Yes, an arcade machine version of Guitar Hero (mostly based upon Guitar Hero III) actually exists. While this isn't the first time we have heard about it, I don't believe anyone has taken the time to write about their personal experience with the unit until now.
Guitar Hero Arcade may look sexy and inviting on the outside, but don't be fooled. Dtoider j00zt1n ran into the machine not too long ago and went so far as to write a community blog warning of its mischievous ways.
OKAY SO WAIT. I just dropped a dollar to play a port of a two-year-old game (with a worse controller), with a third the song list of said two-year-old game (many of which you need to pay another dollar to play), and had to compensate for poor timing judgment on the machine... And that's it? I get one song?
Guitar Hero: Arcade is the absolute epitome of a cash-in. And it's people like me, who insist on feeding more and more money to this ever-growing mass of repetition and creative stagnation, who will ensure that we'll see a sequel or four in the coming years.
I cannot say I'm the least bit surprised; this is Guitar Hero we're talking about here, after all. Make sure you read j00zt1n's entire blog and prepare to shake your head in a disapproving fashion.
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I'll avoid this like the plague, thanks.
I would hope that this is just their proof of concept, and whatever new full game they bring out this fall (I've been thinking of it as World Tour 2, but I do know that'll be insanely confusing.) will have an arcade version ready to go at launch. Until then, though, this is kind of a waste of time.
A lot of us already have this in our homes? It's pointless?
im not sure if your asking ChronicL if he thinks its pointless or are you stating that its pointless. If your saying its pointless because "a lot of us already have it in our homes" than your missing one of the ideas of an Arcade, and thats going out and competing with your neighborhood live in person.
also, i think some of you kids have the wrong idea of bars. no, people do not go to a bar just to get drunk and mope. People go to bars to socialize, have a good time having a few drinks, than concerning this, maybe play a few rounds of guitar hero. Manager doesnt have to set it a dollar per song, could set it at free play if inclined.
hardly any reason to jump on the btch and complain bandwagon here.
That, and metal pads are infinitely superior to plastic- unlike the arcade guitar controllers, which will very likely be more beat-up than the ones you use at home.
And how many arcades allow you to get shit faced and horde a game?
I wish I had some warning, I would have cleaned up the ol' blog a bit.
Don't get me wrong, I hate Activision, but they aren't the ones to blame for the bad pricing.
So, it's partially the arcade owner's fault (sure, they could knock it down to 50¢ per game), but it's more the fault of the way the game is designed. If the option existed to allow more than one song per game, I'm sure that would be the case.
As far as the price of arcade games, got to a Dave & Buster's or similar locale and you'll see that Arcade games have turned into cash machines only, where the games provide only a specific amount of time to play the game before you have to continue/restart or are set up so it's impossible for you to not die once every two minutes. Server that up with the $1 to $2 cost per play, we are pretty much idiots for buying into this type of video game set-up.
Aside from those problems, the 25 cent version is worth playing. I got to play one song on the $1 version, only because someone put 3 quarters in the machine and left. I just happened to have quarter number 4. I don't plan to pay $1 per song for something I can play at home for free.
Of course, if people knew how much the machine itself costs, they would understand the insane price.