I'm probably going to pick this up, just not day 1.
This game already looks more interesting that Gran Turismo, the helmet cam combined with real cockpit views for every car (at least I hope, the last one had it) is enough to sell me on the game. Will it sell more than GT or Forza? I doubt it. NFS has never been a simulation game, even the original was pretty arcade-y, so it's probably going to take a lot to get the sim crowd on board with this and convince them it's not an arcade racer anymore.
Of course Shift 2 probably won't have 8 versions of the Lancer EVO or Skyline. Shame.
Oh my.
NFS: Shift also only has about 25-30 cars, and was a 10-15 hour game at best.
Hopefully 2 will improve on that.
Now can someone please ban him for trolling? How he's gotten away with it being here as long as he has, and being just as idiotic as Sonyibichan or whatever his name was who was banned within a week is beyond me.
The first one was very pretty but I could not stand the way the cars felt. Even for an arcade game they were complete shit. Cars had no weight and that tire to road feel just completely blew. You either had friction or you didn't. There was no "being on the edge of grip."
I think sofik is still here because, regardless of his trolling tendencies, he isn't any way near as offensive and rude as SonyIchiban.
On topic. I've had a great desire to play racing games again recently, I may pick this up if it continues to look this good.
GT5 has
Nascar
Kart Racing
World Rally
Street racing
a 100+ hour GT mode
Arcade mode
Head tracking via PSeye
A very comprehensive upgrading system
Online
1100 cars
NFS Shift (as much as I liked it) had:
60-70 cars (it's on wikipedia)
Very limited customization.
19 tracks.
NfS Live world series which took about 10-15 hours to complete
Online
If your really going to argue that NFS shift has more in it then GT5, then you really need to actually play GT5. You know, the thing your hating on so much that you've never tried?
I don't like beats, but I tried them before I decided.
You need serious psychiatric help, bud. It's a video game, and your trolling it in every possible thread you can that has absolutely nothing to do with it. Get off the computer, and look in the yellow pages for a shrink.
Fun fact: Models are always created as high-poly model and scaled down for a low poly version that is used for the game.
And online mode was working from day1. You know, arguing is okay but your 'facts' are just pulled straight out from someone else ass.
I'm just going to start ignoring him, I hope others do as well.
It's obvious by his poor spelling and grammar that he's just an attention seeking, socially deprived teenager, with severe mental issues.
Not worth debating with as all he does is lie, and make up what he see's as "truth's".
Again I'll ask. Have you played GT5, and if so can you provide a PSN account linked to said playing?
If not, then please, please, seek help. We all know if this was an Xbox exclusive you would be fapping all over it in your room right now. Your xbox does not love you, and Microsoft is not paying you, so please give it up. In the very least go to IGN or GameSpot, you'll fit right in.
High & low-polygon models are created separately. They could have been modelled from same base, but simply "converting" high-def model to a low poly would result in poor quality, and as such would require lots of optimization and would just take more time than create a low poly model from scratch.
Most cars in GT5 are converted straight from GT4. That's a fact. It's been said million times on a million different websites so why even argue about that?
What I don't get is why are people crying about it. Would you rather that they just removed the low-poly cars and gave you nothing in exchange?
Also people that call Gran Turismo a simulation should just shut the fuck up, it's anything but.
wtf?

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