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Here's to you, random-JRPG-dialogue-writer-man photo
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The heroes of our time are often thought to be presidents, celebrities who “accidentally” show a bit of side boob, and Jim Sterling*, but to this I must reply: poppycock. There is only one hero that you need to be concerned with, for the triumph of this impressive figure is far greater than even a project lead, developer, artist, or that guy who they hire to say stupid shit to get press.

He is the pinnacle of brilliance. The apex of acumen. The king of entertainment.

He is the guy who writes dialogue for random unnamed JRPG characters who do nothing but stand in one place all day.

Imagine, for a moment, a world without NPCs. You, the greatest hero the world has ever known, stride into a town made up of various shops, an inn, and maybe two or three houses. Yet aside from the owners of these establishments, who are quick to complain about their lack of wares and dearth of customers, there is no one in sight. Captainless boats are moored to empty docks, and streets are lined with nothing but poorly rendered plants. It’s a world that no one wants to live in -- not even NPCs.

Imagine perhaps a nightmare even worse: a world filled with lifeless shells. Bodies stand comatose at the edges of homes, refusing to acknowledge you as you mash in vain upon the action button. Speech is but a dream for the unblessed inhabitants, for the creator was never tasked with the most noble of undertakings. Free will is but a dream in this universe, and all words are predestined. Is, then, the dialogue writer not God himself?

Luckily, this is not a question that we must concern ourselves with. As unwavering as the presence of clichéd forces of evil and the acquisition of an airship at 76% completion, we know that these frumpy, soulless, unmoving creatures will always have something to offer in the way of unspoken elocution.



It is time that we honor the creators of these literary triumphs that grace our screens hundreds -- even thousand -- of times in a single RPG. Imagine the sheer number of man hours that these characters demand. Do these people not deserve acclaim of the highest degree.

No, you say? Perhaps you have yet to see the sheer brilliance penned by these wordsmiths. The exhibits below are undeniable pieces of evidence proving the divine inspiration of the dialogue writer.

“I tried cooking a stew, but I don’t think I used enough spices. I guess I’ll just have to throw it out.”

“The empire seems to know what it is doing, but sometimes I think that they don’t know what’s best for the people.”

“Woof! Woof woof ruff! Ruff…meow?”

“I’m sorry, but I’m very busy right now. I don’t have time to talk. I was just on my way to the inn to see a friend of mine who came across the Sea of Iltrobia by way of ship, and I have prepared a meat pie to welcome him. So, as you can see, I’m very busy and have no time to talk.

“…”

“Wow, you’re that guy who is about to save the world. Want to play with me and my dog?”

“This is a really beautiful garden. In fact, I think I’ll stand here and look at it until I die of starvation, which may or may not be sometime during your 70-hour playthrough.”

“I’m standing in front of this door so you can’t get in. Nope, I don’t have any good reason to do this.”

“Oh god, I think I’m dying. This is it for me.” “Oh god, I think I’m dying. This is it for me.” “Oh god, I think I’m dying. This is it for me.” “Oh god, I think I’m dying. This is it for me.”

Just try to deny the power of the dialogue creator now! It’s clear that these poets deserve our respect, money, and perhaps ovaries. While we may never know the names of these champions, let us all, right now, raise our favorite drink to them, for they are the true heroes of our time.



In conclusion, I’ve prepared a song for the occasion. I hope you will drunkenly sing it with me.

Here's to you, random-JRPG-dialogue-writer-man
Rest forever, here in our hearts
The first and last line of dialogue is yours
Banality is your triumph

*for the record, I feel it is important to clarify that I have no grievances with either Jim Sterling or side boob.







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Andrew Kauz is Destructoid's Community Blogging Manager, taking the many amazing things done by the community and making sure they're seen by as many people as possible. Bred from the community blogs, Andrew also writes editorials and features for the site. He also has some weird thing about unicorns; not sure what's up with that. Likes absurdity, collecting 100-hour RPGs and never playing them, sipping whiskey while playing games, and you.
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41 comments | showing # 1 to 41
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HuttyLoca's Avatar - Comment posted on 10/09/2009 16:47
HuttyLoca
I am error
Andrew Kauz's Avatar - Comment posted on 10/09/2009 16:57
Andrew Kauz
@mkshiranui" But...but...that actually makes sense. That's totally contrary to the ideals of the dialogue writer!
mourning orange's Avatar - Comment posted on 10/09/2009 17:18
mourning orange
"Hi! I like shorts! They're comfy and easy to wear!"

