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You couldn't tear me awayMedia Molecule debuted a papery present at gamescom last year with upcoming Vita game Tearaway, but they haven't said much about it since. And then, out of nowhere, we finally got our hands on a playable version at a Sony press event tonight. I ripped into this adorable game immediately. I ripped into it like, you know, paper. Tearaway plays out like a buddy movie, with the envelope-headed Iota as one side of the cast, and you as the other. Through the Vita's interfaces you'll literally poke your fingers into its world, punching through the ground with your fingers through the rear touch panel, or peeling away paper layers with the front touch screen. And judging by a new trailer you'll also be able to yell into the Vita's mic to sort of Fus Ro Dah enemies in the game. All of this might sound gimmicky, but it all looks and feels natural, like you're supposed to be in it. And it doesn't hurt that it's super adorable.
Tearaway (Vita) My hands-on session took me into the island of Sogport. It's a small area that is slowly becoming smaller from being slowly used up, and its your job to go in with Iota and save it. The entire island is surrounded by thick, white glue, which is not a great place for our paper hero to end up in. But a light application of this same glue on the level's paper surface can help Iota climb up walls to reach areas that would normally be inaccessible. Sogport's Wendigo Fissure level is a sort of sandbox at first, with plenty of fun little interactions available to test out Iota's abilities. Aside from the standard platforming stuff, like running, jumping, and rolling, Iota can pick up paper pearls to do things like play a quick game of hoops. Special platforms let you tap up on the back touch panel to send anything on them flying, including Iota. Some platforms are only accessible through this method.
As the level progresses, Sogport becomes less of a playground and more of a dangerous place. Large, angry Wendigos look on as you cross a bridge overhead at first, but it's only a matter of time before they're on your tail, running at you with paper claws outstretched. Jumping and rolling only got me so far in trying to get away, and I eventually had to interact with paper puzzles to distract or trap them. Paper oysters scattered over the level give paper pearls that the Wendigos love to eat. I found myself throwing them as bait into traps to have the them running into them, or throwing them off in the other direction so I could run around the monsters. Distractions helped me find glue-covered walls to run up and around to dodge trouble. Special "god platforms" pointed Iota to paper objects that can be interacted with through the touchscreen. One had me peeling away layers of a wall to make a sort of bridge to crawl over to safety.
Finally, after dodging enough Wendigos, the level lead me to a ledge overlooking a mysterious lab off in the distance, where paper synthesizers protruded out of a mountain. All Media Molecule would tell me about this place is that it is "very musical." Tearaway's puzzle platforming feels right at home on the Vita, and manages to do so without feeling gimmicky in its use of the Vita's alternate control schemes. As I said before, they've crafted a world where it feels natural to put yourself into it. You really do feel like you're helping Iota along on his journey.
And, visually, of course, Tearaway is a delight. Everything in the paper world world bends, folds, unfurls, and unwraps around you, and does so in a way that you're constantly surprised by what's going on around you. Little touches, like how paper surfaces seem to slightly fold in under the weight of Iota, really help sell that everything is lightweight and pliable. For Tearaway's design, Media Molecule says that they were inspired by the heaps of paper all over their workspaces. Apparently all of the sketches they worked on for this game in a pile were inspiration themselves. They've taken this papercraft world idea and have gone crazy with brilliant, adorable concepts that are coming together in what's sure to be the PlayStation Vita's most exciting game yet. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
5:00 AM on 05.21.2013 Tearaway pre-orders will include the wonderful soundtrackTearaway is one of my most anticipated games of the year now thanks to some recent hands-on time. It's a wonderful little platformer that makes use of all the Vita's features in creative ways. It also has quite the wonderful ...
10:00 AM on 05.20.2013 Tearaway is a must-own for the PlayStation VitaLast week, I got to preview a bunch of current-gen games, which we can expect to see during E3, at a special pre-show event that entailed several different game companies. The Sony showcase in particular had a handful of game...
1:45 PM on 04.09.2013 Media Molecule's Tearaway hits PS Vita in OctoberLittleBigPlanet developer Media Molecule's Tearaway is the kind of original property we love to see appear on PlayStation Vita. The studio has slapped an October 22, 2013 digital and retail release date on this ...
3:15 PM on 03.25.2013 Media Molecule offers up the basics on TearawayIn another fast-paced interview from PAX East, Jonathan Holmes talks with James Spafford of Media Molecule to discover what makes Tearaway so special. Check out more of Holmes' Talk Fast interview series!
6:36 PM on 02.20.2013 Media Molecule realizing PlayStation Move's potentialMedia Molecule took the stage at Sony's PlayStation 4 event and revealed that their next project will help players cut through the crap, sweep away the techy mess, and put players in the designer's chair. After two years of r...
8:30 PM on 02.01.2013 GTA V delay, Playstation 4 hints & New PS Vita games!If you missed today's live Destructoid Show, you missed all the important news ever, and there's no way possible that you were properly informed by any other outlet because our journalistic integrity and timeliness is unmatch...
10:00 AM on 01.31.2013 Check out this awesome Tearaway papercraft workThe world of Media Molecule's upcoming Vita title Tearaway is made entirely of paper, so it was fitting that they had IRL papercraft creation going on at a press event last night. I was invited to join in the crafting, b...
8:30 AM on 01.31.2013 Tearaway gets a female messenger, named AtoiRemember Iota, the lead character of Media Molecule's upcoming Vita game Tearaway? We learned today that he has a female counterpart named Atoi. You clever bastards have already figured out that her name is Iota's name spelle...
5:00 PM on 11.01.2012 Review: LittleBigPlanet KartingWhen LittleBigPlanet Karting was announced, the first thing I felt was pity. Pity for ModNation Racers, the build-everything karting title that Sony presented under the same "Play Create Share" banner as Media Molecule's crit...
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| 5:00 AM on 05.21.2013 Tearaway pre-orders will include the wonderful soundtrack |

