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Heavy Rain 'had to be' on PlayStation 3 photo

Another PS3 exclusive, another developer claiming that only the PS3 could handle its greatness. David Cage, the big boss of Quantic Dream, has claimed that Heavy Rain simply had to be on the PlayStation 3, although he was certainly savvy enough to note that anything he says on the subject will look suspect.

"Whatever I answer, my answer will be suspicious," said the golden-voiced Cage. "I think it had to be on PlayStation 3 for two main reasons: the hardware, the architecture of the PS3 is extremely powerful in the way it is structured. If you make a real PS3 engine, then you can have really fantastic performances. If you try to port from another platform, then it becomes difficult.

"This is a console we all love at the studio. I play PSOne, PS2, it’s really a part of my culture. The controller is part of my home … and it’s a really, really powerful console. I’m not so much into graphics, to be honest with you, I don’t believe you need ultra realistic graphics to get emotion, you can get that with very low graphics. But we wanted to create emotion from believable characters, that was the idea. With this approach PS3 was by far the best platform."

PS3-exclusive developers always claim that the PS3 is the only system that can handle their games, and I always greet such claims with skepticism. What about you? Do you believe these guys when they say such things, or are they just towing the Sony line? Either way, I'm fairly certain that Heavy Rain is going to be amazing, no matter what platform it's on.








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90 comments | showing # 1 to 50
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Onlineatron's Avatar - Comment posted on 11/02/2009 12:05
Onlineatron
At least David Cage had some humility about the statement 'Whatever I answer, my answer will be suspicious'.
RenegadePanda's Avatar - Comment posted on 11/02/2009 12:10
RenegadePanda
The whole 'architecture' bit is getting old. Heavy Rain, I would easily suspect, relies heavily on the BR storage space. After all, the game looks effing huge, so to say it couldn't be done on 360 seems a stretch, more like it couldn't be done on a DVD. The console gets a bit too much credit from the physical media sometimes. Of course I'm a little sick of this whole back and forth, 'our system is better' bit that has been occurring lately. I own both, so I don't care anymore. Just shut up and give me the damn game already.
Red TheHaze Veron's Avatar - Comment posted on 11/02/2009 12:10
Red TheHaze Veron
XBox 360 exclusive devs say the same thing about the 360.
wanderingpixel's Avatar - Comment posted on 11/02/2009 12:10
wanderingpixel
The only reason I would buy a PS3 is for Heavy Rain and The Last Guardian, but I just can't justify a $400 purchase based on two games. All that talk about "this can only be done on the PS3" is bullshit. There is nothing you can do on a PS3 that you cannt do n 360. Video game wise.
AlLeBlanc's Avatar - Comment posted on 11/02/2009 12:10
AlLeBlanc
Do people forget there is a platform 10 times more powerful than the PS3?
JACK of No Trades's Avatar - Comment posted on 11/02/2009 12:12
JACK of No Trades
"The 360 is a piece of shit". - quote David Cage
Gestault's Avatar - Comment posted on 11/02/2009 12:12
Gestault
I fail to see how the PC gets no mention. And yes, this whole claim is dubious, but I think it's silly to believe it was influenced by anything other than his own personal experience as a gamer and as part of the industry, as I'm sure some on here will believe.

I was starting to get really excited for this game, but the more I've seen of Heavy Rain, the more I notice the standard zombie faced, awkwardly punctuated, silly goaled elements it claims to surpass. I hope I'm wrong.
AdamantiumHip's Avatar - Comment posted on 11/02/2009 12:13
AdamantiumHip
Of course it can only be done on PS3. That's what the exclusivity contract he signed with sony was all about.
Riegel88's Avatar - Comment posted on 11/02/2009 12:14
Riegel88
@wanderingpixel $400??? Do you live under a rock?
dwolfwood's Avatar - Comment posted on 11/02/2009 12:14
dwolfwood
Ehh well, funny thing is, these aren't Sony exec's or even 1st party developers making claims to Sony's product. They're 3rd party developers so when they say it, it does seem like there's not much reason to doubt it.

