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Heavy Rain has no replay value (but that's a good thing?) photo

Replay value is one of the most desirable traits of any videogame, as developers try to convince cynical gamers that a new piece of software will be worth the $60 entrance fee. Of course, Quantic Dream doesn't like to do things the way other developers do them, and has instead stated that Heavy Rain will have no real replay value. Playing the game through multiple times, even with the prospect of different endings, is a bad idea according to David Cage.

"I would like people to play it once … because that’s life. Life you can only play once … I would like people to have this experience that way," explains Cage. "I’m fine with [people reloading saves to avoid bad endings], but the right way to enjoy Heavy Rain is really to make one thing because it’s going to be your story. It’s going to be unique to you. It’s really the story you decided to write … I think playing it several times is also a way to kill the magic of it."

Those dastardly mavericks at Quantic Dream just won't play by the rulebook! Damn those marvelous bastards. 

Still, it's a very risky move, telling customers that playing the game through more than once will ruin it. We'll have to see if the unorthodox thinking will pay off for the company when Heavy Rain finally comes to the PS3 next year. I really hope it does, since I rate this studio very highly indeed.


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79 comments | showing # 1 to 50

Scary Womanizing Pig Mask's Avatar - Comment posted on 08/31/2009 23:33
Scary Womanizing Pig Mask
Odd, seeing as Heavy Rain seemed like the exact kind of game I'd want to play repeatedly to explore all the story paths. I'll take his word for it though.
kingtobo's Avatar - Comment posted on 08/31/2009 23:34
kingtobo
Confirmed: Heavy Rain will not sell well.
zanthox's Avatar - Comment posted on 08/31/2009 23:36
zanthox
Hmm... I dunno. I agree with Cage and that is kinda how I experienced the Path... But if I enjoy the game I will definitely play it through a lot of times just to see all the possible out comes. Even in choose your own adventure books I used to read every single possible outcome. In 'typical' games I will constantly backtrack to make sure I didn't miss anything... I doubt Heavy Rain will be different. I like their previous 'don't reload, stick with it!' motto better than this one.
StingingVelvet's Avatar - Comment posted on 08/31/2009 23:36
StingingVelvet
I always play RPGs like this... Mass Effect, The Witcher for example... if something I say or do causes a problem, I roll with it anyway. Makes consequences more important.
RaunchyBulbasaur's Avatar - Comment posted on 08/31/2009 23:36
RaunchyBulbasaur
Well then I guess I'll just rent it. Thanks for the warning, David Cage!
Solid Squirrel's Avatar - Comment posted on 08/31/2009 23:38
Solid Squirrel
Congratulations! You have just reduced people's interest in dropping 60 clams on a one-time play story--at least in the dev's mind.
The idea is to kinda keep your mouth shut about that issue.
Super Drybones's Avatar - Comment posted on 08/31/2009 23:39
Super Drybones
$20 says I die in the first 5 minutes, damn 60 bucks for nothing.
Al Fapwn's Avatar - Comment posted on 08/31/2009 23:39
Al Fapwn
well then, it better be decently long and be extremely satisfying.
kauza's Avatar - Comment posted on 08/31/2009 23:40
kauza
The problem with this is that it relies upon staying completely oblivious to all of the other endings, and that's just not realistic in the world of videogames. We like to talk about endings, exploring every little bit of them. Unless we vow to not talk about the game's ending with others, and pretty much stay our of the game's threads on message boards, this won't work.

Still, the concept is nice. I really like it in theory. I just question it in practice. You'd have to be really damn dedicated to make this work.
ajaxender's Avatar - Comment posted on 08/31/2009 23:42
ajaxender
Screw that. I dont play games because they're like real life. I play them because they're not. If I want to try or do something again in a video game, I will, because I can.
Xzyliac's Avatar - Comment posted on 08/31/2009 23:43
Xzyliac
I don't think it will have no replay value: I just think Cage believes people should value it the first time. Like you would a film.

I can't say I disagree entirely. That's exactly how I feel about Mass Effect. I have gone through ME twice each time doing everything exactly the same because that's how my story is unfolding and I want it to stay that way. I don't want to get sidetracked or lose that feeling that I'm doing it "right." I guess it's a value for the story sort of thing.

