The other day, this video of some bugs in the console version of Guilty Gear: Accent Core was brought to my attention. Watching the video, there are some pretty serious bugs in the game. To name a few:
-Bridget's punching bear moves forward instead of the normal backwards-only
-Johnny's range attack and specials don't work properly -- they'll miss or have too far a range.
-Game freezes at certain points
-Able to guard out of Venom's sphere grab
There are other things in the video that strike me as off, but I don't know the specific moves for the characters to pinpoint what exactly is wrong. The PS2 version has already been released, and so it looks like there'll be some problems for those wo were planning to import the game. The Wii version doesn't come out until next month in Japan, so they'll have some time to fix the problems for that, and hopefully put out a "fixed" version of the game.
It's bad when software is buggy, but it's especially bad for a fighting game -- a regular tournament game at that. You've now got glitches that are bad enough to prevent home-tournament play. Let's just hope this is fixed for the U.S. release now, too.
[Via SiliconEra]
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Forget roll-canceling and kara-cancelling, that shit is game-canceling.
It's a shame, GGXX is one of my favorites. Never release anything without a thorough playtest.
However, they better fix that ish if its ever localized for North American PS2 owners.
Don't really know about the PC versions, I'd figure they'll stay out of the US.
But as far as playing on the Wii is concerned, I think the Classic Controller might be one of the best controllers I've ever used. It's truly underrated.
It has yet to be really tested with a good fighter, but - I'm actually a huge fan of it in general and would love to see how it'll play with Guilty Gear and Smash Bros.