We've said it plenty of times but Ubisoft's upcoming Child of Lightlooks wonderful; it's got a wonderfully lush, hand-drawn quality that's not too dissimilar from the recent Rayman games. As we find out in the video above, both games are using the UbiArt framework which has allowed concept artists to pretty much directly put their art into the game.
It's interesting to hear the illustrators that have been a big influence on Child of Light; I have to be honest, I'd never heard of John Bauer or Arthur Rackham but it's really refreshing to see something different be a creative spark for a game. I also had forgotten that Child of Light was out at the end of April which gives me plenty of time to get a co-op partner organized.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.