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Heavy Rain might be supported with DLC photo

It appears that the curtain won’t close on Heavy Rain after the credits roll -- in a video interview with Joystiq, game producer Guillaume de Foundaumiere suggested that downloadable episodes are a possibility.

“Buy the game, don't sell it,” Foundaumiere said. “Keep it to yourself. You'll need it to continue and experience more episodes in the months following the launch of the game.”

Sounds great -- barring that the core game can stands on its own without a need to be supplemented by DLC. We’ll know if it can this February when the game finishes its slow, slow crawl to retail.








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24 comments | showing # 1 to 24
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Dan CiTi's Avatar - Comment posted on 12/14/2009 22:23
Dan CiTi
Good.
Mike Clyne's Avatar - Comment posted on 12/14/2009 22:27
Mike Clyne
I rub my crystal balls till they're worn out and see the future.
This will be hailed by critics everywhere and be lucky to crack the top 50 sales at any point in time and fail to make a profit.
No way, given what I've seen of gamers over the years and how much they are all talk, no actual buying, this sells.

The beauty of it is if I'm wrong, then it'll be a success. But sadly, I won't be.
Los255's Avatar - Comment posted on 12/14/2009 22:33
Los255
If the DLC is episodic, then that could be very interesting. They've stated that they want you to beat the game once and never touch it again because of the experience they wanted each player to have and the fact there is no "perfect game".

If the episodes are completely unrelated and have a very good amount of content in them, it could work for a special game like Heavy Rain.
yggogre's Avatar - Comment posted on 12/14/2009 22:33
yggogre
I can totally see critics and consumers hating this game.
I hope it will be good, but I'm doubtful that it will be a completely quality title. Maybe a good story but crap gameplay, something along those lines.
Xzyliac's Avatar - Comment posted on 12/14/2009 22:34
Xzyliac
PS3 sold!
bickle's Avatar - Comment posted on 12/14/2009 22:53
bickle
This fills me with skepticism. The game isn't out, they have no idea what the sales will be like, no idea what (if any) demand there will be for additional content, but here they are implying DLC.

Concentrate on making a good game and establishing a new IP. I don't want to hear about you taking attention away from finishing your game and instead putting efforts into supplementary material. Here's a revolutionary idea: don't hold back content. Included it in the initial release, help establish this as a series, and THEN look forward to DR2.

You've got a significant challenge - introducing a new IP and convincing gamers that it isn't a lame QTE fest. Worry about that first.
theswitcher's Avatar - Comment posted on 12/14/2009 23:06
theswitcher
Man, that screencap reminds me of watching those godawful E3 videos with that white guy beating up that black guy, with totally mismatched and shitty voice-overs, and equally boring QTE gameplay for the entire thing.

This game will bomb so hard.
Xzyliac's Avatar - Comment posted on 12/14/2009 23:09
Xzyliac
@bickle
The problem with that us if you release and a title and then start thinking about DLC by the time it gets out the door people may have moved on. Especially with a game that lacks any replayability.

You really think they'll ignore the possibility of expanding the title? You think they'd wait until post-release?

I always wonder why people think devs can't/shouldn't multitask. There's no proof it hurts the title.
Xzyliac's Avatar - Comment posted on 12/14/2009 23:11
Xzyliac
*The problem with that is if you release a title...

Damn this phone.
Airbr1dge's Avatar - Comment posted on 12/14/2009 23:16
Airbr1dge
I hate when a developer says they are realizing DLC BEFORE a game comes out. It just says that want money and don't want to put much effort into the game to have the content there. And besides games cost around $50-$60 and DLC is around $5-$10. Why would I want the game if I I know it's incomplete on purpose? It's just stupid to me.
Corak's Avatar - Comment posted on 12/14/2009 23:28
Corak
If this game is good I really hope it can move some units where they would consider it a success. This isn't a "typical" game that comes to my mind when I think what the average gamer buys. Look at the sales charts, most likely shooters and sports games I'm assuming. Disregard the Wii sales, that thing is a freak of nature. I'm still waiting to make up my mind if I'm going to purchase this when its out. When I orignally saw that tech video a few years ago was it??? I thought to myself wow if they can capture emotion from an actor like that and translate it to a game it could be something fresh and orignal for storytelling. Time will tell, and if this is looking like something fun and orignal I'll definitely support it.
Strandli's Avatar - Comment posted on 12/14/2009 23:31
Strandli
I am worried about how this game will sell. I think critics will love it, but it won't get marketed enough, and most gamers will find it too different to enjoy.
I mean, considering how some PS3 exclusives sell, the latest Ratchet and Clank, Valkyria Chronicles and such, this is a tough sell.
But the game itself will be a very interesting, unique and important step in the game industry, since storytelling is a very important subject in today's games.
pascuz46's Avatar - Comment posted on 12/14/2009 23:35
pascuz46
@ Artha

Thats a legitimate statement, some DLC by developers or publishers is most likely used to get an extra buck. However DLC is actually really important because it keeps people holding on to there games longer and not trading them into game-stop. Developers have to start planning for DLC during the development of the game because if they dont then it will take alot longer to create and thus making the point of the DLC irrelevant to a games life span. (fallout 3 is a really good example of how DLC should be distributed)

Take RE 5's DLC. The first DLC that unlocked the multiplayer is nothing but Capcom getting more money form the consumer for stuff thats already on the disk. However this new DLC thats coming out next year defeats the purpose because alot of people have already sold there copy of RE5. If the new episode of RE5 came out a few months after the game came out i think people would of held on to there copies longer.

