If you read Destructoid regularly, chances are you’ve played The Legend of Zelda: Ocarina of Time, probably in one sitting on your Nintendo 64 back in 1998... because it's that good.
If you’re curious as to how Nintendo is managing to make a 13-year-old game look good in 2011, the first part of that answer is that the smaller 3DS screen helps a bit in that regard. But that’s not to say Nintendo hasn’t put other work into the visuals, as the game looks decisively sharper and cleaner than ever before. The only other place you’ve seen Ocarina of Time look this good is probably through a Nintendo 64 emulator, pushing it to resolution Nintendo had never intended.
Nintendo recently had a pretty big reveal for Pokemon X and Y, but ultimately, a few creature showcases in the grand scheme of things isn't a whole lot. In fact, up until now we've just gotten bits and pieces of X and Y at bi...more
Welcome to another edition of Dtoid's Friday Night Fights! So... do any of you Friday Night Fighters have anything positive to say about the Xbox One? Anyone? I'm seriously looking for some glimmer of hope in this bummer of a...more
[Update: I've confirmed with developer Jools Watsham that the game does feature local multiplayer for up to two players, with a Download Play option that only requires one copy of Treasurenauts.] Fresh off of its impending Mu...more