration camp. The thought of freeing people as I execute the racist scum who i began bootcamp with would be a fantastic experience.
Oh and Hobo stfu 90% of the games show Yanks winning the war single handedly whats wrong with a bitta change?
Smuckers's Avatar - Comment posted on 09/23/2009 16:17
Smuckers
He's right, we used two hands.
Tarvu's Avatar - Comment posted on 09/23/2009 16:18
Tarvu
There has yet to be a WW2 game where you play as a German, on the side of Germany. It would work very well, but nobody has the balls to make it.
Lankenstein's Avatar - Comment posted on 09/23/2009 16:21
Lankenstein
I'm already seeing Fox News/the media in general go apeshit over the (potentially awesome) idea of a WWII game through the eyes of a German (or even Japanese) soldier, if implemented. I think it could make for some awesome moral choices, and could help to show how someone might get caught up in the fighting. In short: a cool, fun, entertaining (and educational) experience. Also, you mean Jimmy Patterson didn't single handedly beat the Holy Hell out everyone?
Guncannon's Avatar - Comment posted on 09/23/2009 16:23
Guncannon
@Murumasa123
"I've wanted to play as a German Soldier who turns against the Socialist scum."

Um, I'm assuming you're referring to the National Socialists (i.e., the Nazis)? Otherwise, you seem to be making an insinuation (intended or not) that socialists are somehow Nazis, which is quite wrong.
Lankenstein's Avatar - Comment posted on 09/23/2009 16:24
Lankenstein
To add upon my comment: What about a game that shows one battle/theater from all sides? One level, you're an American surviving the harsh reality of the Battle of the Bulge. The next level, you're a German private actually helping to create the Bulge.

Too much for one game? Or has it been done before?
Shadowiii's Avatar - Comment posted on 09/23/2009 16:24
Shadowiii
Great article, especially the part about a twisted culture and how we never address it. Everyone commended Bioshock for its warped view on societies, when we've HAD a downright mind-blowing system with a warped view on society...and it ACTUALLY HAPPENED!
I'd really like to see this addressed more. WWII was much, much more about shooting Nazies/Japanese. The amount of untapped potential in the setting is kinda sad.
My suggestion? Make a WWII RPG. It can be an action RPG, but RPGs tend to move slower and focus more on setting, characters, and the world then shooters do. Then you'll be FORCED to see the horrific (and still exceptionally interesting) world that was Nazi Germany.
Infininja's Avatar - Comment posted on 09/23/2009 16:26
Infininja
"Make the main character a German soldier"

Glad you mentioned it, because I've been waiting for such a game.
Chad Concelmo's Avatar - Comment posted on 09/23/2009 16:26
Chad Concelmo
I couldn't agree with you more. Great article, Jim! :)
GamesAreArt's Avatar - Comment posted on 09/23/2009 16:27
GamesAreArt
"At first I thought this was actually a serious article, but then when I read "Protip: America did not single-handedly win the war:" I knew it was Jim Sterling back to his trolling self."

Yep, because one throwaway joke to break things up TOTALLY renders the entire article without point, doesn't it?

Seriously. Some people.

But....we...didn't? Didn't America have help from the other allies? I thought Russia and England where involved. So it totally wasn't only the US.



So I have no clue whats going on.
stevenxonward's Avatar - Comment posted on 09/23/2009 16:27
stevenxonward
@ Jim

So does Luc Bernard's Imagination is the Only Escape sound like a good idea for a Holocause/WW2 game?
arbsnotdead's Avatar - Comment posted on 09/23/2009 16:28
arbsnotdead
world war 2 is getting old...vietnam might be nice...or the korean war...or even better! the cold war!
Yehat's Avatar - Comment posted on 09/23/2009 16:28
Yehat
@Tarvu

There have been actually several including an alternate history one where the Germans ally with the US and Britain to face the USSR.

Most admittedly have been strategy such as Company of Heroes and Faces of War/Men of War. And an enormous amount of simulation ones like Silent Hunter 3. FPS (single player) ones are rare but they do exist and you should keep an eye on Red Orchestra 2 for that very reason.

