Quantcast
Harvest Moon inspired by violent videogames - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Harvest Moon inspired by violent videogames


1:00 PM on 07.03.2012
Harvest Moon inspired by violent videogames  photo



Harvest Moon creator Yasuhiro Wada has revealed the driving inspiration for his charming, non-threatening, family friendly games -- violence. According to the developer, the wealth of violent videogames on the market drives him to provide something different, and that's why Harvest Moon exists. 

"I wouldn’t deny the violent games out there, but rather, I actually get influenced by them to create something very different," he told Gamasutra. "Because there are violent games with killing and war, that kind of shapes the identity for what I create. It’s healthy to bring much variety to games. If the only things you see are violent games, then it won’t be any fun."

That's a very positive attitude to have, far more useful to the industry than Spector's "We need to stop making them" approach. If you think there's too much of something, make something else. Thumbs up for Wada on this one.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

2:45 PM on 09.08.2014
FBI joins forces with IGDA in a bid to curb online bullying

The International Game Developers Association is reported to be working alongside the FBI and other online harassment experts in a bid to stamp out harassment. As a result, it seems, of recent events within the industry, the ...more



4:15 PM on 08.20.2014
The sound and the fury of Bayonetta 2's angels and demons

Bayonetta 2 sound designer Daisuke Sakata touched on how he goes about designing sounds for his games in a recent post on the PlatinumGames blog. In particular, Sakata talks about the presence of both angel and demon enemies...more



3:15 PM on 08.20.2014
IGDA survey: Game devs want to work at Valve

The Independent Game Developers Association surveyed over 2,200 developers on where they'd like to work, with Valve winning out. Even over working for themselves. Maybe they wouldn't have liked their boss. Or just w...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more