Following Dungeon Siege II and Uwe Boll's film adaptation -- or showcase of why Ray Liotta should be an evil mage in every movie -- the Siege franchise has been dead for years with the exception of the forgettable Space Siege.
Dungeon Siege III has a drop-in/drop-out co-op system which should make it rather painless to join games or set up a session. Characters and loot are confined to the host player's profile however, so don't expect to take your end-game character into another player's starting areas. Obsidian wants players to experience the story-heavy campaign without those shenanigans, so this will be something you'll just have to deal with.
However, it didn't look like this would be as big a deal as people have previously made it out to be. You won't be stuck with a possibly useless character build like in the previous games, and the core gameplay is engaging enough to not care as much about importing your own character and equipment.
The Xbox 360 controls work well already, and the combination of the easy, yet deep combat system and multiple endings based on characters and choices should keep you playing Dungeon Siege III with friends for a long time. Unless, you know, the game ends up having game-breaking bugs or something.
Dungeon Siege III is slated for a May 31st release on PC, PlayStation 3 and Xbox 360.
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