Whether it be for videogames, music, or even movies, DRM sucks ... period. That's why we want to give you the heads up on Far Cry 2's anti-piracy measures before it's too late.
You're initially able to install a retail copy of Far Cry 2 on 3 separate PCs and are given 5 activations per system. By uninstalling the game, you are automatically refunded an activation, so you can theoretically install the game an unlimited number of times.
According to a Ubisoft forum manager, "you could uninstall/revoke on three then put it on three completely different machines" and "additional activations can be provided."
Alright, Far Cry 2's DRM isn't that bad, is it?
[Via Videogamer]
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You can re-install it?
The only thing this is going to do is push back the release of a cracked version by two days.
...only as long as their activation servers are up and running. Should they ever go belly up or sell the assets to a company that doesn't want to keep the activation servers up ... well, so much for "unlimited".
And, no, I will not take for granted that they're eventually going to release a patch that will remove the copy protection.
That depends on whether or not third-party programs (which have created significant problems for consumers in the past) are involved in the regulation of these installs. I hate SecuROM.
All human beings should strive to further their fundamental rights and freedoms. DRM is something that has arisen out of the lack of education and knowledge regarding the electronic era of our times for our law makers. As time progresses either we will sue SecureRom and DRM zealots into the ground or we will pass laws to protect OUR rights.
We need smart DRM policies, not stupid ones.
Also any loopholes in the system that hackers could exploit to gain access to your computer?
I had to uninstall all of the games, including Spore, then reinstall my games for them to work; luckily Spore was boring enough that I didn't care about finishing the game after getting to the space stage, so it now it's jammed in my shelf.
Aside from that, it seems pretty fair. I don't think people have the right to install it on, say, 20 computers, 19 of which are their friends.
You can say that people should stop piracy - but think about this. If Piracy was completely rampant, and everyone stopped buying because they could download it, say goodbye to high production values. These people make games to MAKE money. They don't do it for fun. People who make flash-games you can play in your browser - they do it for fun. People who spend millions of dollars and YEARS of their life programming a game do not do it for fun - they do it for profit. That's capitalism. If people don't like it - I invite them to go live in Cuba where everything is almost free.
You can't blame people for trying to stop piracy. Some form of DRM is GOING to happen - you will never be able to stop it. This seems as fair a compromise as any. As long as you uninstall, you get your activation back - and it can't take more than 10 minutes to uninstall a game, nor is it very hard to do (you click a few buttons - OH THE HUMANITY!). Yes, people who have system failures are going to get hurt, but I haven't had 3 computers fail on me. I haven't even had one completely fail - and even if that happens, as long as it's not your hard-disk, you can just swap it into another computer (these days, its incredibly easy to remove and replace harddrives).
How can these companies go on wasting money on DRM schemes when they are completely ineffective against piracy. It defies logic.
Hey publishers, IT DOESN'T FUCKING WORK!
Oh, and Korolev, dude. Who are these antipiracy measures stopping? Seriously. The whole "they have to do something" arguement is invalid to begin with. This punishes the legitmate consumer. The pirates with download the game with a crack and, in all likelihood, will have an easier time installing and playing the game then you will. So if the pirates aren't even being slowed down and PC games without DRM are selling well, why the DRM? DRM is an anticonsumer move and is inexusable. All this means is I won't buy Farcry 2. Well, truth be told, never considered it. But I'm passing on Red Alert 3 because of this same issue.
I'm not against activation limits or securing and protecting an IP, but I am against putting malware/spyware on a PC for the sheer purpose of "protecting and securing" an IP. Still no sale.
#1. Create a single universal authorization and deauthorization program (preferably by someone other than Sony DADC) to give and take the activations so you never run out because your HDD dies or something similar.
#2. As a part of this program when you decide to resell the game you can do so and the buyer can check the number of activations left either online or by phone. Do NOT try to limit the resale value of any games, PC or console.
#3. Have available online help as well as FREE telephone technical support to discuss or troubleshoot the activation issues or problems you might have.
#4.Only phone home to activate the game once upon each first install\run of the game. Do not use this activation method as a pretense to mine data, anonymous or not.
#5. NEVER bitch about PC piracy again!
Unfortunately this will never work because just like the MPAA\RIAA they can never have enough. They will always push it a little farther. Even if we gave them everything they want it will never be enough!
IMO let shitty game companies like Ubisoft and EA leave the PC market and focus their time and money on the consoles. If they did do that I'd bet a year or so later they'd be bitching about the rampant piracy on the XBox360. I'm tired of half assed games that need 500Mb patches. All the decent games they release will never make up for the hundreds of crap games they repackage year after year.
Also also, they have every right to bitch about someone stealing their product, and I fully expect them to continue doing so. Got a problem with it? Stop pirating their games, and they'll have nothing to complain about.
Matey.