That said I don't feel that way about Heavy Rain. It seems like a storytelling playground like Indigo Prophecy should've been but really wasn't. You'd be a fool not to hit that.
Yehat's Avatar - Comment posted on 08/31/2009 23:46
Yehat
@kauza

Agreed. The concept is a wonderful philosophy on the freewill of choice.
IE: Is it still your choice when you know all/both outcomes?

However as you said it's just not workable since we'll all be owning the same game the idea could only possibly work if each copy of the game was unique.
pedrovay2003's Avatar - Comment posted on 08/31/2009 23:48
pedrovay2003
Yeah, I'll still be playing it more than once.
BluDesign's Avatar - Comment posted on 08/31/2009 23:50
BluDesign
Make it to where I can hit Platinum on a single playthrough and you got yourself a deal, buddy.

I'll be waiting at Blockbuster for this to come out then.
ArcticFox's Avatar - Comment posted on 08/31/2009 23:58
ArcticFox
Unsurprising because Indigo Prophesy had no replay value cause the ENTIRE SECOND HALF OF THE GAME WAS TERRIBLE. Heavy Rain appears to be much better, but saying shit like 'there is no replay value' definitely hurts my interest in the game.
accidentprone88's Avatar - Comment posted on 09/01/2009 00:04
accidentprone88
What a boneheaded thing to say.

In other news, EA asks that you only play a single full season of Madden and stop playing, as teams in real life only get one shot at the Super Bowl per season.
Deny Everything's Avatar - Comment posted on 09/01/2009 00:19
Deny Everything
..... morons. Not that I pegged this for anything other than a rental, but the art-house BS is irritating. of course, irritating artsy-types with no common sense is "BECAUSE THAT'S LIFE" too so i guess, the statement becomes some sort of meta-textual art piece i have unwittingly become a part of.
matrixdude171's Avatar - Comment posted on 09/01/2009 00:22
matrixdude171
Ugh, On this one I must agree on one point: who would want to play a series of QTE over? On the other point, only morons put up $60 for a game with no replay value (DLC excluded, that adds to the cost)
Jon B's Avatar - Comment posted on 09/01/2009 00:29
Jon B
So I can send nasty messages when I get the worst ending that lasted 10 minutes, complaining the game was too short?
Dan CiTi's Avatar - Comment posted on 09/01/2009 00:34
Dan CiTi
So if all of the characters die at the first possible moment, you should never play the game again? Awesome.
Mecha Six VII's Avatar - Comment posted on 09/01/2009 00:37
Mecha Six VII
Heavy Rain: A long series of quick-time events with no replay value

<sarcasm>yeah, I really want that game.</sarcasm>
Zeta Crossfire's Avatar - Comment posted on 09/01/2009 00:38
Zeta Crossfire
wow.. Do they not want us to buy the game? Might have to gamefly it now...
wanderingpixel's Avatar - Comment posted on 09/01/2009 00:47
wanderingpixel
I really want to play this, but I just can't justify a $299 purchase based on one game.
zgerhard's Avatar - Comment posted on 09/01/2009 00:50
zgerhard
I understand what the guy is saying about not replaying Heavy Rain, but I also think he is not considering the fact that a lot of players like to explore all the story paths of a game. Like Mass Effect, you could play it two or three times for a few different instances.

I'm still playin this thing though. Psyched for it.
TheRico's Avatar - Comment posted on 09/01/2009 00:53
TheRico
I would like to state that I'm very much interested in this game and will almost certainly buy it. But...if David Cage tells me I should only play it once, and then sell his game for $60, then fuck him.
I revisit movies don't I? I revisit books? What is so holy about Heavy Rain that I should leave it the way I happened to play it. Fuck you David Cage.
I'll probably still buy it.
Mornelithe's Avatar - Comment posted on 09/01/2009 00:55
Mornelithe
From what I understand, it's like watching a movie with a great deal of twists to it. Like...The Usual Suspects, for example. The movie's fuckin great, love it to death, however, when you watch it again, it loses some of that flair. I'm guessing Heavy Rain will be similar. Totally going to buy it though, and will definitely try to explore different paths, after my first play through.
Cough's Avatar - Comment posted on 09/01/2009 01:05
Cough
Aren't you making too much of that comment, Sterling? It's an honest opinion from the developer, i don't see where it says that there's no replay value. He's just saying "don't ruin your own story".

