It looks similar to the previous installment on a basic level, but I'm seeing a serious Battlefield influence in Mercenaries Inc., no question. And the vehicular combat -- is that a Mad Max vibe it's giving off? I'd say so.
As far as I can tell -- through some admittedly quick digging online -- this project was being developed separately from Mercenaries 3. Since it's so multiplayer-centric, that makes a lot of sense.
So I guess the question is, does this game's cancellation mean EALA will bring us Mercs 3? Or is World in Flames the last we'll ever see of the series? Man, I hope not. It may have been totally glitchy, and missing that extra layer of polish, but I loved the hell out of it.