games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



I had the chance to have some quality time with Super Smash Bros. Brawl at the Nintendo media event in San Francisco this past Friday. As you all know, I've been following this game very closely and have been eagerly awaiting the release of this game.  

Check out my extensive report on what I thought of it and read about some of the new stuff that have yet to be revealed on the DOJO

Veterans of the series will be pleased to know that this feels and plays just like the past Smash games. With that said though, it was very hard getting used to playing the game using the Classic Controller. This was actually the very first time I've ever had this controller in my hands so that really didn't help matters much. I eventually got used to it, but my hands were so mapped to the GameCube controller that I would have trouble here and there during battles. I tried playing the game with just the Wiimote itself, but I quickly decided to never ever play Brawl with the Wiimote again. The analog stick is the only way I can ever move a character in Smash. I think the Wiimote by itself will be very good for a beginner, but for seasoned vets and pro players, they will either need the Classic or the 'Cube controller to really be good at this game.

All of the matches were 2-minute K.O. battles and Mario, Donkey Kong, Link, Samus, Fox, Pikachu, Diddy Kong, Pit, Meta Knight, Ike, Peach, Yoshi, Sonic and Bowser were all available to play with. Most of the characters that were from previous Smashes all had the same basic moves. Some had extra animations, for instance, now when Bowser swipes at you, he'll jump into the air with you and do a body slam.

As for the new characters, my favorite has to be between Meta Knight and Ike. Meta Knight is all around super fast with his moves and his Smash attacks will inflict plenty of damage on your opponents. Ike however is extremely strong (Imagine Roy or Marth but ten times stronger). His moves inflict a lot of damage and will send you flying. Diddy Kong is also a very fast character and has a lot of great combo style attacks. Pit seemed very similar to Link in control and fighting style -- well except the whole flying thing. It may be hard to knock Pit off of a stage too since his Up Smash attack allows him to fly for a long time. Sonic, of course, is very fast. Overall, I felt his moves were weak but his speed will allow him to do the run in and retreat tactic (a.k.a cheap little bitch move).  

11 stages were also available to battle on, most of which have been revealed already at the DOJO. Overall, I really didn't like any of the stages. Either the stages were too small, or the stages would transport the players from location to location in short periods of time. That happened in Melee, but it happens a lot more often in Brawl. It just felt like the stages that would transport you would take away from the battle. It may just have been trying to get used to the levels that was throwing me off though. 

A few gameplay elements have changed as well. For instance, if you do a dodge in the air, you can still do a jump afterwards. In Melee, if you did midair dodge, you couldn't recover until you landed on the ground. Another change is the fact that you can catch items that are thrown at you. You could do this in the previous Smash, but it was extremely hard to time it right. It's much easier to do it in Brawl now though. And yes, if someone throws a Pokeball at you and you catch it, the Pokemon will now be under your control. Another great new addition to the items is that you can also grab them in midair when they're falling from the sky. You don't have to wait until it lands to grab the item. 

Items weren't on extreme heavy rotation, but I did catch a few new things:

  • The bumper is back and is more annoying than ever.
  • The energy sword is now blue instead of pink.
  • There's now a Spring Jump pad (like the Spring Jumps from the Mario series).
  • Screw Attack will stick to your chest so you can grab another item and still use the Screw Attack.
  • There's an item that looks like a poker chip with the letter B on it. It's a bomb and will easily inflict 70% damage onto you if you get hit with it.
  • There's an item that sticks to you and shoots out fireballs for about half a minute.
  • There's an item that looks like a cross between a Thwomp and a Spiker. You can pick it up and throw it at people.

That's some of the new items that haven't been shown at the DOJO yet. There's also a few other things like Bob-ombs, Fire Flower, Poison Flower and a few other things that were in the demo too that were from past Smashes.

Some new Assist Trophies were also revealed. First thing you should know though about the Trophies is that the second you grab them, they shatter automatically and your Assist character will come out. A lot of the Assist characters that were in this demo were revealed before too, but here are a few new ones:

  • Metroid. Yes, a f*cking Metroid! It will attack whoever is close, latch onto them and suck their energy out.
  • Little Mac. The classic Punch-Out fighter will run around the map boxing whoever he can.
  • Drill Dozer. From the highly underrated game comes Drill Dozer as she Drills people.
  • Sin and Punishment character. She shoots and slashes at whoever is closest to her.

