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HORROR: PS Vita games will ship without manuals photo

Gamers have lamented the death of the quality game manual for years, but it seems that the PlayStation Vita hopes to truly hammer that final nail in. It appears that Vita games will ship without manuals at all, instead keeping its rules and tutorials strictly digital. 

The Vita version of Marvel vs. Capcom was the first to do this, confirming that it would use a digital manual. Inside Games then obtained some other Vita game early and found that it, too, lacked a physical booklet. This would indicate that's a standard practice. 

Sounds good to me. Manuals have steadily grown less useful over time, and I find that in-game tutorials are far better at teaching players than an exterior list of directions. Manuals, who needs 'em?

Vita Games Ship Without Instruction Manuals [andriasang]








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107 comments | showing # 1 to 50
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next 50 comments

BoomingEchoes's Avatar - Comment posted on 12/16/2011 10:03
BoomingEchoes
Finally, I say.

Its a waste of paper, even as a completest who has to have a manual that doesn't look like someone cleaned up their dogs poo with it. We rarely truly need to look at them any more any way, its not like they're the content filled artbooks that they were in the 90's.
flintmech's Avatar - Comment posted on 12/16/2011 10:05
flintmech
Gonna pour one out for the game manual. RIP.
orz's Avatar - Comment posted on 12/16/2011 10:06
orz
that sucks. i love game manuals. :(
TXYeti's Avatar - Comment posted on 12/16/2011 10:07
TXYeti
The misfortune is that the savings do not seem to have been passed along to the consumer as this once ubiquitous piece of content has been phased out.

Where's the typical bitching and moaning from the gamer community about publishers/manufacturers taking something away that used to be free and not replacing it with either other content or a savings in cost... even if booklets are generally useless?
Ujn Hunter's Avatar - Comment posted on 12/16/2011 10:07
Ujn Hunter
Do not like. Did anyone see that AWESOME manual that came with Super Street Fighter IV Arcade Edition? Yeah... that alone is worth buying the game retail instead of a DLC download.
El Conrado's Avatar - Comment posted on 12/16/2011 10:08
El Conrado
I'll miss em, but not enough to ask for them to come back.

Nostalgia, mostly. Some of them used to feature some nice art.
greyseal's Avatar - Comment posted on 12/16/2011 10:09
greyseal
It's most definitely a waste of paper. And now that the game cases no longer need to hold manuals, perhaps it's time to stop wasting plastic on those, too.

I know I'll catch heat for saying so, but the sooner this industry goes download-only the better. Waste is waste.
Zaheer's Avatar - Comment posted on 12/16/2011 10:09
Zaheer
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
pokota's Avatar - Comment posted on 12/16/2011 10:10
pokota
The only time I ever look at manuals is for new fighting games. No big deal.
El Conrado's Avatar - Comment posted on 12/16/2011 10:11
El Conrado
@greyseal

I don't think you'll get much heat. If stats are any worth, most people agree with you.

The only issue that needs solving first is the digital rights thing.
hardband's Avatar - Comment posted on 12/16/2011 10:11
hardband
I'm not really bothered. Manuals are nice and all, but they are a waste of paper, when all the helpful information SHOULD be within the game anyway.
Humpty Dance's Avatar - Comment posted on 12/16/2011 10:11
Humpty Dance
Game journalism!, seriously though what I have seen in the latest shooter manuals is a joke.
VitaminShoe's Avatar - Comment posted on 12/16/2011 10:11
VitaminShoe
Maybe we should all just play freeze tag instead. That gets rid of all materials and waste and its free to play!
flintmech's Avatar - Comment posted on 12/16/2011 10:14
flintmech
I would seriously be interested in seeing a poll of gamers that related their opinion on the loss of game manuals and how old they are.
Mark Mann's Avatar - Comment posted on 12/16/2011 10:14
Mark Mann


THE HORROR
seeafish's Avatar - Comment posted on 12/16/2011 10:15
seeafish
GOOD! Who fuckin' needs them!
#SaveTheWorldOneManualAtATime
Excel-2011's Avatar - Comment posted on 12/16/2011 10:17
Excel-2011
How am I supposed to tell people to RTFM now? They would have me point them to the tutorial and do it all for them as they watch!
Quiotu's Avatar - Comment posted on 12/16/2011 10:18
Quiotu
Kevin Butler: Do you know what your grandma did for fun when she was your age? She pushed a hoop with a stick.

With a Stick!

