Heavy Rain has gone gold! This accomplishment is a thing you should be excited about for some reason, hence me shouting things! Nick tells me the build he got in the mail came on a blue-colored disc, not a gold one. You heard it hear first: SCEA is blue-gold colorblind, if such a thing even exists.
The release date is set for February 23, with a demo -- now confirmed for North America -- finalized for a PlayStation Network debut on the 11th. Heavy Rain is a weird one for me in that I have no intention of playing it, but I am extremely eager to see reactions from the general gaming public.
Will they go for Quantic Dream's ambitious method of storytelling that we don't see much of outside of the studio's games, or will the more tedious everyday tasks bring down the experience for a lot of players? At this point, I feel like it could go either way.
Heavy Rain Goes Gold, Demo Coming February 11 [PlayStation.Blog]
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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Seriously, I am stoked for this. It may not be for everyone, especially those who aren't looking for something new. I've been playing games for a long time now, and I always enjoy playing a game that tries something different, be it this, Rez, Seaman, or indie games, (my new favorite being Continuity). It's groups of folks like those at Quantic Dream that will continue to keep pushing this medium forward. Everyone may not agree with it, but at least they are trying something unique.
... and no, new is not changing the perks you gain in multiplayer or a new cover system.
There is an entire genre of gaming known as "Adventure" games. Some of the most critically acclaimed and successful have involved mundane tasks performed by simply pointing and clicking. It really bums me out that so many people are writing off the game without playing it or trashing it for being intentionally slow paced. It could quite possibly suck, but we don't know that yet and just because it might not be for everyone doesn't mean it's bad or "not a game".
Beyond that....the future is uncertain.
Right on man! The Broken Sword series still ranks up there as one of my favorite series of games.
Regardless, I'm very intrigued by the direction the game appears to be going in, and I can agree with x1251 that I need a break from shooting things. Glad that so far, 2010 looks to have more variety for the home consoles than the last 2 years (at least to me).
Will I be able to afford it? Probably not.
I look forward to stripping for a man and then slapping him in the face.
..What?
You mean "here" not "hear"
You people just can't spell the simplest and most basic stuff can you?
Like uploading an avatar you mean? Yeah that's pretty hard.
anyone who doesn't want to give it at least a "shot" if he's got the chance surely he's drowning in his generic button smashing shooters...and that's sad.
Minds are like parachutes they work better when they're "open"
Since everyone on drunkcast calls me a fanboy, I'll fuel the fire this once. If not just for lulz.
YOU ARE A FUCKING COWARD IF YOU DON'T THINK THAT THIS IS THE GREATEST GAME EVER!
Seriously though, I'm glad that people are willing to create large budget games that don't involve the same rehashed shit we have become accustomed to in the industry. I'll buy this game for the exact same reason that I bought littlebigplanet, psychonauts, and knights of the old republic. The principal that you can take a genre or ideas that have been used in games before, and implement them in a way that is engaging and new to the user.
Don't be a fucking douche. Just play your goddamn video games, and quit taking stupid internet conversations so seriously.
...but I think I will dig it.
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