Quantcast
Hands-on: Go Home Dinosaurs! - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Hands-on: Go Home Dinosaurs!


3:45 PM on 08.30.2011
Hands-on: Go Home Dinosaurs! photo



Fire Hose Games is following up its puzzle/brawler hybrid Slam Bolt Scrappers with Go Home Dinosaurs! Even though it's in a different genre (tower defense ... er, barbeque defense), this is a logical transition. Once again, being able to fit together puzzle-piece shapes is crucial to winning.

As small mammals, you must defend your BBQ from dastardly dinosaurs who may or may not be made of bacon. One weapon, funny enough, even has you calling down meteors. Love that delicious irony.

Dinosaurs are restricted to walking a single path on the map, and your defenses can only be placed if they fit correctly. Normally, this wouldn't be a problem as towers tend to be simply square-shaped in many games. In Go Home Dinosaurs!, however, your towers are oddly shaped -- like the Tetris family of blocks, only bigger -- so you have to get creative and plan ahead. This becomes even more important when towers with unusual firing schemes and ranges come into your control.

My initial reaction was that Go Home Dinosaurs! was aiming for a broader audience, which isn't a bad thing. (Think back to how Plants vs. Zombies took a slightly different approach to tower defense, and you hopefully get what I mean.) The game is able to detect how well or poorly you are performing, and then adjust the difficulty accordingly. When I played without letting any crash my BBQ, things got overwhelming rather quickly.

Towers are funded by way of trees which pop up on the map every so often. You click on them to automatically kick off the harvesting process. Sounds simple enough, and it is, but when your concentration is elsewhere it can be easy to forget trees are even on the map. I like this style, personally, because it makes the genre feel less passive.

Depending on how crazy the team gets with tower designs, I could see this escalating in difficulty rather quickly. I'll also briefly mention that upon completion of a level, you're able to pick upgrades to bring with you into the next.

As for platforms, nothing is official yet. But Fire Hose would like to get this game out on the usual marketplaces, it sounds like. Personally, I think Go Home Dinosaurs! would be a fantastic fit for the App Store, both in terms of touch controls and the user base.

Actually, scratch that -- I'd like to see them get it up on all of the digital distribution outlets. What was playable at PAX Prime was an early build, so I'm interested to see where the game goes from here.






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Strategy games

1:30 PM on 10.21.2014
Human Resources Kickstarter fires itself

If you were hoping to play Uber Entertainment's next game Human Resources, you'll be disappointed to know that the Kickstarter has been cancelled. Despite having over 9,000 backers, the project had raised $384,000 which was j...more



6:00 AM on 10.21.2014
Civilization: Beyond Earth pre-order deal breakdown

Deals brought to you by the crew at Dealzon. FYI: sales from certain retailers go toward supporting Destructoid. If you spot more Beyond Earth pre-order deals and pre-load info, let us know in the comments! Mission Contr...more



5:30 PM on 10.20.2014
Civilization V is free to play on Steam right now

Civilization: Beyond Earth comes out this Friday and in anticipation, Civilization V is now free to play on Steam until October 23.  It's all right here.more



View all Strategy games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more