STICK!!
emayer's Avatar - Comment posted on 12/16/2011 10:19
emayer
I guess with the way manuals typically are these days, it isn't even worth it to print them anymore, but this is definitely a sad trend. Back in the glory days, manuals were more than just an "exterior list of directions." They were a supplement to a video game's world. The manuals for Rare's Donkey Kong games are prime examples of that.
Nic128's Avatar - Comment posted on 12/16/2011 10:19
Nic128
But they smelled good.
mix's Avatar - Comment posted on 12/16/2011 10:20
mix
Once manuals became two pages of black and white nonsense about how to turn on your PS3 and insert the disc (BlackOps or MW2 was utter shit) I stopped caring about manuals.
SephirothX's Avatar - Comment posted on 12/16/2011 10:21
SephirothX
Most manuals are halfassed 4 page things with generic warnings like "DONT TURN OFF YOUR FUCKING SYSTEM WHILE SAVING". High quality manuals are mostly a thing of the past, so this doesnt bug me.
djnealb's Avatar - Comment posted on 12/16/2011 10:22
djnealb
How all in game tutorials should be handled is explained PERFECTLY here:
http://youtu.be/8FpigqfcvlM
BalloonFighter's Avatar - Comment posted on 12/16/2011 10:22
BalloonFighter
Man you will miss the manual.
amtalx's Avatar - Comment posted on 12/16/2011 10:23
amtalx
I just used a manual last night to figure out what a HUD element was used for. Tutorials generally don't teach you that.
Insanity-Oo's Avatar - Comment posted on 12/16/2011 10:24
Insanity-Oo
What is this? There's entirely too many reasoned and calm opinions in this post!! We need to bring out the sony attack force, so that we can bring out the sony defense force, so we can have some craziness up in here!!

OK, in all reality, I wish more comments sections were like this one....but not all or else we'd never have "comments of the week".
ricochetguro's Avatar - Comment posted on 12/16/2011 10:26
ricochetguro
It seems to depend on the publisher. Dynasty Warrior Next has one

http://www.youtube.com/watch?feature=player_embedded&v=pDnExAhiLq4 8:08
jmoschmo's Avatar - Comment posted on 12/16/2011 10:27
jmoschmo
A manual adds to the whole package and gives your purchase a little more value, at least for me personally. I may be one of the last remaining dinosaurs that flips through the manual, but I think a 40-60 product should have a manual. I never liked how dvd sets rarely contained any sort of insert
Janklogs's Avatar - Comment posted on 12/16/2011 10:27
Janklogs
I must go cry. Excuse me...

...godammit, where's my hanky...?
El Conrado's Avatar - Comment posted on 12/16/2011 10:27
El Conrado
@Excel-2011

PTFT?
(Play the F***ing Tutorial)
DrRockso87's Avatar - Comment posted on 12/16/2011 10:29
DrRockso87
Maybe with all the savings Sony makes from less paper use, they'll use the profits to decrease the high costs of memory cards? Just a thought.
NickCull's Avatar - Comment posted on 12/16/2011 10:31
NickCull
Agreed. Obsolete is obsolete.
wickedsickzombie's Avatar - Comment posted on 12/16/2011 10:33
wickedsickzombie
Game manual were cool back in the NES, SNES, GB and GBC days, but after that developers just stopped making them interesting. :-/
free touch's Avatar - Comment posted on 12/16/2011 10:34
free touch
Well, it is pretty Capcom is a company that would want to give the costumer less bang for their buck. I'm pretty sure they would charge for digital manuals if they could.

Most manuals now adays are pointless, but nothing beats 80's-90's stuff. Such a solid package. Original art, characters designs and doodles just to fill it up, for the player to enjoy.

I hate to say this, but mainstream gaming is a business now more so than it has been. Luckily, you have indie developers who are filling that gap of awesome shit that made the 80's-90's era of gaming what it was.

I hope though, that with manuals gone, maybe they can make the cases smaller.
manasteel88's Avatar - Comment posted on 12/16/2011 10:36
manasteel88
Why don't they just package the things like SD cards? It would save a lot of paper and money. As a bonus it devalues the product in secondary markets without the packaging.
Redreap3r's Avatar - Comment posted on 12/16/2011 10:38
Redreap3r
I'm fine with this since most of the games instruction are done during in game tutorials.
IonOnion's Avatar - Comment posted on 12/16/2011 10:39
IonOnion
Contradiction: Dynasty Warriors in this video has a full colored manual.
http://www.youtube.com/watch?v=pDnExAhiLq4
Foggle's Avatar - Comment posted on 12/16/2011 10:41
Foggle
fuck this gay earth
NEOAKUMA's Avatar - Comment posted on 12/16/2011 10:43
NEOAKUMA
why the big plastic game box for such a small game cartridge? Sony, just make the game box smaller them..
vincio09's Avatar - Comment posted on 12/16/2011 10:47
vincio09
I always liked manuals. I still have the manual that came with Homeworld Cataclysm (from 2000) around here somewhere. It is twice the size of a normal game box and has like 80 pages of instructions, pictures and background infos.
RenegadePanda's Avatar - Comment posted on 12/16/2011 10:52
RenegadePanda
No one needs manuals, but they're part of the package you're paying for. And many times manuals, especially in Japan where they still rock full color 12+ page ones sometimes, are really well done. Katamari, Metal Gear, Taiko No Tatsujin, Xenoblade are just a few of them that had really good ones included.

So now without them, we're still paying the same price, which either means a) it wasn't costing them much to print or b) we're now overpaying the difference directly to Sony for no reason. How can anyone defend that regardless of how much you use them? Especially when previous games, like EDF:IA, sold at a lower price (and even included a manual on the PS3 version).

How long before games have no cover art, no case, and are sold in a 2" x 2" biodegradable blister pack?
Jawmuncher's Avatar - Comment posted on 12/16/2011 10:52
Jawmuncher
I am sad. I at least want a insert like we see with DVDs.

IMO this makes used purchases easier however for collector types like myself. Since a few times id pony up for new because the used copy had no manual.
LittleBigD's Avatar - Comment posted on 12/16/2011 10:53
LittleBigD
Well that's too bad. I'll gonna miss the old fashioned paper manuals. Some of them were just so nice lookin.
sofik88's Avatar - Comment posted on 12/16/2011 10:54
sofik88
so they want me to pay more than digital version of the game and i'm still getting digital manual? that's bullshit.
i love manuals. when i buy new game in a box, i always inspect everything and read the manual. how come many PC games can come with manuals that are 30+ pages long, have exclusive pictures made by designers for less?
PekoponTAS's Avatar - Comment posted on 12/16/2011 10:56
PekoponTAS
I'll miss manuals, but even I, a person who reads them in full detail just for fun when bored or sick, has to admit they've gone downhill. The Kirby manuals of the SNES days were some of the best. So much colour and art! Though the best manual ever created will always be the one for Uniracers/Unirally. Seriously, go track it down. It's frigging hilarious. I swear the writers were stoned when they wrote it.
OverlordZombie's Avatar - Comment posted on 12/16/2011 10:57
OverlordZombie
Wait, PS Vita will have retail versions of the games?? D:
Shawn Thompson's Avatar - Comment posted on 12/16/2011 11:01
Shawn Thompson
Who cares? I don't even READ the manuals to begin with (EXCEPT on fighting games)
Evil Champ's Avatar - Comment posted on 12/16/2011 11:01
Evil Champ
Back in the day, the most useful information would be found in manuals. The only thing that bums me out as that I collect games, and manuals are a big part of retro collecting.

I do buy games just because I think they'll be worth something in the future, i.e. Xenoblade for Wii, that's looking like Suikoden 2 for PS1 in terms of collectivity.
El Conrado's Avatar - Comment posted on 12/16/2011 11:09
El Conrado
Ok, I noticed some people making the following comments about how not having manuals:

1) That the box is too big now and they should shrink them.

2) That this is the beginning of cost reducing nonsense like no cover art.

Both of these comments deserve the same answer:

That's probably never going to happen.

The size of the box was never about the manual or the game disk/cart, it was about marketing. An attractive box catches the eye in a store. That's why some of the biggest PC games still use extremely large boxes than they need to; it's also the reason DVD cases are 25% taller than the disks inside.

You will never see them reducing or eliminating the case's real estate for art unless there is a tangible, economically justifiable reason to do so. They need the cover to be attractive to sell games at stores.

The only way this would change is if 100% digital distribution becomes the norm, and by then boxes would have become completely pointless.
Mr Andy Dixon's Avatar - Comment posted on 12/16/2011 11:13
Mr Andy Dixon
Last game manual I read all the way through was Assassin's Creed, and that's only because it was unique and offered extra backstory.

Other than very rare situations like that, I won't be missing them.
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