The crap that High Voltage gets the Wii to do is pretty amazing. Looking at The Conduit in person you can tell that they've accomplished some pretty amazing stuff on the Wii graphically. Time to call it day and ride out your glory until the end of time, right? Evidently not. High Voltage seems to have the idea that they can do even more on the Wii and will be presenting that more at this year's E3, which, by the way is now only a month away.
Eric Nofsinger of High Voltage spoke about the upcoming E3 and admitted that they'd be bringing two new Wii games that will be pushing the console even further. "Our goal with The Conduit was to make a game that was the most graphically impressive for the Wii. Our goal with these [two] upcoming games is to do things that are very very rare, even on the 360 or PS3 ... Some of the things we are doing with the sheer number of enemies on the screen and things like that, are very impressive. We've got a demo we'll be showing there [E3]. The average number of enemies on the screen at any given time is 65 and then it goes up."
65 ENEMIES ON THE SCREEN AT ONCE ON THE WII! Didn't Red Steel slow down when more then two showed up? Of course it doesn't have to be an FPS, he could actually be talking about an RTS. If that is so, I promise to give him a sharp jab to the face at E3 for bragging.
In-video response with fun accents after the jump.
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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Even at it's best The Conduit will NOT be better than FPS games on other consoles. That's not an insult to High Voltage or the Wii....it's just that, at it's best, The Conduit will be(and is being designed as) an approximation of genres that already work well on other platforms.
I'm reminded of all the Sonic the Hedgehog games I loved on my Game Gear...but that was because the Game Gear was the only game player I had. At the time, I thought the games looked amazing because they were so damn close to the quality of the Sonic games on consoles. In retrospect, I saw the games for what they were: approximations. They were only valuable insofar as they gave me more appreciation for the source material. On their own merits, they weren't very good at all.
Personally, I have never gotten into a competitive console FPS, because I hate aiming with the analog stick. The Conduit may change that.
We'll see in a few months.
And you're going crazy over SIXTY-FUCKING-FIVE.
I dunno, man. I hear the Snes is pretty cool. I hear they got this one game where you SHOOT FIREBALLS! You gots a gun that SHOOTS FIREBALLS. And you ride on a T-Rex and EAT DUDES.
How many PS3 games feature a Dinosaur that eats dudes?
The more pressing issue is whether it can deliver on that promise. I will say this much: If the Conduit fails to do so, the Wii will be "written off forever as a hyper-advanced etch-a-sketch," to borrow a phrase from Zero Punctuation.
Not that there's anything wrong with hyper-advanced etch-a-sketches, mind you... but I would like to see the Wii become something more...
It's just really fun to own all 3 consoles and rag on the Wii.
It's just really fun to own all 3 consoles.
So true!