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Home Wii Zapper updates

Hands-on with Link's Crossbow Training

8:33 PM on 10.15.2007, Hamza CTZ Aziz 26 comments

     Wii Zapper


If you want to look at the Wii Zapper bundle in that you're paying $20 for a plastic holder for your controllers, well then you're getting ripped off. If you want to look at the Wii Zapper bundle in that you're paying $20 for Link's Crossbow Training, well then you're getting a really good game for it's value.

I had the chance to play Link's Crossbow Training last week and I was really surprised by how much I ended up enjoying the game. Hit the jump to see how this game plays and controls.

There are three game types to choose from: Target Shooting, Defender and Ranger. In Target Shooting, you shoot bullseye targets while the game automatically takes you through different parts of Hyrule towns -- all in first person mode. With all of the game modes, you can do combo attacks that will increase your score total if you time your attacks right. As you go through the Target Shooting stages, you'll see barrels, pots and various other things that you can shoot too. Most of the time it will only give you one additional point, but there's plenty of them on the stage and will help in the long run as you need to earn certain amount of points to open up new stages. Shooting certain background stuff will also cause certain things to happen. For instance, there was a building that had the old western style swinging doors that I started to shoot. Shooting the doors will give you one point everytime you shoot it, but this also cause Melons to fly out of the place that you could shoot and grab some more points too.

In Defender, you can now see Link in a Resident Evil 4 perspective style. You can turn Link around as much as you want, you just can't move from your position at all. One of the levels in this mode had Link in a boat as it slowly cruised down a river while big fish would swim around and attack you. In another level, you're now in the desert and hordes of skeleton warriors attack you in waves. Since the enemies come from any side of you, you have a radar system that shows their positions and if they get too close, an alarm will sound off warning you. This was also where I saw at least one power up you can gain for Link. One of the skeletons was larger and green compared to the other ones and once I killed him, my crossbow essentially turned into a machine gun. I just had to hold the trigger down and arrows came flying out of my crossbow.

In Ranger, the perspective is the same as Defender, but now you can move around the map freely. You still have the radar and warning system as well. I don't mean to continue to compare this to RE4, but this mode did remind me a lot of the Mercenaries missions from RE4. There will be enemies that come straight for you and enemies that are perched on top of roofs and what not shooting you with crossbows as well.

Overall, I felt satisfied with what I played. Aiming was very responsive and it will be a fun game to play as you take turns with your buddies trying to top each others highscores. One thing that I did not like though was that I never had to reload my crossbow once. It's just a continues stream of arrows flying out. That will make it simple for the casual players but I can't see this interesting the light gun fanatics.

It's well worth the purchase for the value of the package. The Wii Zapper and Link's Crossbow Training will be out on November 19th for $19.99. 


LAUNCH GALLERY (10 IMAGES)
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DanielMachine's Avatar
DanielMachine at 10/15/2007 20:40
I think I'll get this. After a while.
generaldane's Avatar
generaldane at 10/15/2007 20:41
I wasm't expecting anything of this great to know thats its good
Cheeburga's Avatar
Cheeburga at 10/15/2007 20:49
You shoot gorons in the dick?! AWESOME
A New Challenger's Avatar
A New Challenger at 10/15/2007 21:01
So it has a nice gradual development from on-rails to walking around and busting up the joint. Cool. I don't know if/when I'll get it, but it sounds cool from this write-up. The lack of reloading is disappointing, unless there are rewards for accuracy or limited ammo like the horesback archery in Ocarina Of Time.
Dexter345's Avatar
Dexter345 at 10/15/2007 21:07
This is good? I don't believe it.

On another note, is it strange to use the Wii Zapper, relating to the fact that a right-handed person holding it will be controlling the analog joystick with his right hand (opposite of normal), and vice versa for a left handed person?
Bloodborne's Avatar
Bloodborne at 10/15/2007 21:15
Sounds like the price is right at $20.
F Whipple's Avatar
F Whipple at 10/15/2007 21:21
This should've been bundled with a raving rabbids shooting game
ghettobelmontes's Avatar
ghettobelmontes at 10/15/2007 21:31
"...I just had to hold the trigger down and arrows came flying out of my crossbow."

A crossbow shoots bolts, not arrows. Pfffffffft!
Variable Gear's Avatar
Variable Gear at 10/15/2007 21:59
Who thinks Umbella Chronicles will be better than this?

No, srsly.
Mxyzptlk's Avatar
Mxyzptlk at 10/15/2007 22:09
Looks to be better than most light gun pack-ins we've gotten in the past.
Lord The Night Knight's Avatar
Lord The Night Knight at 10/15/2007 22:30
@Variable Gear: "Who thinks Umbella Chronicles will be better than this?

No, srsly."

This game isn't supposed to be better than full games, like RE:UC. It's just supposed to sweeten the deal for the zapper.
Tron Knotts's Avatar
Tron Knotts at 10/15/2007 22:33
I actually do think this will be better than RE:UC.

And I think RE:UC will be good, too. Just not this good.

The fact that Hamza even mentioned RE4 in the same breath as this game has me psyched for it.
Lord_Satorious's Avatar
Lord_Satorious at 10/15/2007 22:46
I don't think that 'zapper' looks comfortable at all. It's not quite a pistol, not quite a submachine gun. I mean, I can't use it with one hand, and I can't shoulder it either. Firing from the hip is bullshit, yet that seems to be how you're supposed to use it. Nintendo, if you're going to make a 'gun', use a modern firearm as an example. I think we've nailed down ergonomics in the centuries we've been shooting guns. Then again, Nintendo has never been one for ergonomic controls. They nearly got it right in the GameCube, now they're back to this crazy design shit.
PsychoSoldier's Avatar
PsychoSoldier at 10/15/2007 23:13
@Cheeburga
I was thinking the same thing.
thedude93's Avatar
thedude93 at 10/15/2007 23:26
@Variable
Exactly my thoughts. I will wait for umbrella.
TheBrain's Avatar
TheBrain at 10/16/2007 00:17
Damnit, it looks better than I thought it would be. Now I have to get it.
windexwindex's Avatar
windexwindex at 10/16/2007 00:22
HEYYY this won't work with that new Wii Condom!! what gives?
Holyetheline's Avatar
Holyetheline at 10/16/2007 01:53
I got 5 stars on all mercenaries missions with all characters in RE4... this game better watch out!
Lord The Night Knight's Avatar
Lord The Night Knight at 10/16/2007 03:25
@windexwindex: "HEYYY this won't work with that new Wii Condom!! what gives?"

The jacket is for flailing controls, while with the zapper, you have a tight grip with both hands.
Burnt Meatloaf's Avatar
Burnt Meatloaf at 10/16/2007 05:48
Link is using a machinebow? Did I see that right?
holysocks's Avatar
holysocks at 10/16/2007 12:32
why is the crosshair visible? that'll just make it like a point and shoot air mouse thing.
Necros's Avatar
Necros at 10/16/2007 16:46
It's still not Duck Hunt.
hjd uk's Avatar
hjd uk at 11/19/2007 06:24
I absolutly effing HATE Wii adverts, love the console and the games are good but the damn ads.. less morons in 'lifestyle' shots laughing and pointing and doing 'motion control' shite.. more of the bloody game... yes we do know about the motion controls and the wiimote.. jesus. </Rant>
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