One of the smarter things EA has done in recent memory is set up its studios to build games using Frostbite 3 from the obvious Battlefield 4 to Mirror's Edge 2 to Plants vs. Zombies: Garden Warfare. That's both in terms of better-looking visuals and what I have to imagine is a greatly-improved production pipeline. After all, games on this scale aren't exactly cheap to make.
Much of this, while impressive, won't have that substantial an impact on a game like Battlefield 4, right? I mean, the last game looked -- and continues to look -- very good. That's what I thought up until they brought down a skyscraper during the E3 2013 demonstration. That was the exact moment that sold me on DICE's engine advancements. Real eyes? Not so much.
EA improves revenue in first quarter of 2014, delays Dragon Age and Battlefield
1:00 PM on 07.23.2014