So, as you could have suspected, Resident Evil Zero for the Wii looks identical to the GameCube game that came out in 2002. It is, after all, a port.
What should you expect? Well, Resident Evil Zero, really. It supports the Wii Remote and nunchuk, but offers no motion or pointer controls. You might as well be playing with a GameCube controller. Oh -- if you want to do that, you can, too.
Resident Evil Zero is a good game; not the best of the series, but good. You could always pick up the GameCube version which will play quite nicely in your Wii, but your other option is to wait until next year when it's available on one of these fancy DVDs I keep hearing about.
What's your Resident Evil Zero plan?
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Also in my opinion RE:Zero was much better than REmake mainly since you didn't have to worry about burning every zombie corpse you came across.
That got a bit annoying until you started mastering headshots and using greandes.
REMAKE and RE0 played on a wii with the proper cords on a Hi-def LCD/Plasma don't look too pretty when stretched.
I welcome these releases
They DON'T include wide screen or 480p support unfortunately. It's the same exact game, but instead of two disc, it's one.
I thought it was required of anything on the Wii to support 480p and widescreen? Sort of how Sony and Microsoft used to demand at least 720p resolution from games on their platform?
killatia: They'd have to re-render the entire game to support widescreen since the backgrounds are pre-rendered video. Which isn't just a matter of flipping a switch and running the renderer for a couple of days, they'd have to re-frame every angle as well. That wouldn't be easy or cheap. I'd be down if they wanted to do a full remake with the RE5 engine and make it co-op, but that's not going to happen.
characters with the Gamecube controller was fucking insanity. Good game but......fuck.
I stand corrected. hpv is right in that both resident evil wiimakes DO NOT SUPPORT WIDESCREEN. However they do support Progressive scan and an auto scaling to 4:3 feature. Using the wii's Backward comp method stretches the image to fit. I just think long time gamers have to realize that the wii has a +2 million user install base, and they don't advertise/sell gamecube games at bestbuys, futureshops or walmarts anymore. These RE classic games were cheap to port, which probably gives them a good profit per product sold.
With a $20 price tag, i just see good business sense
Capcom has consistently delivered unimpressive RE ports (like PSone RE 2&3 for Gamecube at $40 each), so I doubt they'll give consumers any new updates or a break on the price this time either.
lol wut? what's the point? I was hoping we'd get some motion controls for these inevitable ports, maybe they'd make the game playable for me, like RE4.