Just the other day, it seemed EA Black Box came out with Skate. I remember playing it not all that long ago, and being pretty impressed by the analog only controls. I was a fan of the first few Tony Hawk's, but it was always kind of a chore to hit those Mortal Kombat-like button sequences to do tricks.
Things have changed since the time of the first Skate. The city is now run by the large corporation that is rebuilding San Vanelona. As any good skate punk knows, big corporations hate skaters.
Essentialy, that's the gist of the story. But, really, how much story do you need? The first Skate moved the control scheme away from long button combos to the analog stick, giving the game a more organic feel to it. Skate 2 continues in this direction by fleshing out the tricks, and finally allowing you to -- hooray! -- remove your feet from the skate board. Not only does this feature open up a slew of new tricks, it also allows for you to do footplants.
Another way that the team is hoping to create a sense of realism is by making items in the game movable. Items such as picnic tables, garbage cans, and anything else that looks like it can be moved, can be placed by your skater on foot. As a person who used to skate, this is probably one of my more favorite features. As any skater knows, the world isn't designed for skating; and with this feature, you can move the table in front of that ramp and make your own trick, just like in real life.
Sony does more for Vita than it gets credit for, but it's okay to be frustrated
4:00 PM on 08.13.2014
What's Up: Guardians of the Galaxy, gettin' zen with Sentris, and our dumb PAX panel
7:30 PM on 08.12.2014