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While in Vegas last week, one of the new Midway titles I was lucky enough to take for a test drive was the Xbox 360 exclusive World War II shooter Hour of Victory -- coming out this summer. Was it generic? Do we need another WWII first-person shooter? Does the gimmick the game uses set it apart? Find out after the jump.

Using the Unreal Engine 3, Hour of Victory has the beautiful visuals -- even in the early stages of development. But, that's kind of where it ends for this game. Everything you'd expect in a WWII FPS is right here: We got the tanks that you drive, we got the big gun turret, and we got the same environments you've been blowing up since the first Call of Duty.

So what makes this game different? Why should you care about this shooter? Well, Midway hopes it's the character swap gimmick that will entice the average shooter fan. Here's how it works:

Instead of playing with just one sytle of character -- run around, pick up random guns, shoot and kill Nazis -- players can now play and swap different classes. The choices include "a covert operative, specializing in stealth and sabotage; a British commando proficient in the guns-blazing frontal assault; or an Army ranger who excels in sniping and demolitions."

Because I was only able to play the demo, the full feature and aspects of this gameplay addition weren't really available to be fully tested out, so it's hard to say it will work. It is, however, better than just an old standard FPS scheme, right?

You'd think in a game like this that online would be a key, but sadly no details on just how online will be handled were revealed. But, considering how important a role vehicles play on the single player side, perhaps a variety of tanks and such will be ready to use in multiplayer.

Overall, I wasn't that impressed with the game. It seemed just like Call of Duty but with a couple extra gimmicks thrown in. Now, I'm not as tired of WWII shooters as most people, frankly I don't care so long as the game mechanics and fun factor are there -- and of course the multiplayer is robust and kick ass. 

For now, let's keep an eye on this thing. Maybe it'll pull through at the end. Who knows, stranger things have happened. 

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9 comments | showing # 1 to 9
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Toneman's Avatar - Comment posted on 01/29/2007 12:21
Toneman
As long as you can shoot things people will buy it.
Darren Nakamura's Avatar - Comment posted on 01/29/2007 12:21
Darren Nakamura
Same stuff since the first Call of Duty? Try the same stuff since the first Medal of Honor game. While I agree that the funfactor is a big part of whether to play a game, I'm one of the people who have found the WWII shooter to be so stale that it takes away from that fun. It was great the first few times around... but it's not getting any better.
Snaileb 's Avatar - Comment posted on 01/29/2007 12:23
Snaileb
NO MORE WAR GAMES. FUCK. Please just someone make Try Banks Panty Party 07 for the Wii.
xtofuconsumerx's Avatar - Comment posted on 01/29/2007 13:06
xtofuconsumerx
I think call of duty can stick around, all other must obey.
Cruds's Avatar - Comment posted on 01/29/2007 13:48
Cruds
Fucking hell, more army garbage. When does the hurting stop?
Civnerd's Avatar - Comment posted on 01/29/2007 15:35
Civnerd
Battlestations: Midway is a step in the right direction... this is a step in the dairy farm direction... MOOOOOO! And how the heck are they going to handle the switching of the 3 characters? If it's on the fly, they should make sgt. rock reach in his pants and pull out the sniper.
bleep's Avatar - Comment posted on 01/29/2007 15:45
bleep
Rob: Do the game developers MAKE you use different classes or is it just kindofa "Hey you can use this guy if you want to..." mentality?
thenewblood's Avatar - Comment posted on 01/29/2007 20:42
thenewblood
Game developers need to take some direction from Sylvester Stallone. Just watch the Rambo movies and you get the perfect ideas for a game. Give the player a variety of weapons ie bow and explosive arrows, cool guns, and freedom of interaction with everything like the Sims games. Give us a helicopter, maybe a tank, a great big jungle, and a desert. Oh wow look at that. I just described a best-seller war game that no one has ever developed. Throw in a killer story line that I could write and the game will rival Gears of War in sales. Cliffy who? This stuff is easy
World Famous's Avatar - Comment posted on 01/29/2007 21:29
World Famous
Bleep:

It's more you can switch when prompted if you want. There were different spots during the map where you could switch to a different character if you wanted.
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