"Welcome to the Town of Assaram"
Andrew Kauz's Avatar - Comment posted on 10/09/2009 17:21
Andrew Kauz
Ahahaha the shorts one, oh my, I had forgotten about that. There are so many amazing gems out there.

Shorts are significantly easier to wear than, say, swimming pools, so I don't disagree with him.
ryderbackside's Avatar - Comment posted on 10/09/2009 17:37
ryderbackside
MMM, Mothership Wit. I'm drinking it right now!
CelicaCrazed's Avatar - Comment posted on 10/09/2009 17:41
CelicaCrazed
Haha awesome stuff!!
grafkhun's Avatar - Comment posted on 10/09/2009 17:45
grafkhun
"Imagine perhaps a nightmare even worse: a world filled with lifeless shells. Bodies stand comatose at the edges of homes, refusing to acknowledge you as you mash in vain upon the action button. Speech is but a dream for the unblessed inhabitants, for the creator was never tasked with the most noble of undertakings. Free will is but a dream in this universe, and all words are predestined. Is, then, the dialogue writer not god himself?"

My jaw hurts from laughing, oh man that was some good stuff. Seriously, awesome article, love it. Fapped.
Sean Carey's Avatar - Comment posted on 10/09/2009 18:13
Sean Carey
LOL! I can't raise my glass just yet -- too busy fapping this.
AfroWalrus's Avatar - Comment posted on 10/09/2009 18:43
AfroWalrus
The best part is that it's never a dialogue. The hero walks up and stares for a bit, and the NPC just starts talking.

Best bit of writing ever:

DID YOU KNOW?
> YES
> NO
Andrew Kauz's Avatar - Comment posted on 10/09/2009 18:47
Andrew Kauz
@Afro: Dude, that's a really good point. Unless you consider a button press enough of a role in starting a conversation to suggest that it is like saying "hello." It's a big stretch. Most of the time, it's like going to up someone on the street, getting really close to him, and waiting for him to say something to you.
Pangloss's Avatar - Comment posted on 10/09/2009 18:57
Pangloss
And someday, I hope to be the man translating these glorious literary diadems for Atlus USA or Squeenix or something.

Regrettably, I can't raise a glass of that fine, fine Mothership Wit, as I ran out the other day. We'll go with some 1554.

(On that note, here's to you, New Belgium drinkers!)
BulletMagnet's Avatar - Comment posted on 10/09/2009 20:08
BulletMagnet
I couldn't not fap this.
Canti-sama's Avatar - Comment posted on 10/09/2009 20:14
Canti-sama
Ah man, I haven't laughed that hard in a while lol Genius.
Joanna Mueller's Avatar - Comment posted on 10/09/2009 21:28
Joanna Mueller
Brilliant! I raise my glass to you Mr. Random-JRPG-dialogue-writer-man and to you as well Kauza for doing us all a service with this great blog.
Jack Maverick's Avatar - Comment posted on 10/09/2009 23:03
Jack Maverick
God forbid you play a JRPG where the hero is mute, and there are no NPCs around. Little to no dialogue would ever occur, the story would never advance, you'd truly be in one empty world. With the omnipotence of the JRPG dialogue writer man, that's a worry I'll never have to think about.

He's a hero to us all.
Elsa's Avatar - Comment posted on 10/10/2009 01:36
Elsa
Awesome blog! Though I immediately thought of Sacred 2 and it's brilliantly funny NPC dialogue... someone earned their paycheque with that game! :)
Stevil's Avatar - Comment posted on 10/10/2009 07:58
Stevil
I always liked/hated Persona 3 where a character would ask you a random question and you had some options...but then if asked again, you'd get another chance to answer.

Click on NPC.
"Oh, do you know about the mall?"
No.
Cue long winded story about the mall.
Click on NPC again.
"Oh, do you know about the mall?"
Yes.
"Wow. You know everything."

It's bad enough they're talking about the most mundane shopping mall in the world like it's the second coming of consumerism.
Andrew Kauz's Avatar - Comment posted on 10/10/2009 10:49
Andrew Kauz
@Elsa: Oh, no doubt. Some of the gravestones (not really characters, but still) were fantastic. Some of the sidequests were also just the right kind of bizarre.
wanderingpixel's Avatar - Comment posted on 10/10/2009 21:02
wanderingpixel
...

Best. Line. Ever.
ShawnKelfonne's Avatar - Comment posted on 10/12/2009 08:27
ShawnKelfonne
One of the things I've liked about Magnacarta 2 so far is that NPCs have their own little conversations sometimes that show up in speech bubbles over their heads only when you're close enough to hear them.