A few new Pokemon were also shown off. Now I don't know what the hell their names are, so I'll try to describe them as best as I can.

  • A giant blue whale that can fly. It shoots out water.
  • Two metallic looking birds. One was blue, one was pinkish. They each come from either side of the screen and I guess use Tackle Attack on whoever gets caught in their attack. It's actually pretty strong and hard to get out of it.
  • A little chicken that's on fire: It uses Flame Thrower attack.
  • A penguin. It uses Ice ... Thrower attack.

I also spotted a few old ones like the green dinosaur with a leaf on it's head and Snorlax.

Finally, I'll talk about the Smash Ball, the item probably everybody is really curious about. I'm glad to say that the Smash Ball won't be anywhere near as cheap as I thought it would be. For starters, you have to "break" the Smash Ball open. Once the Smash Ball comes onto the stage, it will float around in the air and you have to smash it open. It will take several hits before it finally opens. Of course, there will usually be a lot of people trying to go for it, so if you do grab the Smash Ball, watch out! It can be knocked out of you and it's another free for all for the Smash Ball. For most of the Final Smash attacks, you're going to have to be near a character to use them. You have only one shot at it and if you miss, you lose your power up. 

In order to activate your Final Smash attack, you just have to press the neutral Smash button (don't point the directional stick). Most of the Final Smashes have been revealed already so I'll just mention the ones that haven't yet. First, Peach's Final Smash causes the camera to just zoom in on her while a couple of graphics from the Peach DS game come on the screen. When the camera zooms out, your opponents have fallen to sleep and dozens of peaches have appeared for you to eat and regain health with. Ike's Final Smash is identical to Link's Final Smash. Ike will slash at you several times and then knock you into the sky or off of the stage with his sword. Meta Knight will grab his opponents and just do a slash at whoever gets trapped by him which usually results in an instant K.O. Pikachu transforms into a dark energy ball and can fly anywhere on the map. I was playing with Dyson most of the time and he had no idea he could fly with Pikachu's Final Smash. So he just stood there as Pikachu and I decided to walk right into him. I instantly got near 600% damage. It's very hard to control Pikachu when you're flying (it's also very similar to Sonic's Final Smash) but it will inflict a lot of damage. Finally, Zero Suit Samus's Final Smash is just getting her suit back and also radiating a lot of energy around her that will hurt you, but won't do significant damage.

All in all, I was very pleased with what I played. Super Smash Bros. Brawl will be out on February 10th next year and look for the first public demo of the game at E For All next week.

[Update: I've been playing Melee since 2001 and never knew I could catch items midair with the Z button. God damn it.] 


LAUNCH GALLERY (12 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo
 

Continue: More previews stories





prev next

49 comments | showing # 1 to 49

Aerox's Avatar
Aerox at 10/13/2007 19:45
That's disappointing about the stages. I hope they still have some good ones saved up.
comradetrotskii's Avatar
comradetrotskii at 10/13/2007 19:48
I don't care for Smash Bros so I only have one thing to say:

What in the hell is up with Bowsers face in the lead picture? It just doesn't seem right.
Aerox's Avatar
Aerox at 10/13/2007 19:50
WELL I DON'T CARE FOR YOU!!!

...

Sorry.
That's Giga Bowser, not regular Bowser
DrScience123's Avatar
DrScience123 at 10/13/2007 19:50
You could catch items in the air in melee by pressing Z.
pizzaface's Avatar
pizzaface at 10/13/2007 19:51
Bring your 360 to Zabi's tonight if you're going.
Clockwork's Avatar
Clockwork at 10/13/2007 19:51
@comradetrotskii
Yeah your right, he looks like he belongs in a Street Fighter game.
Cheeburga's Avatar
Cheeburga at 10/13/2007 19:53
Awesome!
And yeah, they better have big levels.
DanielMachine's Avatar
DanielMachine at 10/13/2007 19:58
Dang, I was hoping Little Mac might be a playable character. Cool, though.
ShadowXOR's Avatar
ShadowXOR at 10/13/2007 20:00
Is it just me or does Samus sound lame?

