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With so many guitar-based games under their belt (Rock Band, Guitar Hero), it would be safe to assume that the next Harmonix title would also feature guitars. It looks like it won't. According to the Game Developers Conference 2008 session listing, senior designer Chris Foster will talk about making the "other" project, a non-beatmatching game from Harmonix. In the writeup for the session titled "Your Music Is the Game: Designing the OTHER Project at Harmonix," it is mentioned that beats would be algorithmically generated, and that this game would lack the dedicated peripherals of other Harmonix titles. The presenter pries apart the company’s standard beatmatch design, and explores how each element had to evolve, or be discarded, in order to make the new project a success.
Who knows what they're headed towards. I suppose we'll have to wait until the 2008 Game Developers Conference to really know.
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Nerdy Music Blog! OriginalSoundVersion.com
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Harmonix has yet to wrong me. I'm interested to see where they are going with this.
Sounds interesting. Any game that uses my own music to play to is a great idea. Does anyone remember Vib Ribbon?
So far, Harmonix has done nothing but deliver win. I trust them to makes something boss.
sounds alot like Everyday Shooter's concept...
Harmonix is perfection in gaming/music form.
are they saying it won't be a rhythm game at all? might we finally see the spiritual successor to amplitude?
Here's hoping they make a DJ game. Even though that goes against everything the press release thing there claims. I still dream.
maybe it will be able to algorithmically make notes for the destructoid theme song.
wouldn't that be boss
vibribbon was the shit
I'm sure they won't dissapoint.
Screw that, "The Sim 3" announcement too!
Come on a sequel to Amplitude!
Or maybe Freezepop: The Game!
I would play both being so uber chic.
Kudos on the post title. Win.
I win!
I'd like to see an expansion of the Frequency/Amplitude concepts. I see how it evolved into Guitar Hero, but it could easily go the other way as well.