In games like these, I just youtube the other damn endings.
Fo0dNippl3's Avatar - Comment posted on 09/01/2009 01:11
Fo0dNippl3
Looks like it's a rental!
Frohike's Avatar - Comment posted on 09/01/2009 01:12
Frohike
"Ruining the magic" by playing the game as a ... game. Maybe he should have just made a feature film.
ndschroede23's Avatar - Comment posted on 09/01/2009 01:14
ndschroede23
I think what he's saying is don't go back and load from the last checkpoint if you get an outcome you didn't like from a scenario. And to be honest, he's got a great point on that. Too many times I feel like the realism of a game takes a serious hit when there are exactly 0 consequences for poor decisions, because I can just go back in time and make the decision again, but do it better. When a game like Heavy Rain allows you to keep playing after negative consequences, you're supposed to keep and live with those consequences - like life. And I know, games are supposed to be fun, not necessarily realistic, but this game seems to be striving hard for the latter in particular.
king kong five's Avatar - Comment posted on 09/01/2009 01:14
king kong five
I played Indigo Prophecy/Fahrenheit through only once--not due to a lack of desire to play it again but because I rented it. However, reading this made me want to rent it again and replay it, and I can't help if that's the kind of reaction David Cage secretly hopes people will have to comments like that. Kind of like how you never really paid much attention to Law & Order as a kid, until the day your mom told you you're really too young for shows like that and shouldn't be watching them.
Cheese Henderson's Avatar - Comment posted on 09/01/2009 01:20
Cheese Henderson
I honestly understand what he means.

Like, one of my favorite games, Kingdom Hearts, was AMAZING the first time I played it. Then... every play through after that was just alright. And, I don't mean in the sense that I was just doing the same thing (which I was) but the first play through had some sort of magical quality to it...

Everything just seems to lose that after the first play through.
Mornelithe's Avatar - Comment posted on 09/01/2009 01:26
Mornelithe
Damn, people seriously have some sand in their vag over this one. Amusing though, people go apeshit, absolutely bloody bonkers when they're 'misled' in any way about a game...and then when a dev actually states some truths...more heaps of endless steaming shit. Can't please anyone these days lol.
5thDimensionYeti's Avatar - Comment posted on 09/01/2009 01:33
5thDimensionYeti
This is just stupid, I'll bet that one of the trophies are "see all endings"
SurplusGamer's Avatar - Comment posted on 09/01/2009 01:35
SurplusGamer
Like a couple of people, just re-pointing out that he doesn't say there is no replay value, just that he thinks it is best experienced a single time.

Which, in my opinion, is hopelessly optimistic in a game that appears, on the face of it, to have a whole lot of replay value. Sure, it'll never be quite the same as the first time, but there's a reason I watch films again even when I know the twist, too.
Electro Lemon's Avatar - Comment posted on 09/01/2009 01:36
Electro Lemon
"I would like people to play it once … because that’s life. Life you can only play once … I would like people to have this experience that way,"

This is the most PR bullshit explanation for anything I've ever seen.

"So the game has no replay value. Why?"
"YOU CAN'T REPLAY LIFE AND THIS GAME IS LIKE LIFE"
Qraze's Avatar - Comment posted on 09/01/2009 01:49
Qraze
i'll eventually go into it trying achieve a very specific outcome, but the first few times will be the natural way of it.
ace of knaves's Avatar - Comment posted on 09/01/2009 01:51
ace of knaves
This actually kind of pisses me off. "Oh, our game is so precious and original it's glorious majesty should only be experienced once, lest it's impact be for naught." Fuck you, if I buy your game and decide to see every possible way I can fuck up, then that's my choice. I thought for sure they'd be championing the replayability of this thing.

Unless of course he's being completely honest and the game really isn't worth playing more than once.
StingingVelvet's Avatar - Comment posted on 09/01/2009 02:22
StingingVelvet
Most of the comments in this story are insanity, really.

