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The first ViDoc for Halo: Reach has the Bungie team talking about what they're doing different from the SPARTANs, the environment, weapons, the Covenant bastards and more. Bungie is going for a more human approach in Reach and one of the things they're improving is the character animation. They're using motion capture and they're putting more polygons into the characters which means all the human faces won't look like they've been stepped on a couple of dozen times like in Halo 3.

Alright, I give Bungie. The debut trailer didn't hook me in, but this new ViDoc has me feeling just like I did when I discovered Halo: Combat Evolved. Just the fact that Bungie says in this ViDoc that they want to capture the same feelings from the original Halo makes me very happy.








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32 comments | showing # 1 to 32
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the Company's Avatar - Comment posted on 02/13/2010 02:12
the Company
I'm pretty much back in the loop with Halo again. Before ODST (which I was very pleased with) I wasn't really following the development much, just popping in here and there for a Vidoc or two.

But I'm incredibly excited for this. I'm back to the stage where I dissect these videos for the smallest details (like how the HUD flashes Double Kill at 6:40, similar to the metagame in Halo 3).

Though has far as what they've been showing off thus far, I really like what they did with the shields on the Elites this time around (glowing and pulsing around them after they've been hit). Details like that really make me interested in their development process and the game overall.
de BLOO's Avatar - Comment posted on 02/13/2010 02:13
de BLOO
Lemme call this shit out.

Reach will be better than ODST.
WarZombie's Avatar - Comment posted on 02/13/2010 02:24
WarZombie
Trying to be more like Halo: CE is a very good thing. Very little room for error there, and it makes me so happy that they're moving in this direction.
AfroWalrus's Avatar - Comment posted on 02/13/2010 02:30
AfroWalrus
That shot of the old marine vs the new Reach marine sealed the deal. This game will be fun.
Daniel Regala's Avatar - Comment posted on 02/13/2010 02:32
Daniel Regala
@ de Bloo

... thats pretty much a given. Thats like saying 'I bet this coin will fall down if I drop it'.
gta manic's Avatar - Comment posted on 02/13/2010 02:41
gta manic
@de BLOO
Thats some pretty low standards... the vid really shows us what ODST should have been, but with that said the impression I'm getting from the vid is more detailed maps and levels, customization, and Squad tactics. Not mind blowing but a step in the right direction.
Burning Fire's Avatar - Comment posted on 02/13/2010 03:22
Burning Fire
I'm glad that Bungie have a Viking on staff.
Infamy's Avatar - Comment posted on 02/13/2010 03:22
Infamy
Yo CoD, I'ma let you finish, but Halo is teh best FPS of all time!

Okay but in all seriousness that ViDoc was some good shit. I wish all developers can be as devoted as Bungie.
Necron117's Avatar - Comment posted on 02/13/2010 03:36
Necron117
@Infamy

Pretty much every single FPS is better than Modern Warfare.
Chronic Logic's Avatar - Comment posted on 02/13/2010 03:51
Chronic Logic
Yea, I really wanted a sandbox version halo version of GTA. Bunch of covenant forces staking the city everywhere, and they keep on respawning. Kill enough covenant forces and the covenant progressively brings out stronger units until you're dead or you go into hiding.
bwonk's Avatar - Comment posted on 02/13/2010 05:53
bwonk
Jeez.

Halo's coming back in a big way. That looked fantastic for an alpha. This is the first time I've been looking forward to a Halo game since the first one. It made me happy to hear the one engineer say that massive sky boxes are quintessential to the series, because that's always been one of my favorite things about Halo.
covah's Avatar - Comment posted on 02/13/2010 06:27
covah
I hate to admit it, but when people were saying this was unlike any other Halo (since you know, they put the same game out quite a few times) I have to believe what I hear this shit looks great.
lokhe's Avatar - Comment posted on 02/13/2010 06:55
lokhe
I Only played the first level of Halo 2, and never played Halo 3, but Halo CE was so incredibly awesome, and the multiplayer was good for many hundred hours of play. The fact that Reach is a prequel to Halo CE is perfect for me, it looks like a really good game, and for the first time in a while I'm excited for Halo again. And now I don't even feel the need to play through Halo 2 & 3 :)

Amazing ViDoc.
Volomon's Avatar - Comment posted on 02/13/2010 07:06
Volomon
I've been looking at Halo: Reach, according to their tech specs; either they have come up with some new compression, most developers such, or this is going to be on two discs.