Let's say you don't like one version of Samus or the other, you essentially cannot use your Final Smash otherwise you would turn into the one you don't like...
Teta's Avatar
Teta at 10/13/2007 20:02
Dreams for Little Mac as a playable character are now dead :(
ZServ's Avatar
ZServ at 10/13/2007 20:20
lucky bastard. :(
Ogu's Avatar
Ogu at 10/13/2007 20:28
NUU! I wanted Little Mac, he would be like the new game and watch guy, only better.

And, @ShadowXOR. Yeah, samus does sound lame... I hope they don't ruin her.
jeep's Avatar
jeep at 10/13/2007 20:32
yeah i did have high hopes for ike as a newcomer...oh well...i'm sure the old characters and the new ones will be great...or crap...but ninty has 3 extra months to make the game the best it can
GatsuTheBerserker's Avatar
GatsuTheBerserker at 10/13/2007 20:43
"What in the hell is up with Bowsers face in the lead picture? It just doesn't seem right."

He sorta looks like Ifirit from FF, lol.

Anyway, game will probably be big with the hardcore fans of the series obviously. I love the games too, of course, but I doubt this will be revolutionary. "OMGAWDZ! SSBB with new graphics...and what else?" -crickets chirp-...

Until they actually show us something new, I doubt it'll look too impressive.
ZekeThePlumber's Avatar
ZekeThePlumber at 10/13/2007 20:47
I noticed that Sonic could still attack after doing his 3rd jump (up+B) particularly in one of the videos where he seemed to spam the spring jump and then do a kick resembling Viewtiful Joe's red hot kick. Is this just a follow-up to Sonic's Up+B or something all characters can do?

Anyone, hear any word about L-canceling or wavedashing as of yet?
Tron Knotts's Avatar
Tron Knotts at 10/13/2007 21:10
I'm really only excited about single player mode. I never really got into multiplayer in Melee. Most people say that Melee is really only worth playing multiplayer, but I've never felt that way.

For all of you saying Brawl "looks like same old Smash Bros", just take a small look at all the options, enemies, and ideas so far introduced in Brawl's Adventure mode "The Sub Space Emissary". It's looking totally awesome.

And according to recent rumors, it will have Wi-Fi Co-Op.
aiyenface's Avatar
aiyenface at 10/13/2007 21:15
it's probably just sonic's dair attack. it was noted that you CAN catch items in melee BUT it's easier to do it in BRAWL. who's going to E for ALL? im thinking about it.. i live nearby..
Riser Glen's Avatar
Riser Glen at 10/13/2007 21:40
How did the ground movement feel? I personally felt that SSBM's controls were a little bit over-sensitive and at times--with certain characters--felt like I was walking on ice.
BluFire's Avatar
BluFire at 10/13/2007 21:40
I'm glad that Ike is not a lame character. I'm wondering if he's really a speedy character or not, but I would assume that if he's that powerful, he's not going to be super-fast.
Personally, I find Zero Suit Samus to be ugly. I liked the way she looked in Metroid PRIME, not this weird do with her hair straight down the side or whatever from 2+3. I want a straight pony-tail - like she means cereal business.
IceMax's Avatar
IceMax at 10/13/2007 21:41
god way not to know all 493 Pokemon
DGX Goggles's Avatar
DGX Goggles at 10/13/2007 21:59
Sonic good or not?
Cutie Honey's Avatar
Cutie Honey at 10/13/2007 22:48
Drill Dozer, hells yeah!
Now we just need a EBA character, item, or trophy.
Eschatos's Avatar
Eschatos at 10/13/2007 22:59
This just keeps getting better. Who wants Gordon Freeman as a playable character?
GreenGoblin's Avatar
GreenGoblin at 10/13/2007 23:13
The pokemon are :
Waillord (The big blue flying whale)
Latios (the white and Blue bird)
Latias (the whice and pink bird)
Torchic (the burning chicken)
Piplup (The penguin)
Chikarita (The green dinosaur with a leaf on its head)
Noctane's Avatar
Noctane at 10/13/2007 23:25
@Green Goblin

You beat me to it.
braulio09's Avatar
braulio09 at 10/13/2007 23:26
i noticed the same thing about the stages...too many transporting ones

i just want big, unmoving stages, dammit!
Drift64's Avatar
Drift64 at 10/13/2007 23:32
Too bad you didnt play as Sonic I wanted to see that!
BahamutZero's Avatar
BahamutZero at 10/14/2007 00:08
goddammit hamsa always gets to play all the best shit. first cysis now this
Loois17's Avatar
Loois17 at 10/14/2007 00:53
woo! :)
Fading Star's Avatar
Fading Star at 10/14/2007 01:08
Bowser and his steroids...that druggie. Nice read.
Boolean's Avatar
Boolean at 10/14/2007 01:58
Until they fix the craptacular online mode, this game can suck my nuts.
Mxyzptlk's Avatar
Mxyzptlk at 10/14/2007 02:22
I can't wait until December!!!

