I’ve been playing a preview build of the Xbox 360 version of Ghostbusters for a few days now, and it not anything like what’s shown in the trailer after the jump. Oh, this is for the Nintendo DS version of the game? My bad.
Built from the ground up for the DS by Red Fly Studio, for some reason I’m reminded of Grand Theft Auto: Chinatown Wars. Just, you know, with more ghosts instead of pedestrians and the Stay Puft Marshmallow man instead of the Triad.
Back to my original point, it’s a good thing they went a different route with the DS version, instead of simply trying to downsize the console games; that’s a recipe for disaster. Then again, licensed games on Nintendo handhelds are usually disasters anyhow. But this trailer makes the game look pretty good, and despite the fact that it’s the job of Atari’s marketing folks to make sure that’s the case, I’m definitely interested in giving this a go.
I like the direction they took with this version. It makes perfect sense. Is it 4 player co-op or is the player only in control of one of those characters?
Anyone else remember when the game was first announced that they were going to use the DS to Wii connectivity and have the DS act like a PKE meter? And then they scrapped it?
Man...would've been awesome.
Anyway...1, can developers stop it with the DS trailers where they show footage on a virtual DS? I get it. It's a DS game. I'd like to see the video, not the video playing on a tiny screen.
2, from what I can see, it looks pretty cool. Kinda like Gauntlet meets Ghostbusters.
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Man...would've been awesome.
Anyway...1, can developers stop it with the DS trailers where they show footage on a virtual DS? I get it. It's a DS game. I'd like to see the video, not the video playing on a tiny screen.
2, from what I can see, it looks pretty cool. Kinda like Gauntlet meets Ghostbusters.