Personally I'd love some WW2 games set in the less broadcasted regions of the War. I mean it's a WORLD at war here, lets have some mainland China, Finland, Alaskan Isles, Balkans and so on.
arbsnotdead's Avatar - Comment posted on 09/23/2009 16:32
arbsnotdead
but if they do make more world war 2 games...i want it to be in the philippine setting...where gen. macarthur got his shoes wet, battle of leyte, the bataan death march, blah blah blah
TOEmastro's Avatar - Comment posted on 09/23/2009 16:32
TOEmastro
ITALIANS!! WWII had italians that started on the side of the Nazis and then changed over to the Allies. Why hasn't there been a game about that? Jim, the idea of a German protagonist will definitely get kicked in the balls by the median and those who don't know better, but using an italian soldier can show that duality without blind prejudice beating it down without a second look.

PS, I wonder if anyone from Infinity Ward is reading these for a "New" game...
Korinthian's Avatar - Comment posted on 09/23/2009 16:33
Korinthian
How about Plants vs Germans?
Springsteen's Avatar - Comment posted on 09/23/2009 16:36
Springsteen
@DirtyHobo: How is that trolling, man? the UNITED STATES did not win the war alone, the AMERICAS did not win the war alone, either. He stated a valid point. Most games focus on the latter parts of the war. USA stood still for half of it. People were getting slaughtered and people were doing heroic things in Europe in the meantime. I'm from Brazil and, as much as my country did send troops to Italy and allegedly helped win some important battles, such as that of Monte Castelo, I consider myself a third party on this one. And, honestly, as much as the war would not have been won without the United States, they did NOT, by a long shot, win it alone.

Actually, when United States troops arrived at Berlin, it was already taken by Russia.

If you were referring to the fact that most games do NOT draw the pictura that Sterling presented, I apologize for the rant. Although I do not completely agree with you as far as most games treat the matter.
Netrat33's Avatar - Comment posted on 09/23/2009 16:42
Netrat33
Well if your referencing the CoD games, it's from the perspective of a British Soldier, Russian, and US. So the "America single handedly won the war" didn't really make sense. The rest though was good.
CitizenErased's Avatar - Comment posted on 09/23/2009 16:44
CitizenErased
Great article...though I can't see myself picking up a WWII videogame any time soon unless it's really, REALLY different from past ones.
I'm almost interested in The Saboteur, but I'm still not interested enough to spend money.
Engles's Avatar - Comment posted on 09/23/2009 16:44
Engles
The last time they deviated from a first-person shooter, we got Velvet Assassin... but I'm sure that could be improved upon. Oh, @GamesAreArt - I think you're confusing the joke Jim was making. In much popular fiction and many videogames, America are portrayed as having won the war single-handed (see Enigma). He wasn't joking about the entire thing. However, America did make a significant contribution, and it's not an exaggeration to say that if the Japanese hadn't bombed Pearl Harbor when they had, the war would probably have been lost. Better late then never.
Naim Master's Avatar - Comment posted on 09/23/2009 16:44
Naim Master
@thedirtyhobo
Really? America entered in the last year of WWII, only so to sell even more supplies, Russians are the real heroes right here, folks! (even if they did make a bit of Nazi wife raping... But whatever!)
Qraze's Avatar - Comment posted on 09/23/2009 16:46
Qraze
it'll never happen. i want a ww2 rpg. like deus ex.
BiroBiro's Avatar - Comment posted on 09/23/2009 16:46
BiroBiro
yes, ever wondered why there are no games showing the german side of things. guess producers dont want ppl to shoot americans and like it
Br0th3rGr1mm's Avatar - Comment posted on 09/23/2009 16:48
Br0th3rGr1mm
While USA didn't win the war single handedly, I think most historians would agree that it would have ended years sooner if Monty had been lost to friendly fire earlier in his career.
F Whipple's Avatar - Comment posted on 09/23/2009 16:48
F Whipple
I want to play as The Bear Jew. Someone make this happen!
Cyber Altair's Avatar - Comment posted on 09/23/2009 16:50
Cyber Altair
Or the character could be someone who takes pride in being a Nazi, hell they aren't that bad.
Geoffrey42's Avatar - Comment posted on 09/23/2009 16:53
Geoffrey42
I've been waiting for that last suggestion to come true for years. And no, it obviously will never happen.

BUT! If you don't make the protagonist obviously German, or necessarily set it during WWII, then maybe you can slip it past people. Make it a fantasy story. Make it a sci-fi futuristic deal. But put the player in the shoes of a dude in a demographic that is down on its luck because everyone else in the world hates them (for something that isn't entirely their fault). Let the player watch their demographic come to power, and give them every reason to hate their oppressive neighbors. And let it go on long enough so that you finally see just how twisted the regime you're supporting actually is.

