I love my Xbox 360 just as much as I love my PlayStation 3. It's got a great library of games that I've invested a considerable amount of time and money into over the past few years, and it's a system that will likely still be serving me for some time to come.
That said, in a significant parallel to the PS3, my love for the system seems to come at an inverse proportion to my love for the company behind it. I am of course talking about Microsoft, otherwise known as the poster boy for corporate greed and everything that is wrong with America. Not my words, the words of other people ... probably.
Despite bringing out a good console that many true gamers have flocked to, Microsoft has also helped to ruin fun for everybody. Perhaps you don't believe me, and are preparing to call me a "bias troll that's trying to get fired" already, but please read the article before making your accusations.
Nobody ever asked Microsoft to get into the console gaming market. In fact, the company's motivation for doing so wasn't even out of demand, or necessity, or consideration for the market, but simply to try and stick it to Sony. The Xbox exists to stop the PlayStation brand from succeeding, and MS essentially stuck its big nose into an industry that it didn't really have any business getting involved with. Now that it's here, we have to deal with it, but unfortunately Microsoft brought a lot of baggage, especially with the current generation.
The most important bit of baggage is one we all know about by now, the fact that the Xbox 360 is a technical piece of shit, as far as hardware goes. Not even mentioning the red ring of death, the Xbox 360 is home to all manner of technical errors and random crashes. Every major update seems to bring with it a fresh slew of reports from gamers who now have a glorified brick sitting underneath their televisions. Be it red rings, E74 errors, or any other number of things that could go wrong, Xbox 360 ownership has been ruled by one dominant emotion -- fear.
I remember when game consoles were associated with fun. Back before systems tried to do more than just allow us to play our damn videogames. One feeling a console should never, ever evoke, however, is fear. People should not be afraid to turn their Xbox 360s on, faced with a grim inevitability that one day it just won't work anymore. However, this is the prevailing emotion that Microsoft has given to gamers. A dread feeling every time they turn on a 360 and feel that it's taking longer to switch on than usual. That timid wait for the blessed arrival of lights that flicker green instead of red. That horrible moment when a game just crashes while trying to load, and the scramble to reset the Xbox in the hopes that it switches on again.
Thanks for that, Microsoft! You have really made this generation a care-free and merry one! That alone really annoys me about MS' arrogant bull-in-a-china-shop stampede into the industry, but there's more. So much more.
We all know that publishers and platform holders don't give two square craps about videogames, but nobody seems to make it more obvious than Microsoft. The Xbox 360 platform apparently revels in its own greed, rubbing it in the faces of consumers. Nothing makes that more clear than the fact that Xbox Live is apparently ad supported, even though gamers are charged a subscription fee for the privilege of playing games online.
Far be it from me to tell a business how to run itself. I'm a Libertarian, and thus recognize that Microsoft has a right to charge what it wants, and put adverts wherever it pleases. However, I also have a right to say when a company is being a dick, and to note that just because someone has a right, that doesn't make what they're doing right. As a consumer, I am incredibly curious as to what it is that we're paying for, since Microsoft is raking it in from advertisers and sponsors, not to mention game and system sales, and all manner of microtransactions.
Speaking of microtransactions, why the fuck am I being expected to pay 240 Microsoft Points for a BioShock 2 theme on the Xbox 360, when the PlayStation Network is offering its own theme for absolutely bugger-all? The typical counter to such a complaint is, "If you don't like it, don't buy it," and trust me, I won't. However, it's a practical insult to the Xbox 360 install base to expect payment for that which is free on another system. I am gladly downloading the PS3 theme, but the 360 theme can go get fucked.
The whole "Premium Theme" garbage is disgusting anyway. The fact that Microsoft was charging for themes on the old dashboard, up to and including the time when they knew they'd be forcing us over to the New Xbox Experience, is absolutely despicable. People were ostensibly tricked into paying for something that was going to be obsolete within weeks, and Microsoft happily took the cash. Then when the NXE rolled around, the price for themes was changed from 160 Points to 250 Points. This isn't helped by the fact that NXE themes look like trash anyway.
Maybe it wouldn't be so bad if publishers had the freedom to make themes free, but they don't. When Jonathan Blow released a premium Braid theme, he revealed that Microsoft would not allow him to launch it without letting the 250 Point charge stand.
