Another PS3 exclusive, another developer claiming that only the PS3 could handle its greatness. David Cage, the big boss of Quantic Dream, has claimed that Heavy Rain simply had to be on the PlayStation 3, although he was certainly savvy enough to note that anything he says on the subject will look suspect.
"Whatever I answer, my answer will be suspicious," said the golden-voiced Cage. "I think it had to be on PlayStation 3 for two main reasons: the hardware, the architecture of the PS3 is extremely powerful in the way it is structured. If you make a real PS3 engine, then you can have really fantastic performances. If you try to port from another platform, then it becomes difficult.
"This is a console we all love at the studio. I play PSOne, PS2, it’s really a part of my culture. The controller is part of my home … and it’s a really, really powerful console. I’m not so much into graphics, to be honest with you, I don’t believe you need ultra realistic graphics to get emotion, you can get that with very low graphics. But we wanted to create emotion from believable characters, that was the idea. With this approach PS3 was by far the best platform."
PS3-exclusive developers always claim that the PS3 is the only system that can handle their games, and I always greet such claims with skepticism. What about you? Do you believe these guys when they say such things, or are they just towing the Sony line? Either way, I'm fairly certain that Heavy Rain is going to be amazing, no matter what platform it's on.
I was starting to get really excited for this game, but the more I've seen of Heavy Rain, the more I notice the standard zombie faced, awkwardly punctuated, silly goaled elements it claims to surpass. I hope I'm wrong.
I'm sure the ps3-hater trolls will be out in full force on this, but their opinions barely matter anyways.
This David Cage may be on to something though. The 360 is still keeping up with the ps3, but that's not to say it will keep doing so. If developers want to see their games keep and continue to push the standards set by such games as KillZone 2, Crysis, and Uncharted 2, they may need to start working more exclusively with the ps3 when it comes to ps3 games.
From what it seems too, the ps3 is far easier to program for than the ps2 was, making all the complaints that ps3 is too hard to develop for seem more like excuses for crappy ports/programing.
He likes Playstation, he's gonna design for Playstation.
you don't have to develop for the xbox
but don't lie to me
you don't have to develop for the xbox
but don't lie to me
you could create emotion with stick figures and speech bubbles. i understand that focussing on one platform can yield better game engines, but for what it looks like heavy rain is doing, it could be on wii and the only thing that would suffer would be the graphics.
For the life of me, I don't know why you would cut off your own potential earnings by being exclusive. Exclusivity bugs me. Why can I not play GTA DLC? Why give me the game only fuck me over?
Xbox, PS3, Wii: all our money is green!
YOu dont know how hard it is to develop,program and create games on consoles neither do you know how the proccess works or how the consoles work.
The same implies for all of us.
We are not developers.The guys at quantic dream are and surely they must know something better than us.
I may be completely off, and when I see this game running on my PS3 it'll blow my mind in how he's used its architecture to build an experience, but I strongly doubt that, based on the marketing and footage released thus far. "Powerful architecture" is a misnomer in the way he's using the phrase, but the man's allowed to speak his piece. Chances are I'll buy this game no matter what, just for the possibility of it being something fantastic, but I can still whine in the meantime :3
Ditto @wanderingpixel. A little something called the PS3 slim may soften the blow for you.
Anyway, since when were emotions and believable characters dependant on the hardware?
GOOD WRITING NOW PS3 EXCLUSIVE.
Im not neccesery talking about the console it self or simple things behidn it.
I am talking about development on that console.And im not neccessery saying that we should just buy everything the devs throw at us.
well cage will be eating his own words after seeing non-profitable sales of heavy rain.
As far as I know, the architecture in the Cell processors that are in the PS3 are very different from the Xenon ones in the 360. The 360 of course being much closer to that of a "normal" PC, hence why the 360 is apparently easier to program for, and we see more ports of 360 games (Whether or not those ports are any good is a different story). It's also why PS3 ports don't look as good as their 360 counter parts, and why exclusives look fantastic. All that said however, I'm sure you could do Heavy Rain or Uncharted 2 on the 360, but it'd probably have to be redeveloped from the ground up.
It's true.
"If developers want to see their games keep and continue to push the standards set by such games as KillZone 2, Crysis, and Uncharted 2, they may need to start working more exclusively with the ps3 when it comes to ps3 games."
Just to clarify, Crysis isn't available on the PS3 (and CryEngine 3 supposedly works equally as well on 360/PS3/PC, for that matter). But yes, Killzone 2 and Uncharted 2 do look amazing, and so does Heavy Rain (graphics-wise, anyway).
I don't own a PS3 yet, but I look forward to hopefully getting one soon. I love my 360 and its exclusives, and I fully plan on continuing to play multiplatform games on it even after buying a PS3 (I like the controller a lot more). That said, even I can agree that the best looking 360 exclusives don't come close to what's already available on the PS3. That doesn't mean I don't believe it's possible to make games on 360 look better than they do (and maybe even better than the PS3, since it supposedly has a stronger graphics card), I just don't think it's happened yet.
Just my thoughts.
It's quite obvious that the PS3 is the only console that can render realistic looking psycho clowns... I mean the Dead Rising clown was 'cute' but their always more scary when you don't know their psychopathic intentions.
(see header image).
Whatever console it can be run on, just make it look good, dudes.
Well put, you must have posted while I was writing mine.
K2 and uncharted 2 were phenominal and GOW3 and heavy rain look to continue the phenominalness(I'm aware that's not a word). If the 360 can do it well its time for it to happen, other wise its just damage control talk.
"and maybe even better than the PS3, since it supposedly has a stronger graphics card"
That really doesn't have anything to do with anything considering the architecture of the PS3's Cell CPU's. You're comparing apples and oranges, sort of.
See, I like honesty. All this "its better hardware" crap is just that. I'll admit it: I'm biased against the 360. There, I said it. Do I still want one? Fuck yeah, there's tons of games I want to play. Do I still prefer a PS3? You know it.
I'm sure that with the right care, Heavy Rain would have worked just fine on the 360. Multiplatform games work. That much has been proven. There is some truth to one console being technically superior to another. But that shouldn't stop developers from making games great, no matter what platform they choose. If they simply don't like or prefer a console then so be it. Just don't bullshit us.
PS3 is too hard, MS (DVD) can't hold all the info on on disc may be valid arguments, but if anybody really wanted to, I'm sure they could easily port any game.
However MS has a software advantage they run a software company (Windows) so they have distinct advantages that close the gap between the two platforms, such as unique DirectX features and ect,. if Sony can close this gap the evidence would be more clearly seen. However it might never happen. MS has had a software advantage easily measured in decades.