I'm sure the ps3-hater trolls will be out in full force on this, but their opinions barely matter anyways.

This David Cage may be on to something though. The 360 is still keeping up with the ps3, but that's not to say it will keep doing so. If developers want to see their games keep and continue to push the standards set by such games as KillZone 2, Crysis, and Uncharted 2, they may need to start working more exclusively with the ps3 when it comes to ps3 games.

From what it seems too, the ps3 is far easier to program for than the ps2 was, making all the complaints that ps3 is too hard to develop for seem more like excuses for crappy ports/programing.
gains's Avatar - Comment posted on 11/02/2009 12:15
gains
I think he said he likes the Playstation line. I think it's great that a developer is working on the platform he likes to play. Not the one that market research told him would be the best available exposure, or all of them for that matter.

He likes Playstation, he's gonna design for Playstation.
watermanx's Avatar - Comment posted on 11/02/2009 12:16
watermanx
David Cage
you don't have to develop for the xbox
but don't lie to me
watermanx's Avatar - Comment posted on 11/02/2009 12:17
watermanx
David Cage
you don't have to develop for the xbox
but don't lie to me
PwnanObrien's Avatar - Comment posted on 11/02/2009 12:17
PwnanObrien
While it's true that you can't push that many polys that smoothly on a 360, with the use of normal mapping it's very hard to tell the difference.
psycho terror2's Avatar - Comment posted on 11/02/2009 12:17
psycho terror2
what a crock.

you could create emotion with stick figures and speech bubbles. i understand that focussing on one platform can yield better game engines, but for what it looks like heavy rain is doing, it could be on wii and the only thing that would suffer would be the graphics.
VichusSmith's Avatar - Comment posted on 11/02/2009 12:20
VichusSmith
Well, when it comes to how much you can cram into a PS3 disc, you have one big fact there. However, from the quotes you put up, it just seemed like they didn't care to do it.

For the life of me, I don't know why you would cut off your own potential earnings by being exclusive. Exclusivity bugs me. Why can I not play GTA DLC? Why give me the game only fuck me over?

Xbox, PS3, Wii: all our money is green!
AdamantiumHip's Avatar - Comment posted on 11/02/2009 12:21
AdamantiumHip
if I was MS, all I'd have to say is ''hey sony- prove it. Let us try and make a non retail version for the 360''. Not to release, but just to see if it could technically done. I mean if it really, really couldn't be done on ps3, sony should jump at the chance- it would prove, for sure, that it couldn't be done.
TheLegendaryMan's Avatar - Comment posted on 11/02/2009 12:22
TheLegendaryMan
Oh for fucks sake JIM YOUR A DAM JOURNALIST NOT A DEVELOPER.
YOu dont know how hard it is to develop,program and create games on consoles neither do you know how the proccess works or how the consoles work.
The same implies for all of us.
We are not developers.The guys at quantic dream are and surely they must know something better than us.
Gestault's Avatar - Comment posted on 11/02/2009 12:22
Gestault
I guess as an addendum to what I said before, I credit him for make a platform decision based on his personal experience, but I think he's an imbecile for making a statement knowing it would be used in the press which broadens that to a claim of quality in the ultimate sense.

I may be completely off, and when I see this game running on my PS3 it'll blow my mind in how he's used its architecture to build an experience, but I strongly doubt that, based on the marketing and footage released thus far. "Powerful architecture" is a misnomer in the way he's using the phrase, but the man's allowed to speak his piece. Chances are I'll buy this game no matter what, just for the possibility of it being something fantastic, but I can still whine in the meantime :3
andycadaver's Avatar - Comment posted on 11/02/2009 12:24
andycadaver
David Cage urges that you drag out your dead horses. That, Mister Cage, is suspicious. You techno-terrorist.
Mr Pibb's Avatar - Comment posted on 11/02/2009 12:27
Mr Pibb
Although normally you would assume that exclusive developers are put up to these things by the platform holder, I'm inclined to believe David Cage (and not just because of his luscious voice). He's stated before that Quantic Dream chose to develop for the PS3 and were the ones to approach Sony. They obviously had their reasons for doing this.
VichusSmith's Avatar - Comment posted on 11/02/2009 12:29
VichusSmith
@TheLegendaryMan I heard that developing for PS is harder than for 360. To me, that sounds like an excuse, but I'm just a consumer, not behind-the-scenes.

