Hotline Miami devs reveal new game plans on Sup Holmes
Last Sunday on Sup, Holmes (full podcast version available now!), two men drank boxed wine and talked to me about making videogames. Those two men were Dennis Wedin and Jonatan Soderstrom of Dennaton Games, the creators of Keyboard Drumset F*cking Werewolf and Hotline Miami. As the night went on and the alcohol began to flow, I witnessed some nocturnal admissions that still delight me to this day.
Probably the biggest admission was that Dennaton's got a few new concepts for their next project, and that one of them is a 2D action platformer. Their plans are far from final, but Dennis has already started on the artwork, which was exciting news in and of itself. It sounds like Jonatan is really focused on making sure the game isn't gimmicky (like so many other indie-budgeted platformers) but is still unique from a design perspective. If Hotline Miami is an example of what these guys do with an arcade-style action/maze game as a skeleton, I can't wait to see what they do with Contra as a template.
Thanks again to Jonatan and Dennis for being on the show, and tune in this Sunday at 1pm PST/4pm EST for more Sup, Holmes magic. We've got James Montagna from WayForward on the show to talk about his work on the new Adventure Time and Shantae titles. Should be a hoot! Setup email comments
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