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Here are your Metro 2033 PC specs photo

Ah, PC gaming, so complicated and treacherous. THQ has released the minimum, recommended and optimum specifications for the PC version of Metro 2033, the promising post-apocalyptic survival shooter that would be quite good provided they fix the ammo situation. 

The game has a lot of promise. A great atmosphere, interesting premise, and potentially great focus on survival as opposed to all-out combat. There are just a few aggravating issues, as my preview points out, getting in the way of all the fun. 

Anyway, the specs are after the jump. Look at them if you like numbers and funny words.

Minimum:

  • Dual core CPU (any Core 2 Duo or better will do)
  • DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
  • 1GB RAM

Recommended:

  • Any Quad Core or 3.0+ GHz Dual Core CPU
  • DirectX 10 compliant graphics card (GeForce GTX 260 and above)
  • 2GB RAM

Optimum:

  • Core i7 CPU
  • NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
  • As much RAM as possible (8GB+)
  • Fast HDD or SSD

Enabling 3D Vision

  • Metro 2033 utilizes NVIDIA 3D Vision with compatible cards and hardware. To play in 3D you will require:
  • NVIDIA GeForce GTX 275 and above recommended
  • A 120Hz (or above) monitor
  • NVIDIA 3D Vision kit
  • Microsoft Windows Vista or Windows 7

 








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44 comments | showing # 1 to 44
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Skoll's Avatar - Comment posted on 02/25/2010 08:25
Skoll
WOW!!! 8GB+! wow! this is insane... i love it!
Fossegrim's Avatar - Comment posted on 02/25/2010 08:26
Fossegrim
As much RAM as possible (8GB+)

What the Fuck ? Who in the world has more than 8Gigs of RAM ? Is this game installing itself directly into RAM ?
peachboy's Avatar - Comment posted on 02/25/2010 08:31
peachboy
ha ha those are funny words. i also like the numbers.
runtheplacered's Avatar - Comment posted on 02/25/2010 08:34
runtheplacered
That's for Optimum. You are not going to actually need 8+ gb of ram.

Also, plenty of people have that.
gamadaya's Avatar - Comment posted on 02/25/2010 08:36
gamadaya
Really? Are they just bullshitting us at this point? Why even post optimum requirements? 8 GBs of RAM? Why would you even say that? And another 8800 series GPU for the minimum. This is a console port, correct? Again, as in Just Cause 2, why 8800 for a console port. Is this just the new number people will be typing now?
Fossegrim's Avatar - Comment posted on 02/25/2010 08:38
Fossegrim
Yeah "plenty", but most are stuck with 4Gig or even 2. I can`t imagine what would eat so much Ram. The Pictures indicate the game playing mostly in narrow corridors in Metro-Stations so there is no big overworld that needs to be in RAM.

But maybe those Guys in Russia have more money to spend on their Uber-Nasa-Pcs than we in poor old Germany.
Mueti's Avatar - Comment posted on 02/25/2010 08:59
Mueti
I wonder how developers manage to still up the required specs when thanks to consoles graphics haven't seen any improvement for about three years now...?
Scroll's Avatar - Comment posted on 02/25/2010 09:06
Scroll
Why would I need an i7 for this?

That's crap, anything outside of crazy flight sims isn't taking advantage of an i7.
Django Reinhardt's Avatar - Comment posted on 02/25/2010 09:14
Django Reinhardt
Doesn't most of this game take place in pretty tight quarters? Seems like lazy optimization.
Clum-Z-Boy's Avatar - Comment posted on 02/25/2010 09:19
Clum-Z-Boy
@Gamadaya: Actually it's deved exclusively for PC.

@Jim: Give it a few days after release, and someone'll release a trainer that will let you enable infinite ammo.
Maurice Tan's Avatar - Comment posted on 02/25/2010 09:28
Maurice Tan
I saw a post somewhere about the technical wizardly behind it, and how they made it run properly on the 360. Sadly I forgot to actually read it.