It would be brilliant.
Jim Sterling's Avatar - Comment posted on 09/23/2009 16:56
Jim Sterling
When I talk about American's single-handedly winning the war, in no way am I attempting to diminish what it was that America did. However, take the opening to the new Wolfenstein, where the brave American saved the entire United Kingdom from a missile attack by himself, and I have to roll my eyes and think, "Really?"

If you believe American movies and games, you'd think that World War II was America on its own versus Germany and Japan and nobody else. The war was so much more complex than that, with equally compelling stories able to be told by British, Russian and other soldiers.

For a beautiful parody of the way Hollywood portrays America's contribution to the war, I sincerely recommend you watch "Churchill: The Hollywood Years." It's an amazingly funny film that makes some brilliant points about how American film-makers view WWII.
TheDirtyHobo's Avatar - Comment posted on 09/23/2009 17:00
TheDirtyHobo
Holy shit, people. Do you just ignore my second comment?

tl;dr Jim got 'trolled' by being called a troll on one of the few articles where he doesn't troll
Qraze's Avatar - Comment posted on 09/23/2009 17:01
Qraze
world war 2 was just that. "world" war.
xenon's Avatar - Comment posted on 09/23/2009 17:04
xenon
It would indeed be interesting to see a game where you play as the Nazis (not a renegade or deserting soldier, but the real deal). Now i'm politically as far from them as it gets, but it would certainly open up a whole lot of functional, narrative and environmental paths.
At the same time, it would prove that games and games do not necessarily endorse or promote what happens in them. The problem is, I'm not sure this is true.
Yehat's Avatar - Comment posted on 09/23/2009 17:07
Yehat
I'm telling ya guys, have your eyes open wide here because these games DO GET MADE.

http://www.heroesofstalingrad.com/
http://www.youtube.com/watch?v=E9EK02VAbmw
http://silenthunteriii.com/uk/home.php
Vhaius's Avatar - Comment posted on 09/23/2009 17:08
Vhaius
@BiroBiro - I'll only like it a little bit.
Steel Brotha's Avatar - Comment posted on 09/23/2009 17:09
Steel Brotha
I think it's funny that everyone is arguing about who "won" WWII. Nobody wins war. War is just about who loses the least. But if you want to be specific about who had the greatest influence in WWII Canada was there two years before the U.S. stepped into Europe. And Russia did fuck up the East side of Germany.
Naim Master's Avatar - Comment posted on 09/23/2009 17:10
Naim Master
@springsteen
As a Tupiniquim guy I must say: even if the name was cool, Senta a Pua wasn't THAT historically important, maybe a airplane game with them swearing and cracking jokes and singing samba in the best of the stereotypes, but they didn't exactly change history...
Jim Sterling's Avatar - Comment posted on 09/23/2009 17:11
Jim Sterling
"Nobody wins war."

Except World War II. Which America won.
Holyetheline's Avatar - Comment posted on 09/23/2009 17:11
Holyetheline
They need to make a video game that takes ideas from the movie "The Boy in Striped Pajamas" If you never saw that movie I highly recommend it.
Clayton S Chan's Avatar - Comment posted on 09/23/2009 17:12
Clayton S Chan
Jim: Have you played either of the Blazing Angels games? Apparently one fighter squadron singlehandedly protected the British retreat from Europe, repelled the Pearl Harbor assault, stopped the Nazis from getting nuclear weapons, and took Berlin.

Also, you should know that this isn't just video games. Try tuning into the History Channel from your local cable provider. Apparently, America's the leading producer of History in the world. True story.
prototype beta's Avatar - Comment posted on 09/23/2009 17:16
prototype beta
I want a Battle of the Bulge shooter. I know it's been done with strategy, but fighting in the snow would be awesome.
Polish Hill's Avatar - Comment posted on 09/23/2009 17:18
Polish Hill
Hell I'd dig a game where you played as just about any nation that wasn't the US, UK, Germany, Russia, and Japan. That'd hopefully be different getting a chance to play as a Polish, Australian, Chinese, Italian, and so on and so forth soldier.
Naim Master's Avatar - Comment posted on 09/23/2009 17:20
Naim Master
@steeel brotha
Well, in WWII America recovered from a economic crisis to get most of the world in debt with it by getting them supplies, turned out as heroes by participating in the last year and got nukes, putting a chocklehold in the whole world while still coming off as heroes...

It's pretty safe to say someone won...
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