While we're talking about Braid, let's also mention Microsoft's decision to charge 1200 MS Points for the game, just because the publisher knew it could. In a manner similar to what Activision is doing with Modern Warfare 2 in the UK, Microsoft used the hype for Braid to test a new pricing precedent. A few games had been released for 1200 Points in the past on XBLA, but it was Braid that let Microsoft know they could get away with turning it into a regular price. Now nearly every top-tier XBLA game is expected to come out at 1200 Points, when once they were 800.
Part of the problem here, of course, rests on the shoulders of the consumer. Had we not basically told Microsoft that 1200 Points was acceptable, it wouldn't have happened, but unfortunately Microsoft now has carte blanche to invoke what I like to call a "hype tax" on its most high profile XBLA games. Even though consumers allowed it, there's still something offensive about a company rewarding gamers for their interest and loyalty by essentially holding a game they want to ransom.
Then there's just the general stupid shit Microsoft seems to enjoy doing. Like constantly trying to copy the Wii in a transparent and rather pathetic attempt to be as successful as Nintendo. Avatars that were shoved into Xbox Live, don't really do very much, yet still expect customers to pay for their stupid clothes. Nonsensical, barely-tested casual games like Lips that are given pride of place even though Microsoft's intended audience isn't paying attention. Don't even get me started on Project Natal, and the ludicrous amounts of bluster that MS is putting behind it. Microsoft has made it clear that it wants to be as mainstream as Nintendo, but has given no indication that it knows how to do it, instead trying to awkwardly reach out to a market Nintendo cornered, while alienating the market MS already has.
Please remember, this is not an indictment of the Xbox 360. I love the system. However, the Xbox 360 is kind of like a drunk driver getting into a horrible car crash, then pulling his passengers free of the wreckage and heroically saving their lives. Sure, they're incredibly grateful for the brave thing he did, but he shouldn't have been fucking drunk driving in the first place.
For all the good that the Xbox 360 has done, the harebrained men behind it have made sure that this generation for Xbox fans is a generation overshadowed by fear, disappointment and getting royally fucked in the ass.
The sad thing is ... it's really working out well for them.
But nope. Ol' gates fell short. The fucking idiot.
Plus having the largest market share among operating systems comes with a hefty paycheck which can't be avoided.
I do agree that $50 for P2P multiplayer is criminal and so are the micro transactions but people keep paying for it so they're not going to stop.
All of these problems really make me miss the PS2...
Cue the flood of fanboys...
That's just me, price only comes in when I don't know if I'm going to have fun with it or not. I snapped up BlazBlue, Fallout 3, Gears, and Viva Pinata at their original prices, because no matter what the price, I was going to have fun with those games.
Really wish I would have waited on LBP....
In regards to the Live price hike: they succeeded, and no one even realizes it save a few smart Dtoid readers. Games drop for $15 all the time now and it's supposedly "normal". Give it time, and you'll start hearing these suspect interviews with developers that say "all the time we put into this game shows. $20 is more than your money's worth for what you get": I guarantee it. All MS has to do is find some other gravy train like Braid to ride, and it's bye bye $15 games. It's almost too easy!
I also think developers should take a stand against MS in terms of themes. If Jonathan Blow really was forced to charge 250 points for the Braid premium theme, he should have pulled the plug.
Long story short, I stand by my opinion that DLC ruins the industry. When we as consumers now have to pay for unfinished games, cheat codes, costumes that used to just be unlocked by "holding R1 while selecting", and worst of all content we already own on the disc (unlocks), something is terribly wrong. When DLC hits full force (IE when developers convince us that digital distribute is the way of the future), we won't own our games anymore.
And yes, they are doing well for themselves. I bought a second one, an elite, just so I could get a new warranty and have a backup console.
Still, I love my PS3 just because it's still my original one 3 years later.
Everything else though, I couldn't agree with you more. Especially paying for Xbox Live. There is absolutely no reason for them to charge for it when PSN is free, other than pure greed.
Also, cocks.
You get the blame because Microsoft's just going to put me on hold.
I look forward to your article on Nintendo.
Also, the reason for commercials in a paid service is so they won't have to charge even more for the service; they help keep costs down. This is why movie theaters show commercials before movies: they need money, and you don't make much off of tickets.
Before NXE Xbox users could upload JPEGs for their backgrounds as well.
Rev Rant: Donate
Agreed
I made sure to specify console gaming.