My PC won't be able to run this on max. In b4 Retro 1933...
Gyrael's Avatar - Comment posted on 02/25/2010 10:00
Gyrael
Aside from the cwazy 8GB of ram, why i7? Is there really so much difference between i7s and quad cores?
Narishma's Avatar - Comment posted on 02/25/2010 10:07
Narishma
Gyrael: i7s are quad cores. If you meant core 2 quads then yes the i7 are more powerful.
N0R3M0RS3's Avatar - Comment posted on 02/25/2010 10:14
N0R3M0RS3
@Mueti

This game is being developed with PC in mind, and will look noticeably better than the console version, given the DX11 and hardware tessellation compatibility.
Jon B's Avatar - Comment posted on 02/25/2010 10:17
Jon B
Those are some lovely and vague "optimal" requirements.

In other news, I desperately need more RAM.
princej3's Avatar - Comment posted on 02/25/2010 10:18
princej3
Looking forward to this, hooray Russian sci-fi!
pokota's Avatar - Comment posted on 02/25/2010 10:32
pokota
The i7 line blows everything away, but it's really a waste of money unless you have plenty to spare. Most gamers don't need to look beyond i5 or Phenom II. Honestly, when they made the Optimum specs list, it just looks like they listed the best hardware out there.
pokota's Avatar - Comment posted on 02/25/2010 10:32
pokota
The i7 line blows everything away, but it's really a waste of money unless you have plenty to spare. Most gamers don't need to look beyond i5 or Phenom II. Honestly, when they made the Optimum specs list, it just looks like they listed the best hardware out there.
bmart008's Avatar - Comment posted on 02/25/2010 10:33
bmart008
I'm hoping they port it to the ps3 as well, my PC is not up to those specs, and I'm not going to buy a 360 for this game.
Skribble's Avatar - Comment posted on 02/25/2010 10:37
Skribble
The internet. Where the whining never stops and people react before thinking.
nowherekid03's Avatar - Comment posted on 02/25/2010 10:39
nowherekid03
I cant wait to load this up on my i7 computer.
fundando's Avatar - Comment posted on 02/25/2010 10:59
fundando
Direct x 11! Hmm is it time to upgrade?
Volomon's Avatar - Comment posted on 02/25/2010 11:00
Volomon
8Gigs of ram ain't that dang bad, everyones acting like it's ludicrous. Hell I was planning on getting 12Gigs. Really they sell it for whatever reason 6gig, then 12gig (12 being $100 more it's not that bad of a price), you know then it does get a bit ridiculous when it starts getting up to 24gig ($400 more than the 6gig).
Res Judicata's Avatar - Comment posted on 02/25/2010 11:04
Res Judicata
Those specs SCREAM poor optimization. I'm actually interested in seeing how it looks at different systems and levels of memory.

Looks like it might be a neat game, but to go from 2gb of Rec. ram, to 8gb for optimum seems specious. Why not just put 64gb for optimum? Why not throw an SLI setup in the optimum. It seems like they just grabbed the most expensive hardware and threw it on there.

Also interesting, is that everything is Nvidia and Intel, there isn't 1 mention of AMD cpu or graphics on the whole specs list. I know this game was developed for Nvidia cards, but still, seems kinda ridiculous.
necrozen's Avatar - Comment posted on 02/25/2010 11:13
necrozen
Good think I have a new pc coming in less than a month! I've been running 8 gigs for some time so no biggie there.
runtheplacered's Avatar - Comment posted on 02/25/2010 11:26
runtheplacered
@
Scroll ,

"Why would I need an i7 for this? "

Are you even reading? Do you understand the difference between the words "Minimium", "recommended" and "optimum"? It's just......... not that hard to read, man.

Recommended:

* Any Quad Core or 3.0+ GHz Dual Core CPU
* DirectX 10 compliant graphics card (GeForce GTX 260 and above)
* 2GB RAM


That is not that bad.