Wait, what?
topgeargorilla's Avatar
topgeargorilla at 10/14/2007 02:23
I love how people complain about a fighter not being different enough.

yeah, well, there's more different going on in Brawl that goes on in every iteration of Street Fighter, SoulCaliber, DOA, or Virtua Fighter.

So there, bitches.
whiteboy0869's Avatar
whiteboy0869 at 10/14/2007 03:30
That Giga Bowser is gonna scare the little kids. Shame on you, Nintendo.
skyler's Avatar
skyler at 10/14/2007 03:45
who ever wrote this doesnt know anything about smash and videogames in general
Knives's Avatar
Knives at 10/14/2007 04:09
I wanna see that Little Mac trophy, and i agree with Teta, it would've owned if he was a playable character, but oh well, at least he's in the game.
trydizon's Avatar
trydizon at 10/14/2007 04:52
is little mac a 2D sprite, or 3D model?
freeman1's Avatar
freeman1 at 10/14/2007 07:22
The blue whale thing was either Kyogre or Wailord. Probably Kyogre, because it was shown in the video.

I'm guess the blue and pink "birds" were Latios and Latias, but I'm not sure.

The chicken was Torchic, he was shown on the video.

And the penguin is Piplup, he's on the Dojo.

What I'd really like to know is if Ike is as good as Marth. IMO, Marth was the best character in Melee. I know everyone says that Ike is a lot stronger than Marth, but I've also heard that he's slower too. To me, Marth was the perfect combination of speed, power, and attacks.
Lando's Avatar
Lando at 10/14/2007 07:36
"Little Mac. The classic Punch-Out fighter will run around the map boxing whoever he can."

Right, that makes it more or less 100% true that it is, indeed, the Mac from Punch Out and not Super (sucking) punch out! Right? Damn Hamza, gotta answer me on this :P
It's a 3D model of the Classic Black-haired, boxer from Punch Out?
Damn wel should be!
freeman1's Avatar
freeman1 at 10/14/2007 08:16
How do you know he's 3D? Some ATs are 2D.
Raidensolid's Avatar
Raidensolid at 10/14/2007 08:35
They better not push it back again. I might have to cry.
Sheir's Avatar
Sheir at 10/14/2007 08:56
want
Rockvillian's Avatar
Rockvillian at 10/14/2007 09:23
@Skyler: Go touch a boob or something.

@Hamza: I envy you...

@Brawl: I want to touch your boobs
Lando's Avatar
Lando at 10/14/2007 11:12
Freeman: What? Didn't say anything about knowing, what I do know is that Little Mac only has a sprite seen from behind him.
Thus, him "running around on the course punching in his 2D sprite doesn't seem possible. At all. And he's only seen-from-the-side 2D sprite is while jogging, guess he can't punch like that. SO yeah, prolly 3D. I say.
Cowzilla3's Avatar
Cowzilla3 at 10/14/2007 12:30
Nice man, glad you got to play some, look incredible.
mario star 64's Avatar
mario star 64 at 10/14/2007 14:02
i cant wait till dis game i cant belive they delayed it do . at first i thought diddy kongs special was gonna b gay but then i saw the vedio and it was like he was on crack flyin aroun like crazy.:D butwat about warios special or donky kongs and zelda i hope they show sheik and his special
Necros's Avatar
Necros at 10/14/2007 14:27
The stages still look much improved over what I was expecting.
mario star 64's Avatar
mario star 64 at 10/14/2007 18:14
i love the fact that the stages move around but it should be alot bigger
LarkOhiya's Avatar
LarkOhiya at 10/19/2007 08:53
Its true Hamsa. keep playing with your items turned of settings and you'll continue to never know everything I know.

Also, don't forget I beat you in Smash at PAX before Topher yelled at us for not being in the rock band line.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49584 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006