I think the developers of Heavy Rain are doing the right thing and I dont think they will try and fuck over the gamers for some extra cash.
loki d20's Avatar - Comment posted on 12/15/2009 00:12
loki d20
I'm not really keen on this. Heavy Rain is supposed to be a novel. Considering how long it has taken them to do the main game, I'm not trusting they'll be putting out novelettes of value on a regular basis that also offer more than one or two hours of actual storytelling gameplay.

I would much prefer that they work to put out one game of this type of year with a solid and substantial storyline rather than nickle and dime us.
loki d20's Avatar - Comment posted on 12/15/2009 00:16
loki d20
@pascuz46: That's an understandable statement, but on the flip side they're essentially double-dipping for profit in that they typically gain a good profit from DLC in comparison to the amount of time they put into creating the DLC. I'd find this more acceptable of a policy if the DLC didn't sometimes have a cost of $20 for something ready right out of the gate and instead kept those discs in the hands of gamers with low-cost or even free DLC.
The Silent Protagonist's Avatar - Comment posted on 12/15/2009 00:51
The Silent Protagonist
If people were genuinely interested in DLC, they'd be willing to wait for it. If you sold off your game before the content came out, then you probably bought the game for points and trophies anyway. People tend to keep the games they really like, barring some personal financial crisis or robbery.

Personally I think the advent of trophies/achievements has created an illusion of a limited window of opportunity for DLC. Withheld content for an extra buck is asshattery no matter how you rationalize it. If you want to expand the game, make a proper expansion, those who have an attention span that lasts longer than three minutes will come back.

Then again, these are the guys that couldn't sell Fahrenheit as an episodic game and thank god, because the Indigo Prophesy was horrible anyway. This game has zombies trying to pass for human. This game needs some more time in the oven, because I don't play games with the Madden 2000 eyeballs of creepiness in them anymore.
KingSigy's Avatar - Comment posted on 12/15/2009 01:52
KingSigy
How can you DLC a closed narrative that has no side missions?
Hamburgler's Avatar - Comment posted on 12/15/2009 01:57
Hamburgler
Here's a thought: Wait until the DLC is available before buying the game. The discount you get for waiting will pay for the DLC.

Oh wait. Is that the opposite effect they were hoping for? Oops!

Tekken 6 went half price in under 6 weeks. Why even buy a game on release day anymore?
Tonglongninja's Avatar - Comment posted on 12/15/2009 04:57
Tonglongninja
Judging by their last titles, story is the main thing to these guys, so I don't think that they'll be releasing a half assed title that requires expanding, additional episodes would probably be just that, additional bits that aren't required. so its cool with me. Also... people better buy it, Fahrenheit was awesome, even with its eyebrow raising third act, and from what I've seen of this one it looks the same type of thing. If they can keep their feet on the ground plot-wise, I'm in. hell I'm in even if they can't.
bickle's Avatar - Comment posted on 12/15/2009 06:54
bickle
@Xzyliac: All they need to do is leave it open so that content can be added later. They don't need to do anything else at the present. Regarding multitasking, actually there IS proof that multitasking reduces efficiency. And in addition to that, it's just pure logic: every minute spent working on code that may never get released (DLC unreleased due to lack of demand) is one less minute spent making the main experience as smooth and polished as possible.
RenegadePanda's Avatar - Comment posted on 12/15/2009 09:58
RenegadePanda
G is in Heavy Rain? Sold.
TOEmastro's Avatar - Comment posted on 12/15/2009 10:37
TOEmastro
DLC is necessary today. Games cost a fortune to dev and as you can see with the firmware updates that go along with the current gen, things progress at its own pace. Sure, if Fallout 3 shipped with all the DLC at the beginning, the game would have probably taken another year to come out, and considering how many people work on games nowadays, the publisher would have an even harder time to make up the money and stay in business.

To start working on DLC from the beginning doesn't make sense for the release of a COMPLETE game that can stand on it's own. But if, in the case of Heavy rain, that has been already years in the making, and they come up with something they can add-on but wouldn't be ready in time for it to go from alfa, to beta to gold, I say let it come out in the weeks or months to come to allow a polished product to be released.

Some of you think that the DLC is ready the day the game ships. Well guess what? even if it's not ready 1 DAY after the game goes to shelves, it's not gonna be on the disc.

And for the last time, people ragging on QTE for this game. SHOVE IT UP YOUR ASS if you don't like it. It's the style they chose
parrothead's Avatar - Comment posted on 12/15/2009 15:22
parrothead
I am pretty excited about this game. But it has taken so long to come out, I hope it lives up to my excitement.
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