You know what? The more and more I come to Destructoid.. the more I realize it's got to just be the idiots commenting around here, for some odd reason. I feel like I'm pointing these things out to a wall.
runtheplacered's Avatar - Comment posted on 02/25/2010 11:27
runtheplacered
@ skribble,

"The internet. Where the whining never stops and people react before thinking."

lol, this made me laugh because it's true.

Anyone bitching about these specs are simply not reading what's actually written.
gamadaya's Avatar - Comment posted on 02/25/2010 11:28
gamadaya
@Res Judicata
I think they might just be throwing out numbers with those specs. I'm hoping that the minimum isn't really and 8800 GPU though. I think that that's what a lot of devs are going to be putting as the minimum from now on, but I have no idea if it's actually meaningful.
Dr Awesome's Avatar - Comment posted on 02/25/2010 11:34
Dr Awesome
Holy. Fuckballoons.

My PC was top-spec when I bought it in mid-2008. Now it doesn't even make the recommended specs. Which is odd, because I get 60fps in everything else these days.

If it can run on the PS3's measly specs I don't see why I needs this kind of PC.
StingingVelvet's Avatar - Comment posted on 02/25/2010 12:00
StingingVelvet
Those requirements are indeed high, it's not often I barely meet the recommended list... actually this is the first time ever.

I am not throwing a little hissy fit about it though, I am happy that there are still games pushing PC graphics forward and this one looks stunning. I'll be playing it with a few things turned down I assume, but oh well... that is what makes replays in a couple years more fun.
Wyldcard's Avatar - Comment posted on 02/25/2010 13:12
Wyldcard
No mandatory Vista/7 ? Looks actually better than Just Cause 2? But, how can this be!?
DinnertimeNinja's Avatar - Comment posted on 02/25/2010 13:27
DinnertimeNinja
@Wyldcard,

This game is scaled so it can run on DirectX 9/10/11 and they didn't bother to do so with Just Cause 2.

The Vista/7 requirement is only to guarantee DirectX 10/11 support, which XP doesn't have.
Generic Purple Turtle's Avatar - Comment posted on 02/25/2010 13:59
Generic Purple Turtle
8 gig ram is fucking ridiculous!!! also wtf is that 3d shit about...?
xYeTi MaNNx's Avatar - Comment posted on 02/25/2010 14:25
xYeTi MaNNx
Wow, not only do they suggest a card that hasn't even released yet (gonna buy it the day it releases), they suggest an amount of RAM that practically contradicts itself. By this I mean that for someone to have a motherboard that acommadates an i7, and certainly a 400 series card, they would have DDR3 RAM. DDR3 RAM runs best tri-channel, so to optimize performance a person would need an amount of RAm that is divisible by three. 8GB of DDR3 RAM would be very un-wise.

As said before, this screams optimization issues. Hell Bad Company 2 requires less and it also supports DirectX 11... among HBAO lighting. but why would I care? Im upgrading my PC this weekend, and buying a 400 series card. Just abother game to performance test I suppose.
Shoop's Avatar - Comment posted on 02/25/2010 15:52
Shoop
If this is a console game too how the hell are the minimum specs so high? Isn't an 8800 way better than whatever the crap a 360 has in it?
Malachi Constant's Avatar - Comment posted on 02/25/2010 15:54
Malachi Constant
Holy shit, I haven't seen specs this demanding since Cryostasis.

It's either insanely beautiful or horribly optimized.

I'll just overclock my GTS 250. Sure that'll handle it just fine.
TheDirtyHobo's Avatar - Comment posted on 02/25/2010 16:01
TheDirtyHobo
Wow, those are some fancy requirements. I need to upgrade my computer again soon.
StingingVelvet's Avatar - Comment posted on 02/25/2010 16:05
StingingVelvet
@ Shoop

This is a PC-centered Eastern Europe game actually, like STALKER and Cryostasis. I would bet the Xbox port will be ass, though of course I cannot say for sure.
GodofWar86's Avatar - Comment posted on 02/25/2010 23:54
GodofWar86
This isn't a console port its the most advanced engine at the moment.

