High Strangeness lets you shift between 8-bit and 16-bit - destructoid
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High Strangeness lets you shift between 8-bit and 16-bit

8:00 AM on 04.17.2014

Steven Hansen

Features Editor

High Planes Riffin'


Longtime Destructoid community member AgentMOO's High Strangeness was back at PAX this year with a nearly done build. With the help of indie publisher Midnight City, High Strangeness is coming out late this year on PC and consoles.

Holmes and Ben "AgentMOO" Shostak talked about the "12- bit" adventure and enemies that get more nefarious and capable as you do when you switch to the 16-bit world.


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A destructoid history of:
High Strangeness
news ( 6 ) galleries ( 4 ) videos 

A super-meta jaunt through through 12-bit gaming
An adventure in 12-bit
Jump between 8- and 16-bit environments



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