There is a possibility of a combination of these things but I have a feeling MS is close to allowing 2 discs without the fee associated with additional discs, not that that would effect an in-house project either way but I think Halo: Reach will lead the way.
the Company's Avatar - Comment posted on 02/13/2010 07:59
the Company
@Volomon

I wouldn't count out two disks, myself. But more along the lines of what ODST did, not, let's say, a 40 hour RPG.
Holyetheline's Avatar - Comment posted on 02/13/2010 08:30
Holyetheline
I'm looking forward to this. ViDoc has me stoked.
whateverthismeanstoyou's Avatar - Comment posted on 02/13/2010 08:30
whateverthismeanstoyou
wonder how many DVDs this will ship in.
wobblefunk's Avatar - Comment posted on 02/13/2010 08:31
wobblefunk
i think itll be one of those games that wont beat MW2, but will be damn close. all the halo book readers (myself included) will fork out for this game, no matter the cost.

looks like an awesome game. bungie are definatly stealing my money on this one
whateverthismeanstoyou's Avatar - Comment posted on 02/13/2010 08:37
whateverthismeanstoyou
Halo: CE == amazing FPS on console. Meh on PC.
Halo2 == amazing multiplayer on console.
Halo3 == mmmm don't know what to say.
Halo: ODST == this should have been the fan service by Microsoft and it should have been given out as a freebies for Halo (any version) owner to celebrate the success of 360.

Halo:Reach == tantalizing game by the look of it (the game in motion is incredible). But I have been burned b4 so I will wait until more details come out and beta test run in May.
MRLN's Avatar - Comment posted on 02/13/2010 08:53
MRLN
I completely buy all of this hype.
whateverthismeanstoyou's Avatar - Comment posted on 02/13/2010 09:01
whateverthismeanstoyou
@wobblefunk

If you like Military Sci-fi genre, there are much better books than Halo (I read them all and they are okay). I recommend following books:

Robert Heinlein's Starship Troopers (the seminal military sci-fi book which influences countless sub-genre including japanimation, aliens, etc.)
Gordon Dickson's Dorsai.
Joe Haldeman's The Forever War.
Orson Scott Card's Ender's Game.
John Steakley's Armor
William Dietz Legion of the Damned.
Stephen Baxter's Exultant (2nd book of the Destiny's Children, real hardcore sci-fi book): this rocks in terms of how the FTL travel changes the battle strategy (i.e. you essentially know the result of future battles before it even begins...)
Jack Cambell's The lost fleet series (serial pop-sci-fi-military stories).
Greg Bear's Anvil of Stars (Not really heavy mil sci-fi, but it's still good reading. The first book is the forge of god.)
I can think of so many other military sci-fi books which laid the foundation for Haloverse.
Even Alastair Reynolds books have a lot of interesting ideas (I recommend all of his books, but Prefect is a good book to start.
Charles Stross' Iron Sunrise is also good.
Sorry for listing so little collections but I figured these titles represents some of the better military sci-fi stories in my mind before Halo.
D-Nez's Avatar - Comment posted on 02/13/2010 10:02
D-Nez
The idea if playing a sandbox Halo game is exciting. The fact that's open and also looks so good is gravy.

I've always thought it would be cool if the game responded to the way you play. Like if you play run and gun the covenant knows your location and keeps sending Phantoms to drop off additonal troops but if you play stealthy they aren't sure where you are.
F1r35t0rM's Avatar - Comment posted on 02/13/2010 10:09
F1r35t0rM
I wasn't that excited about Halo Reach until discovering several things in the video

1. redesigned weapons and characters
2. the new grenade launcher
3. stealth kills
4. finally the ability to sprint

I WANT THIS GAME
Drack48's Avatar - Comment posted on 02/13/2010 10:52
Drack48
I don't see why they wouldn't put multiplayer and single player on separate disks to give them breathing room, I can live with that. Game is really looking great.
Electrium's Avatar - Comment posted on 02/13/2010 14:35
Electrium
Shit just got serious.
shakeoctane's Avatar - Comment posted on 02/13/2010 15:16
shakeoctane
I really can't wait for this. A new Halo formula? Hellz yeah
Chris1129's Avatar - Comment posted on 02/13/2010 18:02
Chris1129
Ima Reach out and touch faith baby
ChristRogue's Avatar - Comment posted on 02/14/2010 19:15
ChristRogue
Hey. And It's only taken them 5 games to get it right! XD
Jeckyll007's Avatar - Comment posted on 02/15/2010 13:15
Jeckyll007
Alright team, we're going to be doing a ViDoc, don't forget to talk about how many more pixels we have now!
AkimboTrout's Avatar - Comment posted on 02/15/2010 23:17
AkimboTrout
As cool as this game looks; I liked it better the first time as Star Wars: Republic Commando.
Water Dookie's Avatar - Comment posted on 02/16/2010 10:50
Water Dookie
Damn that video was so badass! I think Reach is going to put the spark that made me love the first Halo back into my life. I'll be playing Reach for sure when this is out.
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