Ditto @wanderingpixel. A little something called the PS3 slim may soften the blow for you.
Netrat33's Avatar - Comment posted on 11/02/2009 12:30
Netrat33
When initially announced, it was coming out for the PC. Fahrenheit was on the pc and of course uncensored/director's vision. Stop BSing and release this one on the PC too.
Tarvu's Avatar - Comment posted on 11/02/2009 12:35
Tarvu
The same implies for all of us.

Anyway, since when were emotions and believable characters dependant on the hardware?

GOOD WRITING NOW PS3 EXCLUSIVE.
TheLegendaryMan's Avatar - Comment posted on 11/02/2009 12:35
TheLegendaryMan
@VichusSmith
Im not neccesery talking about the console it self or simple things behidn it.
I am talking about development on that console.And im not neccessery saying that we should just buy everything the devs throw at us.
Genebeef's Avatar - Comment posted on 11/02/2009 12:36
Genebeef
as long as the pc gaming rig still exists, these "i only develop for the ps3 because it's awesome and is only possible on it" statements are lolable and amusing. does every ps3 contract come with a "make the competition look stupid and kiss our ass" clause?

well cage will be eating his own words after seeing non-profitable sales of heavy rain.
Tarvu's Avatar - Comment posted on 11/02/2009 12:38
Tarvu
Also, Jim is now a Dam Journalist. Look out for his special on the three gorges dam next month.
VichusSmith's Avatar - Comment posted on 11/02/2009 12:42
VichusSmith
To me, this is saying that they just had a bias. Maybe they don't want to put out anything less than a quality product, but the 360's not the wii. Heavy Rain doesn't look like it would be too difficult for the 360 to handle.
pedrovay2003's Avatar - Comment posted on 11/02/2009 12:42
pedrovay2003
I used to be skeptical when developers would say stuff like this, but seriously -- Why would they be developing exclusively for the platform they're developing for if they didn't truly believe it?
VichusSmith's Avatar - Comment posted on 11/02/2009 12:43
VichusSmith
Answer? $$$
molath's Avatar - Comment posted on 11/02/2009 12:45
molath
Actually, the PS3 claims do have some ground beyond the Blu-ray capacity stuff.
As far as I know, the architecture in the Cell processors that are in the PS3 are very different from the Xenon ones in the 360. The 360 of course being much closer to that of a "normal" PC, hence why the 360 is apparently easier to program for, and we see more ports of 360 games (Whether or not those ports are any good is a different story). It's also why PS3 ports don't look as good as their 360 counter parts, and why exclusives look fantastic. All that said however, I'm sure you could do Heavy Rain or Uncharted 2 on the 360, but it'd probably have to be redeveloped from the ground up.
iEro-Sennin's Avatar - Comment posted on 11/02/2009 12:46
iEro-Sennin
*Compares Gears2 with Uncharted 2*

It's true.
Mr Andy Dixon's Avatar - Comment posted on 11/02/2009 12:47
Mr Andy Dixon
dwolfwood:

"If developers want to see their games keep and continue to push the standards set by such games as KillZone 2, Crysis, and Uncharted 2, they may need to start working more exclusively with the ps3 when it comes to ps3 games."

Just to clarify, Crysis isn't available on the PS3 (and CryEngine 3 supposedly works equally as well on 360/PS3/PC, for that matter). But yes, Killzone 2 and Uncharted 2 do look amazing, and so does Heavy Rain (graphics-wise, anyway).