Granted, it doesn't change the whole, "Press button to talk to this dude" thing, but it's nice to think that they have a life outside of waiting for you to walk up and poke them.
Everyday Legend's Avatar - Comment posted on 10/13/2009 19:03
Everyday Legend
Real Men Of Genius....

"tceleS B hsuP"
Cr0ssbow's Avatar - Comment posted on 10/13/2009 19:09
Cr0ssbow
Good stuff kauza, well done. Am I mistaken in thinking that a number of those lines are from Earthbound?
Bishna's Avatar - Comment posted on 10/13/2009 19:12
Bishna
brilliant
Slowey's Avatar - Comment posted on 10/13/2009 19:20
Slowey
Very good. Great post. *Raises glass*
Colette Bennett's Avatar - Comment posted on 10/13/2009 19:30
Colette Bennett
What a great post. You rock!
Xzyliac's Avatar - Comment posted on 10/13/2009 20:01
Xzyliac
Between this and the Brutal Legend contest this is the best day on DToid since I've been here.

Thank you for bestowing your excellence upon us.
elysse's Avatar - Comment posted on 10/13/2009 20:25
elysse
Well done!

Andrew Kauz's Avatar - Comment posted on 10/13/2009 20:26
Andrew Kauz
@Crossbow: Haha, to be honest with you, I made them all up (well, except for the ones like "..." that show up in every RPG ever). But I wouldn't be surprised if a lot of them were extremely similar to Earthbound lines.

@Colette: No u. :)

@Xzyliac: Whoa. :D Glad I could somehow be a part of that!
ProperlyParanoid's Avatar - Comment posted on 10/13/2009 20:45
ProperlyParanoid
Awesome article, thanks for posting.
Tronjoy's Avatar - Comment posted on 10/13/2009 20:47
Tronjoy
I'm so glad to see this promoted.

I can't believe you made them up. I guess you have a career in JRPG NPC dialogue writing.
Blue Ryd3r's Avatar - Comment posted on 10/13/2009 21:30
Blue Ryd3r
Are you from Americolla?
Gyrael's Avatar - Comment posted on 10/13/2009 21:32
Gyrael
This was enjoyed by me.
Joanna Mueller's Avatar - Comment posted on 10/13/2009 21:33
Joanna Mueller
Congrats on the promotion. This needed to be loved by all.
True Axiom's Avatar - Comment posted on 10/13/2009 22:06
True Axiom
"Imagine perhaps a nightmare even worse: a world filled with lifeless shells. Bodies stand comatose at the edges of homes, refusing to acknowledge you as you mash in vain upon the action button. Speech is but a dream for the unblessed inhabitants, for the creator was never tasked with the most noble of undertakings. Free will is but a dream in this universe, and all words are predestined. Is, then, the dialogue writer not God himself?"

This could become the most meta RPG ever. Unnamed, mute hero goes on a quest to find the creator of his RPG, to empower the lushly named peons in the world with voice. With dialog unrelated to their quest.
dwolfwood's Avatar - Comment posted on 10/13/2009 22:11
dwolfwood
haha nice man.

The lines reminded me also of Disgaea. I love how that series never takes itself too seriously, and can make fun of rpgs and games in general.
Elsa's Avatar - Comment posted on 10/14/2009 00:37
Elsa
nice to see this got promoted! :)
Aurain's Avatar - Comment posted on 10/14/2009 03:36
Aurain
"I want to be a Blitzball when I grow up!"
lewness's Avatar - Comment posted on 10/14/2009 06:15
lewness
How about those NPCs that seem to imply some sort of sidequest but leads to nothing? Like a couple looking for each other in different places in a town in Star Ocean.
Ffordesoon's Avatar - Comment posted on 10/15/2009 01:45
Ffordesoon
I always enjoy coming up with little backstories for them that explain why they're just standing there and muttering listlessly. Like that woman in Chrono Trigger who says something like "I don't think things will ever get any better than this." What a bittersweet and personal thing to tell a complete stranger who's just broken into your house! XD

My favorite JRPG NPCs are the gamblers who do nothing but stand around and give you dubious gambling advice. The classic example, also from CT: the guy who stands next to the racetrack at the Millennial Fair and tells you which of the four racers will win the next race. Almost always wrong, that guy.
SpokenWithInk's Avatar - Comment posted on 10/18/2009 08:40
SpokenWithInk
I enjoyed this.
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