games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Hands-on with Crysis photo

I had the pleasure of getting some quality hands-on time with Crysis last week at a swanky little press event EA threw. How swanky? Well, it all took place on a freaking aircraft carrier! Yeah, it was that swanky.

Unlike previous events, Crytec and EA really wanted to make sure the press really played the hell out of the game. Which we did -- for five hours straight. Read on to see what I thought about the single player campaign, the mulitplayer modes and the map editor.   

Before we were given the chance to play some of the single player, Crytec and their partners gave a brief presentation on the Crysis project. I'll just give you some of the interesting bits from a couple of the presenters. The CEO of Crytec, Cevat Yerli, talked briefly on Crytec's past games; which were Dinosaur Island and Far Cry. That was actually pretty surprising to me when I heard they've only had two games released up until this point. Cevat also emphasized that they put a lot of work into the multiplayer and said they designed it so it could be a standalone game. Not that it's actually going to be a standalone (as far as we know) but that they put as much work into multiplayer as they have with the campaign. Dan Vivoli, Senior V.P. of Nvidia, then stepped up and talked about the design aspects of the game. The most interesting thing about his speech was when he said that this is "their Halo 3". I believe he was referring to the hype meter and how this is considered to be the most anticipated PC game ever, but take it how you will.

During one of the presentations, a short video of the campaign was shown and it finally became clear as to why we were having a LAN party at this location -- Part of the game takes play on a aircraft carrier. The main character was running through the hallways of the ship, explosions and gunfire were exploding all over the place as a group of aliens were attacking the ship. 

After about 20 or so minutes of this, we were set lose to play some single player for one hour straight. The level started off just before the break of dawn in a North Korean jungle. You and a group of soldiers are in North Korea as one of your first major objectives was to take out two anti aircraft weapons. It was completely up to you how you wanted to do this mission. You could either go down to the beach and hop on a ship to go to the small island that held one of the anti aircraft units. Or you could hope in a car and go into the jungle to the other anti aircraft unit. That's something I really liked -- it's your choice how you wanted to do the mission. Another great feature was that as you progress in your mission, night turns to day as your progress in the game. Maybe I'm just easy to please, but a real time night and day effect was really neat. 

The enemy AI was extremely smart. I have never played a game where the enemies were this damn good. They knew how to run around on the map and get the surprise on you. There were a few times I thought I would nail the enemy when jumping around the corner, only to see that the were hiding behind a tree and the guy just threw a grenade at me while one of their other buddies comes out of hiding from the distance and started shooting me with dead on accuracy. They know how to use teamwork and how to use their environment to their advantage. 

Like my colleagues have been saying, Crysis is absolutely gorgeous. The level of detail in everything was just fantastic. And before you ask, this was on DirectX9. They did have one game of Crysis running on a laptop in DirectX10, we just weren't allowed to play it. We could only stare and look at the super shininess of it as someone played it. 

But like my colleagues have also said, I just wasn't really wowed by the game. Don't get me wrong; I did enjoy playing this game. I thought it was great and will definitely be picking it up (well, once my computer can handle it at least). I think the Nano Suit will really help differentiate it from other FPS games, but if you were to simple take the suit out of the game, it would easily feel like other shooters on the market. 

Speaking of the Nano Suit, I think it's a really great idea for a gameplay feature, but the way it seems to be executed isn't the greatest. The suit seems to run out of energy way too fast when using some of the special abilities like cloak and speed. I noticed that cloak seemed to be almost pointless during the game too. Even when I turned on the cloak, the enemy, from a great distance mind you, could some how still see me and nail me.

After we were done with single player, we were lead down to a lower level of the ship and taken to a briefing room. We all took seats and one of the multiplayer leads showed us how one of the multiplayer modes, called Power Struggle, would work. After the briefing, we were then taken back upstairs to play the multiplayer for the next four hours.  

Here's the basic gist of it all: In Power Struggle, it basically plays out like a campaign game where you have various objectives to do. On the map, there are several places you have to capture to score points, get weapons upgrades and get vehicle upgrades. Each side will have a variation of the Nano Suit and every time you spawn in your base, you can purchase weapons such as machine guns, rocket launchers, snipers and a mess of other stuff. To get money to purchase weapons, you have to capture points or kill enemies. 

The big thing about this game type is that you really need to coordinate with your teammates. Otherwise yelling at the guy on the end of the table doesn't really work out to well -- especially with your opponent’s one row behind you. It became quite frustrating toward the end. It was hard understanding the scoring system and I more or less stopped caring and just wanted to play the next game type. I'm more used to just hoping into a match, killing some bitches, and then moving on to the next battle.

Which is where Instant Action comes into play. Instant Action is exactly what it sounds like -- You jump in a free for all match and go nuts. Weapons are all over the place and you still have your Nano Suit too. For some reason though, this particular match (which took place on a aircraft carrier -- I'm fighting in a virtual aircraft carrier while in a real life aircraft carrier!) was set to never end mode. 

Before we had to leave the ship, I took a real quick look at the map editor for Crysis. When I say you can edit every single aspect of the game, I mean you can actually edit every single aspect of the game in both single player and multiplayer. From the way a solider patrols a path, to how gigantic you want a Palm Tree to be, it's your call. Want to make a river path that will lead you to each one of your objectives so you don't have to fight a single enemy? Well then you can you cheap little punk! It's going to be really exciting to see what people will come up with.  

