The first thing pretty much everyone notices at this year's PAX Prime are the several dozen massive banner ads for Firefall, a free-to-play MMOFPS/TPS and the first project of Red 5 Studios. Firefall was first announced at last year's PAX Prime and playable earlier this year at PAX East.
I got to play for an hour or so, and I came away feeling like it was a fusion of Unreal Tournmanet 2004 and Borderlands. There are a few different modes, including instanced eSports maps for the competitive folks, as well as a persistent universe that gives players dynamic missions based on what is going on in the game world.

The "campaign" centers on a conflict between humans and an AI-controlled alien faction known as the "Chosen." Periodically, the Chosen will attempt to capture player-controlled cities and outposts by taking out communications and sweeping in with dropships. The players attempt to repel these invasions by protecting generators and antennae, using massive turrets to fight off the Chosen's battleships. If the humans succeed, they are well-rewarded; if the players lose the aliens maintain control of the area and will need to be pushed out eventually.
There are several classes to play and they include a medic, heavy weapons, and sniper. Each class gains skills as they play and upgrade their equipment. For example, when I started playing I had one relatively weak rifle with a one-off ability that allowed me to load up a sticky explosive rounds. Within about 30 minutes, I acquired a rifle that could rapidly fire about a dozen of those sticky rounds. It radically changed my play-style. Instead of hiding out and picking off foes from afar, I could get in close and take out scores of them quite easily. And because all players have jetpacks, anytime I found myself a bit overwhelmed, I could simply fly away.

After logging quite a bit of time in the "MMO" side of Firefall, I hopped into an instanced PvP map. Much like World of Warcarft's battlegrounds, all of your items and equipment from the overworld carry over into PvP. You're also given similar dynamic objectives to accomplish with the rest of your team that reminded me a bit of Team Fortress 2. I had a pretty good time with it, and found myself shouting more than a few obscenities in both excitement and frustration.
Firefall still has a few months to go before it launches this winter, but what I saw was really tight. The game itself is gorgeous, and everything just felt smooth. The learning curve is very generous, and I was able to pick it up quickly, coming away from it with a really solid understanding of a lot of the basic mechanics.
There's a lot of talent behind this project, including the project lead for World of Warcraft, so it's a safe bet to keep this one on your radar.
I too have been following this game for awhile, and I haven't been this excited for a game in a long time. In addition to the project lead from WoW, they also have the lead designer from Tribes, and the author of Ender's Game working on this game. And it's free, what more can you want! :)
The community is great and the Devs are in it 100% with us, so if your looking for a game that gives back as much as you put into it; then this is the game for you!
I'm not really sure where to start if/when I get into beta. Whether it be the open world PvE content with friends, or causing a massacre in PvP. Plus it's FREE!!
Can't wait to play it, it looks so awesome.
The best bit i think is hearing how noob-life starts in the game, that is one thing i have not heard about.
really looking forward to. actually this is the game you should look forward to if you are a shooter person but also like world of warcraft.
sign up to the forums (you're automatically registered for beta) and say hello. really nice community. no haters, no flamers. all good people, still. ;)
Tuesday will be the day that beta starts so that so should be a very exciting day as well :D.
Tuesday will be the day that beta starts so that so should be a very exciting day as well :D.
Tuesday will be the day that beta starts so that so should be a very exciting day as well :D.
CBT!!!
I'm not sure what to play first, PvP or PvE, what do you guys think?
A side note: the heavy weapons exoskeleton is called assault.
I had no idea Mark Kern was the project lead of WoW though, sounds good to me!
They both have sci-fi themes, they both have jetpacks, and they have similar class names. If you learn, read up some facts, watch some trailers, you'll realize that they are actually quite different. I won't deny their similarities, but I will say that there are some significant changes in gameplay.
They both have sci-fi themes, they both have jetpacks, and they have similar class names. If you learn, read up some facts, watch some trailers, you'll realize that they are actually quite different. I won't deny their similarities, but I will say that there are some significant changes in gameplay.
On a different note, what games are people playing now that you think Firefall will displace? For me its TF2
Is there any more info on vehicles or jetpacks?