I love my 360, to death in fact, since we've gone through 4 of them in the last 2 years between multiple gamers. One of them is about to be out to the cleaners in a few days as well. But they still have me hooked on their product.
My main complaints with the system have always been related to the themes and content and NXE. If I simply had more options for the many themes I bought during the year prior to the NXE, I'd be satisfied. However, I'm left feeling like they took my money and split. And yes, they should allow more free content. If the manufacturer of that content doesn't want money from it, then that's the way it should be. I fear that they may start charging for non-game-crashing-fix patches soon as well.
No matter the issues I have with them, they've still managed to come out on top for me for the time being - so they win my monies.
Really? You must've not had a first gen PS2. I had to send mine in no less than three (!) times and at the end of the day I had to buy a slim just so I could still play my library.
That being said, a lot of the reasons in this articles are the reasons why I happily chose a PS3 over the 360. I like both, but whereas the PS3 has a fairly hefty up front cost, it really seems the 360 lures you in with a (relatively) low price and then proceeds to nickle and dime you to death.
And Jim nailed it when he said that "fear" is the the predominant emotion of the 360 gamer. I have a good friend who more or less has to do the towel trick anytime he wants to play anything because his warranty is up.
In short, the 360 is a good console with some great exclusives, I just didn't find it to be the worth the headache.
That was...perfect. Absolutely perfect.
The Wii is the equilent of a console slut as she'll let ANYTHING in there.
The 360 was concieved with a weakened immune system and a breathing problem.
The PS3 is... Well it would be fine if it wasn't for abusive dad Sony!
That's why fanboys are retarded. Even if there is a console to defend it certaining isn't in this generation.
@Scarritt
He made the exact same type of article for Sony. This may be hard to take but sometimes people say bad things about games NOT because they have some stupid personal vendetta about that certain console but because they are genuinely doing something RETARDED
@DaedHead8/Topher
I can still use my own pictures as themes so I've no idea where you got that from.
For the record, I'm on my 4th PS2 because of the shitty DVD drives they have. Just shut up and play games that you enjoy to play. Freakin whiner.
I disagree with this article. Microsoft had tons of business getting into the console market, after all windows is *the* gaming platform.
So the hardware failure thing is an issue, but they have a 3 year warranty to help that. The new HDMI mobo chips are more reliable anyways.
Look at the game lib! Almost every game coming out is either only on 360 or 360 and some other console. Look at Valve, they tried the PS3 and hated it! Now the PS3 is getting no L4D2 or HL2 EP3.
Even if you can null out all of the above, the fact remains that the Xbox invented the in-game community. If it wasn't for Xbox Live, where would we be?
I guess you did specify the console market. My mistake. I made my point primarily because I was a huge Sony Fanboi when the Xbox came out and I used to make a lot of silly statements regarding microsoft's unwelcome status in the games industry. I later realized how stupid it was to make such comments and I guess I want to stop others from sounding stupid as well. Mission failed I guess, eh? Lol
But again I have to disagree with you saying that Microsoft's Natal push is alienating their core audience.
As a 360 owner, I have no desire to purchase Natal, but I certainly don't feel alienated. Natal is simply an addition to the Xbox. It's an attempt to widen their audience.
They aren't creating Natal at the expense of hardcore games. It's clear that they are still heavily pushing the hardcore games that their system is known for.
Anyways, about Microsoft
It took a company with the balls and funds to make ONE Operating System for PC, establish a standard, otherwise we'd have like 4 or 5 semi competent hack jobs. To their credit, MS did just that. People can brag all they want about Linux but it's a work of love, not a plausible business model. To this day you still can't game for shit on it and it's the ONLY worthy "competitor" to Windows. Just imagine if all we'd have is a bunch of different open source OS to choose from. Chaos I tell you.
Think about that for a second.
It's almost a new record!
Tell me how, I've looked and I can not find the option to upload my own pictures anymore.
@liam12360
If it wasn't for Xbox Live, where would we be?
We'd have less of the arcade releases around, but they'd be sold in disc form, and all games would ship with 100% of their content, like they used to.
It's fun to customize your gaming experience. Microsoft wants money for that. Hence, they ruined the fun.
All in all excellent article, not as well focussed as the Sony one but still not bad. Good work Jim.
Just kidding - all hardware manufacturers are bastards. :p
you can still do that, and I totally still do. Fuck themes, I can make my own! :]