Tearaway is one of my most anticipated games of the year now thanks to some recent hands-on time. It's a wonderful little platformer that makes use of all the Vita's features in creative ways. It also has quite the wonderful ...more
| 10:00 AM on 05.20.2013 Tearaway is a must-own for the PlayStation Vita |

Last week, I got to preview a bunch of current-gen games, which we can expect to see during E3, at a special pre-show event that entailed several different game companies. The Sony showcase in particular had a handful of game...more
| 1:45 PM on 04.09.2013 Media Molecule's Tearaway hits PS Vita in October |

LittleBigPlanet developer Media Molecule's Tearaway is the kind of original property we love to see appear on PlayStation Vita. The studio has slapped an October 22, 2013 digital and retail release date on this ...more
| 10:00 AM on 01.31.2013 Check out this awesome Tearaway papercraft work |

The world of Media Molecule's upcoming Vita title Tearaway is made entirely of paper, so it was fitting that they had IRL papercraft creation going on at a press event last night. I was invited to join in the crafting, b...more
| 8:30 AM on 01.31.2013 Tearaway gets a female messenger, named Atoi |

Remember Iota, the lead character of Media Molecule's upcoming Vita game Tearaway? We learned today that he has a female counterpart named Atoi. You clever bastards have already figured out that her name is Iota's name spelle...more
| 9:00 AM on 08.16.2012 gamescom: Tearing into Tearaway with Media Molecule |

I had the pleasure of speaking with Media Molecule's Technical Director, Alex Evans, and Creative Director, Rex Crowle, about their newly revealed Vita title, Tearaway. Some are already calling the title the PlayStation Vita'...more
| 8:00 AM on 08.16.2012 gamescom: Download your papercraft Tearaway elk now |

In an interview with the gents at Media Molecule yesterday at gamescom, they pointed me to a link where the crazy, spotted paper elk from the Tearaway could be downloaded (pdf file). You might remember this guy from the ...more
| 12:26 PM on 08.14.2012 gamescom: Media Molecule announces new IP Tearaway |

New Vita IP Tearaway stars a cute little guy named Iota. He's trapped in the world, in your Vita, and wants to get into the real world to "deliver a message." Media Molecule calls it a "buddy movie" that you make yourse...more
| 4:30 PM on 08.24.2012 Joe Danger on making leaderboards exciting again |
I have to agree with Sean Murray, founder of Hello Games, when he says that "leaderboards are very dead to most people. We've all gotten used to the fact that we're not going to be at the top of leaderboards so they're not re...more
| 2:30 PM on 08.24.2012 Joe Danger creator embarrassed by original's level editor |
Sean Murray, founder of Hello Games, is a very honest and forthcoming man when it comes to talking about the original Joe Danger. One specific thing that has bothered him about the original is the game's level editor, bluntly...more
| 1:00 PM on 08.24.2012 Joe Danger: The Movie will be the last Joe Danger game |
Did you play the original Joe Danger? We gave the racing puzzle platformer a 9 out of 10 when it was first released on PlayStation Network, and then later a perfect 10 when it arrived on Xbox Live Arcade. Great scores, right?...more


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