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A short little trailer has crept online for Hitman: Absolution, teasing a full-on gameplay walkthrough later this week. The teaser shows Agent 47 sneaking his way past a bunch of cops and smashing people in the face with debris. It looks pretty good, for the record. 

This is just a small offering of what will be shown later, so keep your eyes peeled for that. I've never been into the Hitman series much, but I think I might need to start paying attention to this one.

The full video is set to land on Tuesday.








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18 comments | showing # 1 to 18
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CyricZ's Avatar - Comment posted on 10/10/2011 12:40
CyricZ
I have a friend who is being deeply cynical over this due to the fact that it seems to borrow quite a bit from Splinter Cell Conviction with elements of Arkham Asylum.

Personally, I dunno. The original Hitman formula peaked at Blood Money and I figure the options are "more of the same" or "something real different". Of course, this *isn't* real different.
EchoRenegade's Avatar - Comment posted on 10/10/2011 12:43
EchoRenegade
@CyricZ
I love the Hitman series but I honestly think it NEEDS to borrow from outside games to move on with the times. I agree that it needs a change after 4 games of the same mechanics.

All in all this trailer looked like, well, Hitman. It didn't seem as too much of a departure but it's a short trailer.
Fugly Duckling's Avatar - Comment posted on 10/10/2011 12:45
Fugly Duckling
full video here:

http://www.youtube.com/watch?v=NWf3dPKYf1E&feature=feedu
Skribble's Avatar - Comment posted on 10/10/2011 12:49
Skribble
Full video looks decent to me. Not the free-form gameplay of Blood Money, but it looks like the mechanics in place will give you the option to do some cool things. Hopefully this is one of the more scripted levels, and the actual hits will be more variable and less cutsceney.

I like what I see, but whether I get really excited will depend on further gameplay. I am cautiously optimistic.
Zantetsuken's Avatar - Comment posted on 10/10/2011 12:55
Zantetsuken
>Shoulder high walls
>Jumping through windows
>RAWK MUSIC

Nope.
BoboTheMonkey's Avatar - Comment posted on 10/10/2011 13:02
BoboTheMonkey
@Zantetsuken

I feel you, bro. Not sure if I'm looking forward to this.
Hystzen's Avatar - Comment posted on 10/10/2011 13:09
Hystzen
The full video is epic no doubt it just the first level and the first level in hit man are usually scripted and linear then the game opens.


it looks like how Assassins Creed should be
kid23455's Avatar - Comment posted on 10/10/2011 13:53
kid23455
This is not the hitman I grew up with
VashTS's Avatar - Comment posted on 10/10/2011 13:55
VashTS
Hitman Conviction. Confirmed. meh
thefaulk's Avatar - Comment posted on 10/10/2011 14:02
thefaulk
Wow sure is great seeing destructoid carrying on the wonderful Internet tradition of seeing one trailer than branding the product as shit. Stay classy destructoid.
Lucien Dark's Avatar - Comment posted on 10/10/2011 14:06
Lucien Dark
Oh my God, I am so fed up with the RAGE advert at the beginning of every single video...
VashTS's Avatar - Comment posted on 10/10/2011 14:20
VashTS
@ thefaulk Try 2 videos https://www.youtube.com/watch?v=NWf3dPKYf1E (demo walkthrough)
fetusmilk's Avatar - Comment posted on 10/10/2011 14:25
fetusmilk
hitman 4 cant go wrong. unless they shove in stupid multiplayer for the dude bros.

the only way to have hitman multiplayer work is if it was a large level with 1-3 different targets that you are randomly assigned at the start of each match. start in random locations.

the hitman to kill their target and escape wins. if your target is killed by another hitman, either kill that hitman or a different target and escape for 2nd and 3rd places. higher placed, more money for equipment on next mission. can still have npc's and random people to kill and hide/use as disguises etc. same normal hitman game play. something like that.
32BitSin's Avatar - Comment posted on 10/10/2011 14:34
32BitSin
I like it, even though the vid above looked heavily edited to appear cutscene-like. I need more gameplay to ensure they are staying true to the series, but so far, that's what it looks like to me.
PrinceHeir's Avatar - Comment posted on 10/10/2011 14:39
PrinceHeir
love the music during the sneaking part. though the gunfight part music was ok.

hopefully this will be a mission based choose your style of play like the old games.

and damn it i wish Deus Ex HR had a full 3rd person style like that.

didn't like the seeing the enemies pattern(instinct mode??) definitely makes the game easier.

the voice seems new though :\

i wish they released a Hitman Trilogy HD collection in celebration for this new game.

will try this for sure :P
Steel Squirrel's Avatar - Comment posted on 10/11/2011 00:48
Steel Squirrel
You guys are really bitching about a few seconds of gunfight gameplay? You could take shootouts from Hitman Blood Money and make it look like it's straying from the stealthy aspects of the game... not sure anyone should be getting all bent out of shape just yet. It'll be fine.
Steel Squirrel's Avatar - Comment posted on 10/11/2011 01:01
Steel Squirrel
Also... just watched that full video... this game looks amazing. You guys are a sensitive bunch. I've been a Hitman fan from the beginning and this just looks like what the series needed... some polish and some help getting through the levels if you need it. Some of those levels can be pretty unforgiving and needlessly filled with trial and error. I think they're on the right track with this.
KirbyMcDope's Avatar - Comment posted on 10/11/2011 06:01
KirbyMcDope
Guys, you gotta be fucking kidding me.
Hitman needs some modern gameplay mechanics, for sure, but I've watched the full video, and it just looks like any other "cheap stealth" game out there. Duck to become invisible to imbecile enemies; press the "win" button to perfectly and silently execute a NPC in a room filled with guards that don't suspect anything, because they're all deaf and blind; climb walls and ceilings, because 47 is superhuman for no reason whatsoever and weights like a feather. And of course, follow the predetermined path, while struggling to convince yourself that what you do is totally your idea. It's all there. And of course, see every enemy in a location with a press of a button, but this time with a bonus ability to know exactly where they're heading, so now it's not necessary to think for yourself and take risks.
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