Anyway. I could honestly afford to expend the time to delve further into this, but I just hope that they do not port, or waste time trying to port "Guild Wars2" over to the consoles. Even if it means more sales - all it will mean in the end if more griping, and complaining from all ends. I'm not some PC elitist. I'm a realist. It's just too much effort in trying to port a title like that, and expect it to run as it should (then again. I doubt I'll be heard even. I mean publishers, and developers have been porting, and avoiding responsibility for years now.)
I'm all for this. GW1 did some great things with PvP. If there is any RPG I trust to do large-scale PvP well, it's Guild Wars 2.
@AncientPsychicTandemWarElephant Dark Age of Camelot did it for a long time before WoW. Forget WoW - they never did PvP right.
Hasn't someone from the team say this will be an evolution of DAoC? If it's true..it makes me moist.
SWTOR never promised anything like that, and WAR "RvR" was just normal Faction vs Faction PvP but zones were tied together(I guess the idea was that the whole realm participated) - which is somewhat similar to GW2 concept. The problem with WAR is they tried to appeal to a crowd of WoW players who were never going to be sticking around anyway, lol.
And what AceFlibble said, its the GW players who will make the community. Therell be a bunch of WoWers come over and then leave after the first month sure, but nobody in the GW community will give a shit.

surf dtoid with 

Rising (10+)
People you follow

























follow












