I was in the wailing crowd.
Good write up. I sure hope they don't make online play a bitch to use.
PS: Not all DS games require friend codes, only if you want to play with SELECT people.
Examples:
StarFox Assault: Play in either 2, 3, or 4 player matches or 4-person Battle Royal, all can be done with random people.
Metroid Prime: Hunters: Random battles of people you don't know.
Castlevania: Portait of Ruin: Can do Co-Op Boss Rush mode with random stranger and open shop to sell items to people(you can go and buy stuff too).
Granted you can't get contact info or communicate with them outside of Metroid's voice chat, but still, you can play with new people in those games.
Sure, there is Mario on the NES, Mario on the SNES, Mario on the N64, and Mario (soon to be) on the Wii. To just look at it like that, yeah it looks repetitive and not all that creative, but that's because it's a simplified look at things.
Are we really saying that there isn't a big leap (or at least enough improvements from iteration to iteration) between all these Mario titles? Super Mario Bros. 3 is certainly a step up from Super Mario Bros., Super Mario World definitely added new game mechanics over Mario 3, Mario 64 was a huge leap forward from Mario World, and it's looking like Galaxy is leaps and bounds different from Mario 64.
If all Nintendo did was release straight up sequels that felt like nothing more than an expansion pack of the previous title then I could see why people thought Nintendo was being repetitive with it's franchises, but almost all of their sequels add something new and dare I say innovative.
Just because their games seem to star the same characters doesn't mean the games aren't different, creative, or innovative.
Oh, also great article overall Ishaan!
I really hope the Wii online service gets an update in the next 4 - 6 months. I think they semi-rushed it out the door in order to hit the holiday window.
It wouldnt be that hard for Nintendo to patch it and change how the servers it connects to work.
While I dont like the DS friend code system either, I dont think I could see myself messaging people like on Live, random assignment for Mario Kart works just fine with me :)
Acceptable, Nintendo. We'll take even that. Doesn't even have to be exceptional, just acceptable. But VERY acceptable.
Yeah I forgot random races in Mario Kart DS.
But online won't happen until Spring 2007 at the earliest. They got some time to iron it out, and perhaps in the future they could really change it up. The possibilites are near limitless.
I liked the article, Ishaan. Not too much sugar, but not too much acid either. Good balance.
Come on, man. Do we really need to go through the vast number of differences between Msoft's old, piece of crap motion sensing controller and the Wii's again?
Touch screen - sure, it's not an original INVENTION, but for being used with games it was a gutsy move on Nintendo's part. Especially since no game company had incorporated it into a product before.
This'll get lost in the sea of comments, I'm sure, but it is worth a mention that the Wii is a bit more than just an old Gamecube gutted out and crammed into a new shell. The technology in the Wii was made to make a fast, power-saving system with short load times, low energy consumption, and the ability to remain on at all times. Not only did they succeed there, but they did it well.
With that said, they could've benefited from raising their graphical power even a little bit, but doing that alone isn't innovation, nor is it necessarily the cause of it.
I don't like friend codes either but there been reports in the media that the DS could be using for luring children with pictochat?!?. I fully understand Nintendo wants to avoid that kind of publicity and possible lawsuits.
I've heard this 'Nintendo falls back on it's franchises' again and again yadda yadda. I'm not saying it's a good thing, but EVERYBODY falls back on their franchises. Square, Capcom, EA.. Nintendo is hardly alone in this. Blaming them for their lack of innovation (which as someone has pointed out is hardly fair; they popularized any number of types of games, including the 2-D platformer and the 3-D platformer) is pretty stupid.
I can't really comment on their online play since I've never used it, but I'm not sure what sort of innovation you're looking for in the world of 'connecting to another device.' I'm not saying your comments are wrong, but if your argument is 'friend codes are not innovative' I guess you win a no-prize or something. What would be required to make 'connecting to another device' innovative? I think the fact the little handheld can connect wirelessly to the internet at all is pretty cool myself.
I REALLY don't know what you're trying to say in your third argument. Something about 'If Sony wasn't copying Nintendo, and thus would not exist, Nintendo wouldn't feel the need to innovate.'
Ignoring the fact that companies often try and out-innovate themselves regardless of their market position, you're argument just seems like nonsense. If no one tried to compete with Nintendo, yes, you're right, I expect they wouldn't be as innovative.
- Eddie
sony thrived for 2 generations, bad press early on in the 3rd. lets see if they handle things gracefully and can reimagine thier games division.
on that note, i will be the first person to declare the xbox720 complete and utter trash.
I am a fanboy myself, or at least i was. But Nintendo has broken my heart too many times. The Wii is cool, its fun, buts its not the greatest thing since sliced bread (and i hate that phrase).
There's no argument against Nintendo being innovative. It's something they've only completely embraced as their overall business strategy in recent years, but they've been pioneering new technologies in gaming since their birth, and they continue to reinvent beloved franchises so as to not be too repetitive when it comes down to gameplay. They remain one the world's most innovative companies, and they're few screw ups don't change that.
Nintendo. Phail.
scratch that. im done making stupid for fun comments, hehehe.
BURN!
Nobel peace prizes aren't for writing either. Also, condos wouldn't have an apostrophe.
the wheel was nothing new at the time, and engine-powered-machines were nothing new either.
innovator, more like jackass.
they'll continue promising the world but they just won't fulfill. there will b 3 games a year that go from being no name games to actually well known like Elite Beat Agents, but it will be right xmas and as soon as the next year comes each year we'll know there's a huge gap of games ahead. i reall hope im wrong but the GameCube left me bitter.
Anyway, for the sequels I feels it fair to mention that you tend to see a generation gap between each iteration, its hardly Call of Duty or EA Sports level of release a new version each year. Your list also emphasises that they do try and introduce one or two new franchises for each generation along with the favorites. Star Fox, Pikmin, Metroid (3D) etc. I feel that as they have expanded their franchises they've reached a point where its hard to keep everyone happy with a new version, I suspect Sunshine was a weaker title for this exact reason.
The rest I agree with. A more robust online system would be good, whatever the good intentions its not very usable as is. This is classic old school stubborn Nintendo and will hopfully follow the rest of the company in opening up a little.
Im not adding apastrophies for assholes. Its a new thing Im doing.
And if they had spell check on D'toid you guys wouldn't have shit to say, so STFU.

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