Now make those worth more well it isnt just game time now its items, yes cosmetic but how far were they willing to go, 1 internal email leak and shit got real gold lazors super paid ships the fuck is this shit. Yes you could say "but you can get 3 plex and boom u got urself a nightmare, but that nightmare gotta come from somewhere some 1 has to find the bp or get the ship via the loyalty store.
Introduce as a standing item and not half way with pre-excisting items, is only way to not have a lazor storm outside amarr (osiris) trade station.
It all kind of depends on if they stick to their guns and dont allow gameplay enhancing items to be sold in their store.
"We think players should have the opportunity to spend money on items that provide visual distinction and offer more ways to express themselves. They should also be able to spend money on account services and on time-saving convenience items. But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time."
The dev did fix it kinda, but not in a good way. They added more payed items like keys to locked off levels/items. They then made it so all monsters dropped less gold while also adding much stronger new monster to stop farming. Now this was well over half a year ago, idk how it is now. I just hope guild wars 2 doesn't go down this path. If one zone is good for farming, things might go south fast.
Anywho, I know for sure I'm getting GW2, loved the first one.
That's a pretty valid concern. However throughout the original Guild Wars there hasn't ever been a ridiculously good gold farm, as far as I know. Certainly some lucrative ones, but nothing game breaking that completely destroyed the economy at any point. So I am quite confident ArenaNet will make sure nothing like that happens. Or let's hope so.
With what ArenaNet is proposing, Gems wont be required in such a way.
> Add fantastic studio that has made many successful MMOS
> Put in a dash of brilliance
> profit
In fact the one and only ''prestige'' item that does work differently from others is a particular bear that Ranger-class characters can tame in the starting area. This bear is different from the other animals you can tame because it attacks slower. Doesn't do more damage, doesn't have more health, doesn't body block better or anything. It's just slower, and thus, worse. That's the kind of game Guild Wars is and ANet have stated every intention to continue that in Guild Wars 2.
Guild Wars is not without its faults and GW2 probably will have problems here and there, but if there's one thing you can count on its that ANet and NCSoft won't screw over any of their users for any amount of money. Fairness is and always has been their top priority.

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