Optimum setting is running in Dirext X 11 so there will be effects running that you simply haven't seen in games before.

To run this game with everything going you'll need an expensive set up but it will look spectacular with volumetric dust clouds as you walk through the tunnels, light off visors etc.

As a game no doubt it will be good but as a technical demo it is just beyond sublime. For all those graphics nerds out there you have a new champion this makes Crysis look second rate.
ayanematrix's Avatar - Comment posted on 02/26/2010 22:39
ayanematrix
Okay, take a moment and breath everyone. Part of the reason why this game "claims" to want such high specs does have to do with several factors:

For one, hardware based tessellation of polygons freaking EATS memory as it effectively multiplies the amount of polygons and vertecies on any given 3D model, often by levels of 2 to 4, maybe even up to 10, times as much depending on the usage in a game. A great example of this was Neverwinter Nights (Standard/Gold/Diamond Ed) as it used OpenGL hardware based tessellation on some ATI graphics cards (8500/9200 come to mind) which smoothed out a lot of the rough edges on the models, but it only went as far as doubling and smoothing the really rough looking polygons and it would sometimes hurt performance if you went too far with your overall settings. Keep in mind this was around 1999 to 2000 when OpenGL was more prevalent in gaming than it is now; and, DX11 is seriously late to this party. ;)

Second, take into account operating system and additional program overhead! Yes, we all know that often times that Vista (sp1 and later) and Win7 perform better in this area better than WinXP; but, they still eat a decent portion of memory for their own background processes. Your computer's operating system does a lot more than just sit there looking pretty, often times than not it tries to optimize itself for your eventual use, setup network connections to your local network or internet, load and dump needed and called for dll for your game, and report back when things go wrong. By comparison, even the most modern consoles do primarily one thing: play games or wait to play games. All the other stuff, like listening to music, playing videos, browsing the web (ps3/wii only) are small program bits that are turned off when the game you insert starts spinning and starting those usually pulls you out of the game (some exceptions are MGO part of MGS4 as they have a built-in web browser).

Third, even if the game is optimize to work on a console and look the same as it does on the pc, chances are that due to how the game is installed on a given pc, the game will still try to load as much of itself into memory as possible. So, the more memory you have, the faster the hard drive reads and the faster your processor and video card can dump that information onto the screen, the less it will have to hit the hard drive to get the rest of the data. Plus, you'd most likely be able to see a hell of a lot further than normal. On the other hand, since the game was originally also planned for the PS3, the textures are probably insanely high resolution texture maps and eat up a lot of space by default, pc or not. Let's just hope it doesn't take a blue-ray to install it on the pc. ;)

Lastly, as other people have mentioned, 8gigs plus of memory is much cheaper than it used to be. Having that much, or more is great for those of us that do graphics design, 3D modeling and render, creating movies, or even high end gaming. Sadly, I do also feel that the number is a bit high and feels a bit arbitrary. It's not like the game may actually need that much. I can find other uses for it though.
Andreas Michelakis's Avatar - Comment posted on 03/15/2010 16:00
Andreas Michelakis
FINAL CONCLUSION:
GAME DEVELOPERS MAKE GAMES FOR CONSOLES
WE OPTIMIZE/BUY NEW HARDWARE FOR OUR PC\S IN ORDER TO PLAY GAMES
SINCE THERE IS NOT A MODEL PC (like a model console xbox360e.t.c.)
they cannot optimize it for every single hardware..


and y.. i m stuck on minimum *GT220 AND Q9400 3gb ram..:b
Sinology's Avatar - Comment posted on 03/30/2010 19:47
Sinology
People need to calm down about the requirements for this game. Especially when i have it running fine on a Celeron processor (2.2ghz) and a Radeon 3450. It's sitting pretty at 20FPS on normal settings/dx10
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