I don't own a PS3 yet, but I look forward to hopefully getting one soon. I love my 360 and its exclusives, and I fully plan on continuing to play multiplatform games on it even after buying a PS3 (I like the controller a lot more). That said, even I can agree that the best looking 360 exclusives don't come close to what's already available on the PS3. That doesn't mean I don't believe it's possible to make games on 360 look better than they do (and maybe even better than the PS3, since it supposedly has a stronger graphics card), I just don't think it's happened yet.

Just my thoughts.
tehAnt1the1s1s's Avatar - Comment posted on 11/02/2009 12:50
tehAnt1the1s1s
As a programmer myself and someone with experience creating multi-threaded applications, I believe the developers at least when they say that the architecture is significantly different. Whether it is impossible to make on a different console, I can't say but the sheer number of processors that the PS3 runs in parallel makes it significantly different from the Xbox 360. The difference is not in media size, it is actually in hardware architecture. I don't think many people realize the sheer amount of time, work and money that go into porting a game to another platform, it's not as easy as copying assets from one media to another. If the limitation is just disc size I call BS, we have games that span multiple discs (Lost Odyssey was on four). But it may be wholly impractical for them to port to the 360, especially if the game relies on more than three processors completing specific tasks, not just overflow (keep in mind that the 360 only has 3 where the PS3 has 9). Having different engines (e.g. Lighting, Physics, etc) run on separate processors is what can really make the PS3 more powerful than the 360, but only if the programmers actually thread it that way.
Onlineatron's Avatar - Comment posted on 11/02/2009 12:51
Onlineatron
I don't see why people are denying this...

It's quite obvious that the PS3 is the only console that can render realistic looking psycho clowns... I mean the Dead Rising clown was 'cute' but their always more scary when you don't know their psychopathic intentions.

(see header image).
Doos's Avatar - Comment posted on 11/02/2009 12:53
Doos
All I know is having played Uncharted 2 and looking at the cut scene facial movements etc. in that game, then looking at E3 vids of this game, they have some work to do if they want it to look as realistic in the 'expression' and 'lip movement' area.

Whatever console it can be run on, just make it look good, dudes.
tehAnt1the1s1s's Avatar - Comment posted on 11/02/2009 12:54
tehAnt1the1s1s
@molath

Well put, you must have posted while I was writing mine.
molath's Avatar - Comment posted on 11/02/2009 13:01
molath
I wouldn't count of the "stronger" graphics card. The idea behind the cell is that you can use one of it's processor's as a dedicated GPU. That said, comparing the 8 (there are 9, but one is disabled)processors on the PS3 to the 3 on the 360 isn't fair either, 7 of those processors aren't independent logic processors. Anyhow, Crysis isn't available on the PS3 because of how dependent it is on PC architecture. Also, I'm really hoping that we see the Crysis 3 engine take over from the Unreal 3 engine. Unreal 3 has shadow and texture problems on ATI cards.
GoldenGamerXero's Avatar - Comment posted on 11/02/2009 13:05
GoldenGamerXero
That's absolut BULL- Oh they actually made a whole engine for the PS3? Now I don't think he's saying that "It couldn't be done" but "W
GoldenGamerXero's Avatar - Comment posted on 11/02/2009 13:06
GoldenGamerXero
..e couldn't make the same engine on the 360" and that sounds fair enough (Pressed post before I was finished.)
Black Nexus's Avatar - Comment posted on 11/02/2009 13:11
Black Nexus
At this point I believe it, as much as I hear people say the 360 can produce games of that calibur too, they have yet to do it (there waiting for an invitation apparently), even there exclusives coming don't look up to that ps exclusive level.