His whole point is that the choices and moments of the game should have consequences and impact your gameplay experience. Anyone who has played a good RPG should know that choice and the conquences of those choices can be an amazing experience in a game. One example would be in Morrowind where a certain fighter's guild mission had you assassinate the leader of the thieve's guild... you had to choose where your loyalty was, then deal with the fallout. That stuff is awesome in games.


He even states in the story you CAN load and do things different if you want, it's not like the option is restricted, he just hope's you don't, as the gameplay is more exciting, real and impacting that way.
KaL YoshiKa's Avatar - Comment posted on 09/01/2009 02:23
KaL YoshiKa
This makes me think it'll be like Fahrenheit where it might seem like you had more choice then you did and a replay would just reveal how blatantly railroaded the entire story is.

Realistically this is a pretty stupid thing to suggest...pretty much any classic movie worth it's salt you can watch again and again picking up on the subtleties and revealing in the artistry of it's construction. To say that what you've produced won't hold up to the scrutiny of a second impression is...well it sounds rather dumb.

Not discounting the fact that if the game really is a semi-non linear storyline masterpiece of choice...offering all this choice and then demanding the player never explore the alternative what ifs only serves to limit the appreciation players will have for the complexity of the game. But I guess we should expect this sort of thing from a man that allowed the absolute cock up of a conclusion go ahead in Fahrenheit...when your storyline would have been better served with "A wizard did it" you really need to consider a re-write.
CaptainBus's Avatar - Comment posted on 09/01/2009 02:27
CaptainBus
"I would like people to play it once … I think playing it several times is also a way to kill the magic of it."

So how the hell is that going to translate into the trophy system, Cage? Bet you never thought of that, did you?
TheWeaponeer's Avatar - Comment posted on 09/01/2009 02:54
TheWeaponeer
This has to be the STUPIDEST thing I have heard a developer say.

David Jaffe looks like freakin' Albert Einstein after this quote.

This guy just officially killed a lot of hype for his game. *GOLF CLAP*. You know the marketing team at Sony is chugging Malox without the spoon because of this.

The guy who locked himself in a room because Nintendo would not give the green light to his project? Smarter than David Cage.
StingingVelvet's Avatar - Comment posted on 09/01/2009 02:56
StingingVelvet
@ CaptainBus

Actually I heard on the Gametrailers developer interview that they don't even want trophies in the game, and are annoyed they have to use them.
Cadtalfryn's Avatar - Comment posted on 09/01/2009 03:08
Cadtalfryn
He can suggest all he wants. If I like the game a lot, I'm going to be playing it more than once.
psycho terror2's Avatar - Comment posted on 09/01/2009 03:31
psycho terror2
@ Frohike - my thoughts exactly, only i don't pay $60 to watch a movie once, and i'm never going to.

so after we finish this game, are we expected to trade it in or something? i hope cage never jumps on the "pre-owned games are evil" bandwagon, or he'll look like the biggest tit in the industry.
shinigamiDude's Avatar - Comment posted on 09/01/2009 03:50
shinigamiDude
This is something Microsoft or Nintendo should be saying about this game , lol.

It's like he's insulting people as fanboys who are going to play their game multiple times just because they like it a lot.

And,how about the trophy awards?That means trophies wouldn't be in it?I think 1 play through won't help you unlock all the awards , rite?
MasterBalls's Avatar - Comment posted on 09/01/2009 04:08
MasterBalls
I may burn for this, but doesn't this guy have the Peter Molyneux syndrome a tiny little bit?
MasterBalls's Avatar - Comment posted on 09/01/2009 04:10
MasterBalls
I may burn for this, but doesn't this guy have the Peter Molyneux syndrome a tiny little bit?
Dexter345's Avatar - Comment posted on 09/01/2009 05:28
Dexter345
I feel like reloading saves to avoid stuff that you have made the story do is worse than playing the game again to watch it unfold in a different way. But maybe that's just me.
lewness's Avatar - Comment posted on 09/01/2009 06:04
lewness
Hey, I do that with Silent Hill. At least, I put it down for a few months,
pick it up and watch in awe as I use the Heather Beam and such.
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