Halo Wars handles better than a PC RTS. At least, that’s what the guys at Ensemble (the developer of the game) seem to think. In a recent interview with
CVG, lead designer Graeme Devine noted that the game trumped the typical PC and mouse setup and noted that he “wouldn’t say it if [he] didn’t believe it.” He also commented on the fact that Ensemble spent the majority of their first year in development simply ironing out the supposedly stellar controls.
From the interview:
We spent the first year of this project just working on the controls. Without the controls working it's pointless even doing the game. We actually took Age of Mythology and we set ourselves a target. One of our testers, who's a hardcore RTS PC guy came over and told us that it's easier to play with the controller than it is with a mouse and keyboard.
Devine went on to say that when the tester said that it was better, Ensemble “gave [themselves] the green light” with the lofty project. Using
Age of Mythology as a benchmark is an excellent idea, although I question if a Cyclops has anything on a Warthog. Too bad we won’t ever see a mash-up on that scale.
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INCOMMING!!!!
Sure, you can hammer a nail with a wrench. That doesn't necessarily mean it's any more fun or less error-prone than just simply using the right tool for the job.
@Kyousuke: Yes, just like the recent Red Alert 3. Oh wait, the controls for that were FUCKING HORRIBLE compared to keyboard/mouse.
I don't know... RTSes are the only PC games a mouse and keyboard are good for. We shall see.
In more relevant news, the mouse and keyboard setup is also win for FPSs, RPGs (especially Diablo-esque games) and MMORPGs, amongst others.
I don't know... RTSes are the only PC games a mouse and keyboard are good for. We shall see."
I'm not going to jump out the damn window if the consoles finally get RTS's right. I just don't think it can happen, at least not unless the RTS's play radically differently.
Also, while I've played FPS's both ways, there are still lots of people who prefer FPS's with keyboard mouse.
Finally, I have yet to see console games embrace modding like PC games have. Sure there's shit like LittleBigPlanet, but I've heard very mixed reviews about the extent to which modding is really open and such. Nothing comes even close to the wholescale game conversions that are commonly attempted with PC games.
Sharpless just lives up to his name, too Dull in the mind to handle more than 8 buttons at once and don't know a thing about PC games so I just learn to ignore him.
and the rest of the console boys have a 99.9% chance they never used or been with in 12 feet of real PC hardware to play a game with in there life and most likey there PC is something like this from wallmart or best buy.
http://www.idg.no/multimedia/archive/00020/Mattel_Barbie_PC_20283a.jpg
yes If I had this I would hate PC games and there controls too.
img]http://www.idg.no/multimedia/archive/00020/Mattel_Barbie_PC_20283a.jpg[/img]
So how many lies and false hype do game makers say before there game ships?
What's the image?? It won't load for some reason, now you've left us hanging... :D
Tablets do use absolute coordinates, and touchpads work in coordinates internally but usually convert them to vectors when communicating the input.
blah blah blah, long story short is I suspect we'll only see a genuine improvement on the fundamentals of RTS control when multitouch hits critical mass. How awesome would it be when one hand holds down the unit type you want while the other hand places it. Rapid context switching is rapid.
When you can plain see the damn analog stick cant match a mouse on the moving a course or a crosshair in anyway shap or form not een close.
It is like playing street fighter 2 with a the genesis 5 buttion controler rather than a arcade stick It does not work and it sucks.
It will suck.... hell if they do make most of it auto play it will still suck like halo 3 and it's damn auto aim.
Pisses me off.
Honestly, some people don't deserve to play fucking video games, least of all Valve's.
Since when do PC fans dominate Dtoid? If anything, 360/PS3 fans seem to have made this place their playground a long time ago. Not that any of this matters. I still can't believe the childish regard people have for their favored platform (PC, 360, PS3, Wii, DS, PSP, whatever). It's like some retarded version of our political process.
"HALOEZ SHOULD HAVE STAYED AN FPS!!!11eleventy1!!one!1!11
dissapointment.
Ah well, at least the developers seem to thing the control scheme is top notch, Hopefully there's gonna be a demo so I can test it out myself.