Poor BioShock 2. Not only does it have to be the direct sequel to one of the most critically acclaimed titles of all time, BioShock 2 had to deal with a weaker plot and an audience that approached it with particularly outstanding expectations.
That's a lot to live up to.
With the recently announced BioShock Infinite wowing players with a new take on American identity, BioShock 2 now resides as the resident red-headed stepchild of the franchise. Which is a shame, as it really is quite a good game. However, for those keeping up, 2K Games has been actively releasing downloadable content for it, and on August 31, we'll see the last addition to the game: Minerva's Den.
I've had a chance to play this final return to Rapture, so would you kindly continue reading for my thoughts.

While all areas of Rapture are distinct and the technology within can be described as proto-contemporary -- art deco-punk, I suppose -- the actual source of the technology has not been explained. Minerva's Den answers these questions, as the plot describes the real technological power of Rapture, a massive computer that, like all things in the underwater city, has gone to hell.
Players fill the shoes of another alpha series Big Daddy, Subject Sigma, and he's been tasked by head engineer C.M. Porter with retrieving the basic code of this computer that Rapture's citizens call "The Thinker." Compounding problems is Porter's rival, Reed Wahl, attempting to control the area and usurp Porter. All of this takes place parallel to the events of BioShock 2, but you won't see or interact with any of the characters from the main plot, although I was told that Dr. Tenenbaum will be the exception.
New plasmids and weapons include the Gravity Well plasmid, a super-powered trap that sucks all enemies and non-secured objects into a gravity hole, making them perfect targets for a shot in the head. There is also the brand new Ion Laser, a laser cannon that can be charged up into a massive burst that works great with the gravity plasmid.
Additionally, there is a new sentry bot to control, the rocket bot, that does exactly what the name says, and new thermal ammo for lighting enemies on fire. These additions are exclusive to the Minerva's Den DLC, and will not be making an appearance in the multiplayer portion of the game. However, you will need them to deal with the new Lancer-type Big Daddy, who has his own Ion laser.

I was only shown a small bit of the new areas of Minerva's Den, but what I played fits Rapture perfectly. For fans not ready to move on from Rapture, this looks like a fair swan song to the series, as the story follows all the dystopian conflicts you'd expect, and with three new levels, there is time to answer some of the questions fans may have about the original BioShock.
The theme of "early computing" is rather unique, and it is interesting to see how this will play out in the broad plot. Minerva's Den will be available on August 31 for $10 on PlayStation Network or 800 Microsoft Points on Xbox LIVE Marketplace.
Ditto!
Thats not to say that the first one isnt one of my favorite games ever.
2012 is such a long time to wait for Infinite, so I hope this is good. I wonder if we'll get a Bioshock 3 from Marin in 2011. Although if they are going to kill all the mystery from rapture maybe it's time to move on.
a) I'm a third through Bioshock 2 after my last sitting two nights ago, and
b) I had no idea there was any single-player-related DLC in the pipeline at all.
Quite the lucky break, and awfully similar to my beating Alan Wake on the same day that The Signal DLC released. My inability to be an early adopter anymore has been paying off, it seems.
Also, the Protector Trials were only 400! And those were fun as hell, especially compared to the multiplayer.
And don't get me wrong, I am a complete Bioshock freak and played the multiplayer to level 40... I just didn't enjoy it that much.
@Matthew Blevins: Art assets, really? Even if they used 100% art assets, that's only a fraction of the staff of the game. Seriously, a great deal of work (ostensibly 1.5 years worth, for this one) goes into making these games. Writing them off like that makes no sense.
Mass Effect, anyone? This is the Singularity Biotic power from ME's Adept class.
Nevertheless, I'm super excited for it. I just wish they hadn't screwed us PC customers over like that. No release date for PC? UGH!
Anyone who owns the Bioshock 2 Art Deco book will surely recognise the design.
the story in 2 is far better and it can be played different ways by showing mercy or icing the sub characters, everything feels slightly more refined in 2 aswell, im my opinion 2 is the better game. each to their own though, this is only my opinion ;)
Strange...before that sentence I was going to stop reading but than I felt compelled to after reading that part...