K2 and uncharted 2 were phenominal and GOW3 and heavy rain look to continue the phenominalness(I'm aware that's not a word). If the 360 can do it well its time for it to happen, other wise its just damage control talk.
Thrumm's Avatar - Comment posted on 11/02/2009 13:16
Thrumm
I'm just not excited about this game. From all of the vids I have seen it appears to be mostly QTE events. Yes it looks absolutely gorgeous and when vids of it appear on YouTube I will watch them. But the game itself hold's no interest for me.
runtheplacered's Avatar - Comment posted on 11/02/2009 13:17
runtheplacered
@ mrandydixon,

"and maybe even better than the PS3, since it supposedly has a stronger graphics card"

That really doesn't have anything to do with anything considering the architecture of the PS3's Cell CPU's. You're comparing apples and oranges, sort of.
Loogibot's Avatar - Comment posted on 11/02/2009 13:17
Loogibot
Why can't devs just admit they are biased, even at some tiny level? Gabe Newell pretty much said he doesn't like the PS3, and I'm more comfortable with that. David Cage obviously has a bias, since his second statement shows how much he loves Sony's products. But he's still telling us that its better because of the hardware.

See, I like honesty. All this "its better hardware" crap is just that. I'll admit it: I'm biased against the 360. There, I said it. Do I still want one? Fuck yeah, there's tons of games I want to play. Do I still prefer a PS3? You know it.

I'm sure that with the right care, Heavy Rain would have worked just fine on the 360. Multiplatform games work. That much has been proven. There is some truth to one console being technically superior to another. But that shouldn't stop developers from making games great, no matter what platform they choose. If they simply don't like or prefer a console then so be it. Just don't bullshit us.
tehAnt1the1s1s's Avatar - Comment posted on 11/02/2009 13:19
tehAnt1the1s1s
To everyone talking about how powerful one console is compared to another, It's not really possible to determine in this generation. They are just different (Except for the Wii, but I think everyone knows that).
teke367's Avatar - Comment posted on 11/02/2009 13:22
teke367
It's BS, just like when Valve doesn't do PS3 games because its too difficult means they're too lazy. It's not just about making the most money, but making the most efficiently. If going multiplatform takes twice as long to create, but only gets you 50% more revenue, devs that aren't EA or Activision might leave money on the table short term to make more long term (i.e. making another game altogether).

PS3 is too hard, MS (DVD) can't hold all the info on on disc may be valid arguments, but if anybody really wanted to, I'm sure they could easily port any game.
fuze54's Avatar - Comment posted on 11/02/2009 13:23
fuze54
All I can say is that I have yet to see a game that looks as good as Uncharted 2, Killzone 2, Heavy Rain, and the Last Guardian on the 360. I own all three consoles and love them all, but yeah...haven't seen stuff that impressive on a 360...(yet). Don't get me wrong, the 360 has some damn impressive games graphically too, Gears of War 2, and uh...hmm...exclusives...crap. Well someone else can continue the list, either way they still didn't have the oomph of those ps3 games I mentioned. This generation is at about the midpoint though, so let's just see what happens.
ThaFNFreak's Avatar - Comment posted on 11/02/2009 13:29
ThaFNFreak
I only believe these statements if I can believe the game data won't fit on a single dual layer DVD. And even then I feel it's suspect, since multiple disk games are possible. Most likely I think it's a software company attempting to show loyalty in the hopes of getting some benefit out of it.
Volomon's Avatar - Comment posted on 11/02/2009 13:32
Volomon
All you have to do is compare tech specs, just in raw data alone without any software proof the PS3 is more powerful. With over 10x the core memory (processor) of the Xbox360 nearly 10x the throughput of the ram (the amount is above 10x btw I'm just roughing it). Honestly just by the raw technical stats it's true. When you add in Bluray space it's over the top.

However MS has a software advantage they run a software company (Windows) so they have distinct advantages that close the gap between the two platforms, such as unique DirectX features and ect,. if Sony can close this gap the evidence would be more clearly seen. However it might never happen. MS has had a software advantage easily measured in decades.
VichusSmith's Avatar - Comment posted on 11/02/2009 13:37
VichusSmith
I think the pressure has to be put on even more for exclusive titles because there is less time devoted to porting the game to another platform, so Heavy Rain better be Game of the Year quality.
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