hot  /  reviews  /  videos  /  cblogs  /  qposts

Hands-on with Homefront's multiplayer

11:00 AM on 10.07.2010 // Hamza CTZ Aziz
  @CTZ

There's been much buzz and hype building up around THQ's Homefront. The doomsday futuristic setting sees the United States being invaded by the new superpower of the Greater Korea Republic. While I have yet to experience the single-player campaign, I did at least get my hands on the multiplayer, which takes place a couple of years before the main game's setting.

The build THQ was showing off was in a pre-alpha state, and what I saw is far from what we can expect the final product to be come March 2011. Bugs were to be expected, but the overall vibe I got from Homefront was pretty impressive.

Homefront (Xbox 360 [previewed], PlayStation 3, PC)
Developer: Kaos Studios
Publisher: THQ
To be released: March 2011

My instant impression of Homefront's multiplayer was that it's a cross between Modern Warfare 2 and Battlefield: Bad Company 2. You have the pacing and vehicular combat aspect from EA's franchise mixed with the gritty feel and loadout system from Activision's FPS. Homefront has some of the basic staples we're used to now, but Kaos is also introducing some new stuff that will really liven up the genre.

The big thing with Homefront's multiplayer is that you're constantly getting points that can be used to give you an advantage during matches. Battle Points, as they're called, are earned for doing anything that helps your team out, like killing an enemy or capturing an objective. With Battle Points, you can purchase a rocket launcher, get extra ammo, and much more. All this is tied to the D-pad and doesn't require the player to pause the action.

Battle Points are used to give players vehicles, too, though they can only be summoned to the battlefield during the respawn screen. You first only have access to the jeep, but as the match goes on, tanks, helicopters and more become available. Once a vehicle is selected, you'll be driving it into the map, and teammates can also spawn with you if they so desire. I really dug this vehicle system, as it's typically a mad dash to get to the vehicles in games like Bad Company or Halo.

Players will also have access to ground and air drones that can be remotely controlled. You're vulnerable in the open while using a drone, and overall, I didn't find them too useful. It does get pretty nuts when there are up to 32 players controlling drones mixed with the various vehicles. It's a good thing, then, that there are dedicated servers, even on the console side.

The preview session only had two playable maps and we were only shown one gametype, Ground Control. The mode is similar to Rush in Bad Company 2, where two objectives have to be captured and then the map gets expanded, revealing two new capture points.

THQ was only showing off the aspects of Homefront that set it apart from the main competition. So while there will be an unlocking system based on your progression, weapon customization and customizable loadouts, we weren't actually able to interact with those features.

There's definitely some balance issues I noticed, like a helicopter's missile barrage not killing a target. Some aspects, like switching weapons, seemed way too slow as well. Again, this was a pre-alpha build and Kaos Studios has a while to work out the kinks.

I wasn't really planning on playing another FPS between Halo: Reach and Call of Duty: Black Ops, but it looks like I'll be making an exception with Homefront come next year.

Photo Gallery: (10 images)
Click to zoom - browse by swipe, or use arrow keys




 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Mike Martin avatarMike Martin
I'm farting right now.
Pixie The Fairy avatarPixie The Fairy
I farted in Gamestop today and wasn't blamed!
Jed Whitaker avatarJed Whitaker
I have never farted. #TrueLies
From Must Git Gud avatarFrom Must Git Gud
Getting banned soon!
VIRGO avatarVIRGO
Here's to hoping Nintendo makes mobile games as compelling as Pac-Man 256...
ScreamAid avatarScreamAid
I hate when a new game comes out and D-toid gets flooded with stuff about a game I don't know anything about and I'm just stuck here, sitting with myself and my freeware games...
Dreggsao avatarDreggsao
It is the middle of the night and Yu-Gi-OH is on TV. Are children with insomnia so common these days?
SeymourDuncan17 avatarSeymourDuncan17
My hair's done did and my Teddie cosplay is officially ready for next weekend's Comic-Con! Do I impress you, Sensei? [img]http://i.imgur.com/ZNlOmMf.jpg[/img]
ShadeOfLight avatarShadeOfLight
Replaying Tales of Symphonia for the first time in years, I only just now realized how random the plot is. Our goals are decided at Lloyd's whimsy, while we get major revelations just 'whenever'. Still a good game, but I'm proud to be #TeamBatenKaitos.
Dr Mel avatarDr Mel
Question Time! What's YOUR MGSV Helicopter music?
GoofierBrute avatarGoofierBrute
Today at work, I made a reference to the DK Rap in one of my news pieces. Any day that I get to do that is a good day.
gajknight avatargajknight
Everyone's playing MGSV...and I've just arrived in Skellige in The Witcher 3. At this rate, I'll get 'round to MGSV when the PS7 arrives.
RadicalYoseph avatarRadicalYoseph
Currently learning Little Trinketry from Valiant Hearts: The Great War on piano. [youtube]http://youtu.be/40fulS_olU8[/youtube]
Retrofraction avatarRetrofraction
MGSV is literally the Skyrim of stealth. 15 hours 3%... #Sneaker'sdelight
ThinMatrix avatarThinMatrix
The Kickstarter campaign is now live for Socuwan – the quirky indie MMORPG created by the community, for the community! https://www.kickstarter.com/projects/1465468930/socuwan-the-community-driven-indie-mmorpg
ScreamAid avatarScreamAid
Excellent video game OST's for the week (no particular order): 1) Super Stickman Golf 2 2) Lethal League 3) Crypt of the Necrodancer
DanteKinkade avatarDanteKinkade
Final season of Continuum is on tonight, featuring time traveling solders in power armor. I can't wait! https://carl9000.files.wordpress.com/2014/06/c15.jpg?w=842
Kallo avatarKallo
That moment when you look at your backlog of games...and it looks back and you and says "What the hell man? you have over 100 games on this list!". I feel guilty...
Steven Hansen avatarSteven Hansen
Idris Elba needs to be James Bond & heck to anyone who thinks otherwise
RadicalYoseph avatarRadicalYoseph
We need a Dtoid RPG that stars Mr Destructoid, Gardevoir, Macho Man Randy Savage, and MATT DAMON. The hub zone will be Nekro's dungeon.
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -