A new patch for Left 4 Dead 2 will be beamed to your PC the next time you start up Steam. It changes up some Special Infected hit boxes, kills an exploit or two, and tweaks the physics to prevent breakage.
You can read all about the specific changes by clicking through the break. I'd gladly offer more insight, but the day after my Xbox 360 died I received Left 4 Dead 2 in the mail. So really, I have no frame of reference here. And seemingly everyone on staff who has played the game properly went off and died.
Now wait just a minute -- why am I explaining this to you guys? Someone must have slipped truth serum in my drink again. This update combined with all prior ones released over Steam will make it to Xbox 360 "later this month." Curse you, certification process!
- Changed rules for ghost placement in Scavenge Mode
- Player controlled Special Infected are no longer forced to un-crouch and lock strafe when they crouch attack
- Spitter spit that damages players on a moving elevator will now fizzle quickly
- Allow the survivor and infected to rotate the camera yaw while being attacked by a Charger or Smoker
- Smoker that has dragged a survivor to the end now gets the same cinematic flashlight as the Hunter and Charger
- Fixed a crash in physics
- Updated the Charger's hit boxes
- Updated the Jockey's hit boxes
- Updated the Spitter's hit boxes
- Fixed player health on being revived after a Charger slam over a high ledge
- Fixed versus scores not resetting after a vote to change campaigns
- Fixed being able to use defibrillator on dead players who were far above or below you
- Fixed pink glow on dead survivors
- Fixed being able to hold crouch while incapped to get better weapon accuracy
- Fixed players pushing against some props causing them to accumulate downward velocity and then take falling damage when they let go of the forward key
- Fixed a case where an incapped survivor inside a rescue vehicle would trigger both the escape sequence and a round restart
- Fixed the helping hand from getting stuck when extended
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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This, I have encountered!
Oxymoron lol.
Awwwwwwwww :(
Fixed being able to hold crouch while incapped to get better weapon accuracy
wish I knew about these before they fixed them =P
I think most PC players are just happy that the game will play better, we don't need exciting updates, the game should be exciting enough.