Microsoft’s Project Natal is an attempt to snatch grannies from their Wiis or a brilliant way to make gamers look like bigger retards while huddled in front of expensive television sets. Either way, it doesn’t matter: Microsoft’s motion controller thing is coming and with it, a host of new gaming possibilities. It’s likely that next year (if that actually is when Natal hits), we’ll surely be assaulted with a variety of videogame tie-ins -- many of the quirky variety, no doubt. Bungie Software’s Halo: Reach could be one of those games.
Speaking to the Seattle Times (via Kotaku), Bungie big man Harold Ryan said Project Natal support for the announced but mysterious Halo: Reach is a possibility. "I absolutely think 'Reach' could be enabled with it," he said simply.
We like the idea of subtle gesturing for a grenade if the action is too hot for a button press. As long as Bungie strays from the Wii-tacular stuff -- waggling to cut a sausage, shaking to avoid an enemy, or cranking to open a door -- we’ll be completely fine. Of course, Bungie is a great studio: we shouldn’t sweat it.
Ryan’s statement wasn’t a confirmation; so don’t take Natal-plus-Reach to the bank. But we can dream our beautiful gesture dreams. What would you guys like to do in Halo with the might of Project Natal behind it?
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LAME.
One of the advantages of an analog stick or, preferably, a mouse is that you can rotate the camera around relatively easily. How would you do this with Natal? twisting my upper body would get annoying after awhile, especially since I would have to keep my eyes on the screen the whole time so a baddie doesn't kick my ass while I'm trying to turn around.
Natal's lasting legacy won't be motion controls, which are lame, but in enabling stunning 3D with head-tracking. You can still hold and use a normal controller with Natal, and allow Natal to simulate real 3D. This is great because 1) this can be an optional feature, so games are marketable to people without Natal, 2) because it does not alienate the core gamer, 3) because, as Johnny Lee's Wii demo has shown, this effect looks freaking amazing. Imagine, if you will, being able to peek around corners in an FPS by actually moving your head.
And that, my friends, is what Natal will be used for.
Also, MotoRobo, this isn't 4chan. Don't be a little bitch.
Head track would really just locate how look around in the game, and I honestly feel that you would be more involved with the game.
Most people see Project Natal as jumping around like wollys, Seriously guys that isnt the case. ^^
Like what Knives said, I think this is just Bungie being supportive rather than them confirming that Reach will use Natal (Which I don't think it will).