All in all, I had a great time with it and I'll be looking forward to its release on November 16th. In the mean time, you can go check out the Beta that was released earlier in the week to get an idea of it yourself. 


LAUNCH GALLERY (7 IMAGES)
Photo Photo Photo Photo Photo Photo Photo
 

Continue: More PC stories





prev next

21 comments | showing # 1 to 21

DeusPayne's Avatar - Comment posted on 10/05/2007 12:27
DeusPayne
Definitely a purty game. Hopefully the storyline holds up throughout, we haven't seen a whole lot of the alien influence in artistic direction. I hated FarCry's supernatural shit. Here's to Crysis doing it right.
Oninusar's Avatar - Comment posted on 10/05/2007 12:36
Oninusar
The fact that it was running on DX10 on a laptop makes me gitty... and im very excited about the map editor... aslong as theres a powerfull unique scripting element im happy.. thats all ive ever asked for is the ability to create scripts and update databases with my own :)
Spykron's Avatar - Comment posted on 10/05/2007 12:40
Spykron
i love the look of frozen palm trees.
StrawberryFFuck's Avatar - Comment posted on 10/05/2007 12:42
StrawberryFFuck
sounds cool man.
king3vbo's Avatar - Comment posted on 10/05/2007 12:57
king3vbo
mmm DX10 goodness
BahamutZero's Avatar - Comment posted on 10/05/2007 13:04
BahamutZero
I am so jealous you motherfucker
BahamutZero's Avatar - Comment posted on 10/05/2007 13:08
BahamutZero
also, remember, this is an amazing review coming from Hamsa, who said Team Fortress Two was just ok. not much of a FPS fan, huh? This sounds like the best parts of far cry, counterstrike, and tf2.

I really did came.
Necros's Avatar - Comment posted on 10/05/2007 13:10
Necros
Good plant and jungle simulator, but like you said, I'm just not sure if there's anything really special there.
Tristero's Avatar - Comment posted on 10/05/2007 13:11
Tristero
Excellent write-up man. I was so in awe of Cevat Yerli when we met him back at the EA showcase. I still can't get over my teenage girl day dream admiration when I meet some of these artists. I agree with you that this game's most excellent qualities come from its looks. The actual gameplay looks fairly standard.
FuriousGeorge's Avatar - Comment posted on 10/05/2007 13:23
FuriousGeorge
most anticipated PC game ever???? points @ duke nukem forever
Snaileb 's Avatar - Comment posted on 10/05/2007 13:58
Snaileb
Interesting Hasma. I thought the MP was the greatest aspect of the game.. but at least you liked it. I want it to come out already so other developers can learn how to make good AI. From what you said, it sounds extremly robotic.. like they know what you'll do before you do it, but that's ok.

Bring it on, EA.
Cheeburga's Avatar - Comment posted on 10/05/2007 14:10
Cheeburga
I came.
Eschatos's Avatar - Comment posted on 10/05/2007 14:10
Eschatos
Looks like fun. If I can get a decent frame rate when a demo comes out, I'll buy it.
flaakmonkey's Avatar - Comment posted on 10/05/2007 14:14
flaakmonkey
THIS GAME will suck like farcry. all pretty but laym gameplay
GuitarAtomik's Avatar - Comment posted on 10/05/2007 14:21
GuitarAtomik
I wish I had a computer that could run this even a little. :[
dsky's Avatar - Comment posted on 10/05/2007 14:36
dsky
Sweet, game STILL looks like fear!

*rolls eyezzz*
balth's Avatar - Comment posted on 10/05/2007 14:58
balth
I am interested to see how this plays out.
Velt's Avatar - Comment posted on 10/05/2007 15:14
Velt
Question: is it going to run on windows xp?? Because i dont want to upgrade to vista.
TehBoognish's Avatar - Comment posted on 10/05/2007 17:29
TehBoognish
yes it will werk with xp

yes it is pretty

No, it won't suck like farcry, it is pretty like far cry but it will suck like et:quake wars, tabula rasa, CoD4, and the one they are trying to rip off, BF. I have played betas for all above games and they are all the same. I guess I am just spent on this gametype.
drhqnril's Avatar - Comment posted on 10/05/2007 19:00
drhqnril
Suck like Farcry? Suck like Farcry?
I'm so flabbergasted that anyone could even think farcry sucked. That game is responsible for the large open sandbox style fps that every game tries to rip off now.
Suck like Farcry? Maybe you meant suck like teh haloz with the crap graphics and the little boxy environments
Mabec's Avatar - Comment posted on 10/05/2007 19:26
Mabec
Hamza, you are in this Movie :D
http://www.gametrailers.com/player/26022.html
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    Arkedo Series - 02 SWAP! review
    EyePet review
    more reviews
    Legend of Zelda Spirit Tracks
    Monster Hunter Tri
    Hooking onto, under and above Just Cause 2
    PS3's 256-player MAG
    Rooms The Main Building
    more previews


    - The Dtoid Army is 50772 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: The ultimate PC gamer to-do list





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006