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Horror game Daylight relies on procedural generation
Blacklight Retribution developer Zombie Studios had previously shared a few details on its unnamed horror game, though there was a bit too much left to the imagination. As we now know via IGN, Daylight will utilize procedural generation and is intended to take around half an hour to play through once -- but much more of a time investment will be required to experience everything. Speaking to the outlet at the 2013 D.I.C.E. Summit, Jared Gerritzen said that “Different players will have a totally different experience. You're essentially a rat in a cage, but the cage is an asylum and it's scary as hell. You need to find your way out, and each time you do it it's completely different." "We have so much content story-wise that it hopefully, whether the person manages to succeed to the end or not, will be an experience that they want to capture more of the story so they have to go back and replay, because each time you might be getting different story elements," stated writer Jessica Chobot. "And over the course of that time, depending on how long you decide to play and what you find, it opens up the concept of the world a little more, the backstory, what your involvement is in it, how you find yourself here and whatnot." Most exciting to me is the fact that in Daylight, you'll have a cellphone, and possibly flares to scare off Phantoms, but that's about it -- no real weapons. "You literally have to run away when a Phantom is attacking you, and those things are really interesting," explained Gerritzen. The game will be $20 or less when it hits Steam this year, which seems like a good price point based on what we know thus far. Zombie expects to put out additional content for Daylight, such as "more systems" or "story elements," down the road. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
11:45 AM on 04.26.2013 'Who the f*ck gives a sh*t about f*cking Xbox 360?'It's an innocuous enough little blog post -- an article on Battlelog aiming to help Xbox 360 users save space on their hard-drives by deleting obsolete Battlefield 3 update files. Fair enough, right? Wrong! The otherwis...
4:00 PM on 03.28.2013 Can Battlefield 4's narrative be relevant after Spec Ops?In lieu of partying or whatever it is college kids are supposed to be doing, I decided that my number one priority this spring break would be to to replay Spec Ops: The Line. I joined the Spec Ops party a bit late, but t...
8:00 AM on 03.27.2013 Battlefield 4 not coming to Wii U because it's too riskyDespite the Wii U finally giving Nintendo a console that compares to the PS3 and Xbox 360, quite a few studios have decided to pass on bringing their games to the system. EA DICE is the latest, creative director Lars Gus...
8:00 PM on 02.12.2013 Watch people cry during Walking Dead's finale [Spoilers]In the above video, you will see the season one finale of TellTale's The Walking Dead. You'll also see video of YouTubers OfflimitsPC, Morfar, and PewDiePie bawling their eyes and shouting out as something really bad happens...
2:00 AM on 02.12.2013 Come on, montage! Drunk man crashes D.I.C.E. AwardsOf everything to come out of the 2013 D.I.C.E. Summit last week, this undoubtedly brought me the most joy. Specifically, the moment I'm referring to happens at 2:07:30, when an intoxicated man jumped up on stage and wanted t...
4:00 PM on 02.11.2013 David Cage is wrong: Violence is essentialHow is it that a walk around the golf course outside my house, with its scummy pond, ugly ducklings, boring grass, and the dull sky above is so much more immersive than exploring the psychedelic world of Proteus or mystical l...
2:00 PM on 02.11.2013 Journey dev hints at next game, wants 'financial success'At the 2013 D.I.C.E. Summit, thatgamecompany co-founder Jenova Chen spoke at length about creating Journey, revealing that the studio ran out of money after significant delays which ultimately resulted in the game many of us ...
11:15 AM on 02.11.2013 Schell: Game demos can cut game sales in halfDid you watch Schell Games CEO Jesse Schell's D.I.C.E. presentation last week. Very interesting stuff, right? The most interesting bit comes about 10 minutes into it, where he points out some interesting data on game dem...
10:30 PM on 02.08.2013 Half-Life & Portal Movies? Rayman Delayed? What MADNESS!What a bunch of wacky news today about the video games! There's the ongoing Rayman Legends debacle, with it being delayed for a multi-platform release, causeing devs and fans to speak out. Meanwhile, J.J. Abrahms a...
5:45 PM on 02.08.2013 Jesse Schell: Marketing BS and good games won't be enoughDale has been at the 2013 D.I.C.E. Summit all week and left express instructions to pass along Schell Games CEO Jesse Schell's keynote speech to you kind folks. Having now watching it myself, I have to agree -- it's an enter...
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| 5:45 PM on 03.25.2013 Why Zombie Studios turned down publishers for Daylight |

Rounding out our recent coverage of Zombie Studios' horror game Daylight, I have a little more from my chat last week with studio creative head Jared Gerritzen and writer Jessica Chobot. With the studio behind Blacklight: Ret...more
| 5:30 PM on 03.22.2013 PAX: Daylight takes horror into the YouTube age |

When gamers argue about whether or not a game is survival horror, they tend to focus on the scares. Jump scares are a particular bone of contention because they can be effective only a few times before they get predictable. T...more
| 7:00 PM on 03.21.2013 How Daylight intends to scare the sh*t out of you |

After catching a glimpse of Zombie Studios' Daylight in action yesterday, I hope you're in the mood for more on the horror title. I spoke with studio creative head Jared Gerritzen earlier this week about how the game will lev...more
| 8:30 PM on 03.20.2013 Exclusive: Debut trailer for Zombie Studios' Daylight |

Zombie Studios has shared details and screenshots for its procedurally-generated horror title Daylight, but now we're getting to see the Unreal Engine 4 game in motion. While the video is indeed a teaser, it should help put ...more
| 3:00 PM on 03.17.2013 Daylight will be playable at PAX East |

Zombie Studios has confirmed Daylight will be playable at PAX East 2013. The upcoming horror game has been attracting quite a lot of attention since it was announced back in February, and PAX East attendees will be ...more
| 12:45 PM on 02.12.2013 New screenshots of Unreal Engine 4 horror game Daylight |

Although we already got the first details on Zombie Studios' PC horror game Daylight from an interview last week, the company has put out a proper announcement for the title. Built using Unreal Engine 4, Daylight focuses on r...more
| 11:00 AM on 05.20.2013 I want to marathon The Last of Us but I'm scared |
I love to play some videogames in a single sitting. Some call that "marathoning." Survival horror games are especially satisfying when played this way. I've done this with all of the Fatal Frame and Silent Hill titl...more
| 2:01 AM on 05.20.2013 Review: Resident Evil Revelations (Wii U) |
Resident Evil Revelations was a great action horror title. So good, it absolutely humiliated Resident Evil 6 by being superior in every single way -- a fact made especially delicious considering it was a 3DS game in contrast ...more
| 1:30 PM on 05.19.2013 Sup Holmes burns bright with Jasper Byrne |
[Update: Full re-run of this episode here.] The last time we had Jasper Byrne on Sup Holmes, he had just released his critically acclaimed survival horror title Lone Survivor. Like his Silent Hill 2 remake Soundless Mountain...more


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