My issue being I understand it's a survival game, but for the love of god don't lock me out from playing the game on my favorite character for a day just for dieing, just don't. If players can kill each other and to top it off you can't play for a whole day, this game is quickly going to lose fans.
A safe-zone should be a fucking safe zone and not a campground for a sniper, otherwise most players will simply die in 20 minutes or less and not be able to play for a day. Personally I hated this from DayZ and I hate it here. Hell, allow me to play as a ghost or give me a penalty like "injured" which makes me spawn at half health and make me 50% slower, but let me play.
While I love the option of giving so many players choice, it's a simple fact you need to restrict something, so new players can grow a foundation, I haven't heard of a single game without safe zones where it didn't go to shit, hell the creator of Ultima even got killed in his own game.
My only question being how exactly will this work for server renting and normal players?
If the game has a zone where its just you vs zombies then I'll just stay there and give it a shot, otherwise no thank you.
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Good stuff
Also, I find it odd that in a game like dark souls, Eve Online, dayZ, etc; player trickery is lauded as a feature, but here people are gibbering about it.
And being MMO ish, clans/guilds will form so teamwork/play will be available. So stop fretting about bogeymen, and try to remember, other players will have the best stuff. Think of them as rare spawns or boss monsters if it makes you feel better.
DayZ's stand alone can fix the bigger problems about DayZ mod. Hacking, duping, engine-related bugs, end-game posibilities so the killing of other players is reduced, etc... I have a lot of faith. I just have to wait if the devs deliver.
You don't sit down for a nice evening's gaming to make a clumsy mistake (or maybe your connection has a hiccup) only to find your character's dead and that's it for a couple of days, unless you have an alt, which is little compensation really. Alts tend to have a rather secondary purpose.
Of course, if you're one of the 20% of players who have some form of disability (like myself), the occasional hiccup is all the more poignant.
So, it frustrates me immensely when I say that I have gone from eagerly anticipating this game to a cast-iron non-purchase if they adhere to this.
It is absolutely WRONG.
You don't sit down for a nice evening's gaming to make a clumsy mistake (or maybe your connection has a hiccup) only to find your character's dead and that's it for a couple of days, unless you have an alt, which is little compensation really. Alts tend to have a rather secondary purpose.
Of course, if you're one of the 20% of players who have some form of disability (like myself), the occasional hiccup is all the more poignant.
So, it frustrates me immensely when I say that I have gone from eagerly anticipating this game to a cast-iron non-purchase if they adhere to this.
It is absolutely WRONG.
I was once a huge fan of WarZ, just like everyone else I believed that it would be an amazing game, potentially the competitor to Day Z but now I am wrong and I can see clearly about the whole issue.
For you see if anybody looked into the game like I have they would soon see that the companies behind the game were actually started up this year, after DayZ mod was first released and was gaining success, not been in development for months like the creator originally told the public.
Secondly the head of War Inc was found to have posted this onto a ARMA:II DayZ forum months ago, before WarZ was even released to the public:
"We have the engine
We have artists
We have programers
We have designers
We have tech
We've been working on our own zombie for PS3 (Sony's request) for a while.
Would you guys play this if we make it on PC as a huge open world like in Chernarus. With lots of towns, villages, drivable vehicles, clans, trading merchants, resources, etc?
We are thinking about doing this right now. This way you wont have problems with servers, buggy environment and combat system, and all the exploration zombie surviving you want
How about it?"
Basically just asking the forum that if this company copies DayZ's idea and changes it a little will people buy it instead, in other words trying to go for a easy money grab from customers.
Lastly I'll leave readers with a reddit post explaining the rest of the reasons why WarZ should be left to die and DayZ should be allowed to take full reign again.
Posts from the head of WarInc asking about the game: http://www.reddit.com/r/TheWarZ/comments/10ly4p/forum_post_found_from_boss_of_warinc_that_was/
Post on why this game is a complete scam and ripoff moneygrab: http://www.reddit.com/r/gaming/comments/xvno9/war_z_is_a_ripoff_of_the_popular_game_dayz_the/
That was State of Decay, which looks fucking fantastic, and it's singleplayer.
@ James Towner
Even if your argument were sound, I'd still have to ask; Who gives a flying fuck as long as the game is fun?

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