Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Hands-on: Rush'n Attack: Ex-Patriot


3:40 PM on 10.05.2010
Hands-on: Rush'n Attack: Ex-Patriot photo



Rush'n Attack: Ex Patriot has a major problem when it comes to plot. You see, it's not the late 1980s anymore, so the rampant fear of Soviet Russia doesn't hang over us like a red curtain. So Rush'n Attack: Ex Patriot addresses the Russian element by returning to the Tunguska Event in Siberia. Apparently a massive explosion took place in this remote area, which many consider to be from a comet. According to Rush'n Attack: Ex Patriot, this 1908 event left behind a rare element that is the source of some major, modern-day problems. Some American soldiers are aiming to save one prisoner who has been held in this area for ten years, and unfortunately, main character Sergent Sid Morrows is captured in the process. Tested upon, he's now immune to the side effects of the interstellar element that is radiating everywhere, and it's his job to escape and save anyone on the way.

Upon initially playing Rush'n Attack: Ex Patriot, the first thing to pop into my head was that the game is a melee-focused version of Shadow Complex. Well, it's not. While Rush'n Attack: Ex Patriot may look like it offers an open world, Metroidvania-style levels and all, instead there is a much more linear experience. While these three levels can be completed in different manners, such as sneaking through the air ducts or blasting straight ahead, they generally end up in the same area. However, along the way there are plenty of traps that players can hide into, whistle to call an enemy over, and slaughter on sight. The enemies themselves have some defenses on their side, as security cams call over more units to fight, and while they don't do much damage one-on-one, they can pose a problem in groups.

Personally, I'm finding the focus on gruesome knife kills, splattering of neon blood, random awesome slaughterings, and the stealth mechanics lend some flexibility to play. You can focus on tactically moving through levels, or you can charge ahead, as the game rewards both thoughtful executions and the quick kill combo session. Guns like rocket launchers and machine guns can be picked up, although they tend to have short supplies of ammo, and you'd best learn to rely on your knife. Sid can be upgraded and will learn new combos as he progresses, using his score as the XP for leveling up.

In the end, I'm finding that Rush'n Attack: Ex Patriot is the right little update to the franchise. It doesn't seem to massively mix things up and change the nature of the game, and the 2D stealth mechanics are always fun and satisfying. It's not a radical change of play, but it's enough to keep the franchise fresh. Rush'n Attack: Ex Patriot will be coming out later this year for PSN and Xbox Live.

Hands-on: Rush'n Attack: Ex-Patriot photo
Hands-on: Rush'n Attack: Ex-Patriot photo
Hands-on: Rush'n Attack: Ex-Patriot photo
Hands-on: Rush'n Attack: Ex-Patriot photo
Hands-on: Rush'n Attack: Ex-Patriot photo
Hands-on: Rush'n Attack: Ex-Patriot photo





Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Konami

12:30 PM on 03.20.2015
Konami working on a new, likely Kojima-free Metal Gear

Konami's website has the first indications of Metal Gear Solid continuing without series creator Hideo Kojima. This note from Konami confirms Kojima will "remain involved throughout" Metal Gear Solid: The Phantom Pain's Septe...more



2:00 PM on 03.19.2015
Metal Gear creator Hideo Kojima expected to split with Konami after The Phantom Pain

"After we finish [Metal Gear Solid V: The Phantom Pain], Mr. Kojima and upper management will leave Konami," a source within Kojima Productions told GameSpot today amidst speculation that some real crazy shit is happening at ...more



4:00 AM on 03.16.2015
More details on transferring data between MGSV: Ground Zeroes and The Phantom Pain

Konami has released a bit more info on what will be involved in transferring data from Metal Gear Solid V: Ground Zeroes to Metal Gear Solid V: The Phantom Pain. Unfortunately, you can't use data from any version of Ground Zeroes for any version of The Phantom Pain. However, Konami made a handy chart to help us out.more



View all Konami






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more