Quantcast


Halo: Reach might use Project Natal photo

Microsoft’s Project Natal is an attempt to snatch grannies from their Wiis or a brilliant way to make gamers look like bigger retards while huddled in front of expensive television sets. Either way, it doesn’t matter: Microsoft’s motion controller thing is coming and with it, a host of new gaming possibilities. It’s likely that next year (if that actually is when Natal hits), we’ll surely be assaulted with a variety of videogame tie-ins -- many of the quirky variety, no doubt. Bungie Software’s Halo: Reach could be one of those games.

Speaking to the Seattle Times (via Kotaku), Bungie big man Harold Ryan said Project Natal support for the announced but mysterious Halo: Reach is a possibility. "I absolutely think 'Reach' could be enabled with it," he said simply.

We like the idea of subtle gesturing for a grenade if the action is too hot for a button press. As long as Bungie strays from the Wii-tacular stuff -- waggling to cut a sausage, shaking to avoid an enemy, or cranking to open a door -- we’ll be completely fine. Of course, Bungie is a great studio: we shouldn’t sweat it.

Ryan’s statement wasn’t a confirmation; so don’t take Natal-plus-Reach to the bank. But we can dream our beautiful gesture dreams. What would you guys like to do in Halo with the might of Project Natal behind it?








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

22 comments | showing # 1 to 22
prev next

Monodi's Avatar - Comment posted on 06/29/2009 22:08
Monodi
Oh this will be fun to see...
Halidar's Avatar - Comment posted on 06/29/2009 22:12
Halidar
Natal = Guncon? That might be cool. And Guncons are hardcore. I guess? Still, Halo rails shooter wouldn't be bad.
TheStripe's Avatar - Comment posted on 06/29/2009 22:16
TheStripe
Eep.
WhiteX's Avatar - Comment posted on 06/29/2009 22:26
WhiteX
You guys are so lame, "gesturing for grenades", pfft, the Wii did it from day one, now x360 wants you to throw a phantom grenade and stand with your arms in front of the tv and suddenly it is cool to do motion again.

LAME.
Matthew Blake's Avatar - Comment posted on 06/29/2009 22:28
Matthew Blake
Makes me wonder what kind of game Halo Reach is going to be. I'm kinda hoping that it branches out like ODST is supposed to be doing. Speaking of which, when's that thing coming out again?
pedrovay2003's Avatar - Comment posted on 06/29/2009 22:49
pedrovay2003
No thank you.
jericu's Avatar - Comment posted on 06/29/2009 22:58
jericu
An FPS on the Natal? Sorry, I don't see it working so well.

One of the advantages of an analog stick or, preferably, a mouse is that you can rotate the camera around relatively easily. How would you do this with Natal? twisting my upper body would get annoying after awhile, especially since I would have to keep my eyes on the screen the whole time so a baddie doesn't kick my ass while I'm trying to turn around.
Qraze's Avatar - Comment posted on 06/29/2009 23:48
Qraze
thats the most retarded thing i have seen all day and i was just looking at some retards.
Darren Nakamura's Avatar - Comment posted on 06/29/2009 23:49
Darren Nakamura
One thing that could be cool would be head tracking, like Johnny Lee showed was possible with the Wii.
CaptainCarnage's Avatar - Comment posted on 06/30/2009 00:00
CaptainCarnage
I hope to god its a menu-only thing or you can turm it off and you the controller because I play video games to relax, not work out.
Chronic Logic's Avatar - Comment posted on 06/30/2009 00:01
Chronic Logic
Halo rail shooter? Gesture based meleeing? I don't know what to make of it.
FinnE's Avatar - Comment posted on 06/30/2009 00:33
FinnE
I'm with the people who don't think that motion controls, especially natal since the motion is done with your body, are capable of producing great FPS games. The entire FPS genre is based upon lightening quick precise movements, and even the slightest bit of movement lag can make an otherwise good FPS feel clunky and terrible. It's the reason there are no good FPS games for the Wii. The controls, because of that momentary lag, simply don't allow for good multiplayer.
Zeno's Avatar - Comment posted on 06/30/2009 01:22
Zeno
Okay, apparently I'm the only one who's had this thought, because I've not seen it mentioned elsewhere.

Natal's lasting legacy won't be motion controls, which are lame, but in enabling stunning 3D with head-tracking. You can still hold and use a normal controller with Natal, and allow Natal to simulate real 3D. This is great because 1) this can be an optional feature, so games are marketable to people without Natal, 2) because it does not alienate the core gamer, 3) because, as Johnny Lee's Wii demo has shown, this effect looks freaking amazing. Imagine, if you will, being able to peek around corners in an FPS by actually moving your head.

And that, my friends, is what Natal will be used for.
zavage's Avatar - Comment posted on 06/30/2009 02:01
zavage
just when you thought it wasn't gonna get any worse.
UglyDuck's Avatar - Comment posted on 06/30/2009 03:14
UglyDuck
I'm surprised and disgusted that we're 17 comments in and NO-ONE has mentioned tea-bag gesturing.

Also, MotoRobo, this isn't 4chan. Don't be a little bitch.
Makawa's Avatar - Comment posted on 06/30/2009 03:19
Makawa
@Dexter345, That I feel is what they would most likely do if they implemented the natal software into Halo Reach.
Head track would really just locate how look around in the game, and I honestly feel that you would be more involved with the game.

Most people see Project Natal as jumping around like wollys, Seriously guys that isnt the case. ^^
Knivy's Avatar - Comment posted on 06/30/2009 03:53
Knivy
I wouldn't make too much of it, I read this more as bungie being supportive and not raining on MS parade than some sort of actual interest.
DaedHead8's Avatar - Comment posted on 06/30/2009 12:18
DaedHead8
I'm with Zeno and I'm surprised it took somebody so long to mention what he did. Everyone before him was imagining what Halo would be like on the Wii basically. Natal (hopefully) will allow for something more and if they include what Zeno suggested in Reach, it would provide actual incentive for me to play the game.
D0m1n6o's Avatar - Comment posted on 06/30/2009 13:50
D0m1n6o
You are all BLIND! there is only one use for NATAL when it comes to halo... real-time motion-controled 1 to 1 perfect TEABAGGING!
Crayonmuncher's Avatar - Comment posted on 07/02/2009 19:58
Crayonmuncher
So what are you going to have to hold 2 controllers at once. Or that dumb little wii stick with a meatball?
UnleashedWerehog's Avatar - Comment posted on 07/02/2009 21:11
UnleashedWerehog
This is why Halo should stick to its roots...
WarZombie's Avatar - Comment posted on 07/06/2009 00:34
WarZombie
They won't actually do it.

Like what Knives said, I think this is just Bungie being supportive rather than them confirming that Reach will use Natal (Which I don't think it will).
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!