Quantcast
Destructoid Japanator Tomopop Flixist
Dtoid Forums now support TapATalk and ForumRunner on your iOS/Android devices. Whoot.

Here's what Blacklight: Tango Down looks like photo

Ignition has released some new screenshots and a piece of artwork for upcoming FPS Blacklight: Tango Down. The game is releasing on PlayStation Network and Xbox Live Arcade, joining the ranks of several other titles like Hydrophobia that are bringing retail-quality gameplay and visuals to the console download market. 

As you may expect, the game looks pretty damn good for a downloadable console FPS. While it clearly won't be giving Killzone 2 a run for its money, the game is still pretty impressive for what it is. Blacklight should be a pretty decent little game and I'm interested to see how it works. I hope these recent top quality offerings on PSN and XBLA succeed. It'll be cool to see more developers putting deep and engrossing games on the download market, rather than silly throwaway nonsense. 

Interested in Blacklight? Ignition provided story and premise details with its assets, and you can check that out after the jump.

 

Ignition Entertainment has revealed the first insight into the back story, setting and weapons of their upcoming multiplayer-focused first-person-shooter Blacklight: Tango Down, currently in development at Zombie Studios.

Blacklight Tango Down is a fully featured Unreal Engine 3.0-powered game set to release this summer exclusively through Xbox LIVE® Arcade, PlayStation®Store, and through digital distribution channels on PC, making it one of the most advanced games ever released solely through downloadable channels.

WHAT IS BLACKLIGHT?

Blacklight: Tango Down is set in the near future and revolves around a special operations military group called “Blacklight.” Blacklight is the SECDEF’s (Secretary of Defense’s) personal direct action team comprised entirely of “Tier One Assets.” These elite soldiers are extraordinary operators recruited from all branches of special operations, including Combat Applications Group (Delta), SF, DEVGRU (SEAL), RANGER, and CIA MSP. All combatants are hand-selected and trained specifically to be equipped to deal with fast-moving, ambiguous and unstructured situations. This is the player’s role in the game.

THE WORLD OF BLACKLIGHT: TANGO DOWN

Blacklight: Tango Down’s near-future setting is not that different from our own time and will appear hauntingly familiar to gamers but also distant enough to be surprising and unsettling. It is a universe that has been overtaken by the exploding speed of technological progress and is left suffering from the unbridled failures that those advances create.

The technological overbuild has created a bleak environment which has transformed once vibrant and familiar cityscapes into dark and endless virtual billboards and danger zones. An ongoing viral epidemic ravages society and the military’s drive to control and use the virus as a weapon has only created more devastating strains. Civilians and governments struggle through ongoing unrest. Order can only be imposed through force and fear.

The military’s attempts to weaponise the virus has lead to what some call “Q-Fever” or SIV (Sentient Insanity Virus) and the people it infects are known as SIVs. The virus destroys a person’s humanity, transforming them into frightening creatures that are less capable of utilizing tools but are far more aggressive and impervious to pain.

SCIENCE FACT, NOT FICTION

Blacklight: Tango Down is set in a universe that is based in Science Fact, not Science Fiction. The future combat technologies and weapons featured in the game are based on the bleeding-edge military developments and breakthroughs of today. Whereas currently, in our real world, these items may exist only in the laboratory or in conceptual designs, in Blacklight: Tango Down, these advanced military tools are deployed mainstream and make up the military reality of the game.

This “science fact” equipment includes exciting new future weapons and support systems, like EMP grenades that disable opponents’ electronic visors, Digi-Grenades that distort the optics of enemies, reactive body armor and widely customizable weapons. The most iconic piece of Blacklight technology is the “Hyper Reality Visor,” a head piece that uses its own electronic pulse and nearby electro-magnetic fields to render the world in a new way, allowing soldiers to see what is otherwise invisible.

 

LAUNCH GALLERY (5 IMAGES)
Photo Photo Photo Photo Photo









More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

16 comments | showing # 1 to 16
prev next

Mr Andy Dixon's Avatar - Comment posted on 04/06/2010 15:29
Mr Andy Dixon
"Science fact"? Does that mean no "pew pew"?

Sexualchocolate approves.
RedQueensAce's Avatar - Comment posted on 04/06/2010 15:30
RedQueensAce
Did they run this name through a title generator? Certainly doesn't get more generic than Tango Down.
Linfosoma's Avatar - Comment posted on 04/06/2010 15:30
Linfosoma
Screenshots looks so PS2. And lol at the gigantic shotgun going through the dude's elbow.
If this is the quality we should expect from press release shots then I dont want to think what the actual game will be like.
sinny's Avatar - Comment posted on 04/06/2010 15:49
sinny
WOW, Is this the new Halo map pack? the textures looks so much better!
BUNGIE <3
Drakengard's Avatar - Comment posted on 04/06/2010 15:54
Drakengard
Judging this game on graphics alone would be the most pathetic attempt at trashing this game.

Pretty visuals are just that: pretty visuals. They don't make the game more intense, more balanced and necessarily more fun. It is as much about art style as it is the actual resolution of the graphics being used.

I, at the very least, will give them a chance. FPS games are really boring me to death these days, but we'll see...
Jim Sterling's Avatar - Comment posted on 04/06/2010 16:21
Jim Sterling
You people do realize this is an XBLA/PSN game, right? They're not that bad by those standards.
Necron117's Avatar - Comment posted on 04/06/2010 16:34
Necron117
YEAH, STFU, Fat Ugly England.

Jokes aside, I think I want this.
SullyE's Avatar - Comment posted on 04/06/2010 17:46
SullyE
I'm wondering if this was the game they were making that was going to include all the stuff they had planned for the original (as in, not-Rebellion) Rogue Warrior.
Davedude's Avatar - Comment posted on 04/06/2010 18:53
Davedude
Yeah, this is looks great, especially since this is a downloadable arcade game. The art style is kind of a futuristic-modern blend. I will keep my eyes peeled for this.
Sæglópur's Avatar - Comment posted on 04/06/2010 19:48
Sæglópur
I'm digging the look. And it's a cheap downloadable game. Let's hope it's as awesome as Deadly Premonition!
Mr Andy Dixon's Avatar - Comment posted on 04/06/2010 20:14
Mr Andy Dixon
I don't know what people's problem is. I think this looks pretty good.
AdamantiumHip's Avatar - Comment posted on 04/06/2010 22:08
AdamantiumHip
lol when did killzone 2 , the most generic game ever, become a FPS barometer of quality?

I mean it got good reviews but it's not like it's talked about as an OMG game, and it's probably the most generic fps out there
frozenbabylon's Avatar - Comment posted on 04/06/2010 22:43
frozenbabylon
Looks cool. If it has a single player component, I'm in.
Keegah's Avatar - Comment posted on 04/07/2010 00:59
Keegah
It looks alright. I like the daytime screenshots... nice art style. We'll see how realistic it really turns out to be.
Dr. Hawk's Avatar - Comment posted on 04/07/2010 01:38
Dr. Hawk
I am willing to try anything like this after Shadow Complex opened my eyes to XBLA
Katya's Avatar - Comment posted on 02/15/2011 04:55
Katya
I hope these recent top quality offerings on PSN and XBLA succeed. It'll be cool to see more developers putting deep and engrossing games on the download market, rather than silly throwaway nonsense.
Best regards, Katya, CEO of free dvd burner, iscsi mscs
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!