With Killzone 2's third DLC map pack, Napalm & Cordite, heading to the PSN today, Guerrilla Games producer Seb Downie has revealed that his team plans to back away from the game, claiming his they need some time to "reflect." Fully understandable, considering this must have been the studio's biggest focus for the past five or six years, and they've still been supporting it since launch. I'd be sick of the game as well.
"Right now we’re going to take a step back from Killzone 2," Downie explains. "We’ve been working non-stop since the disc version was released on patches, DLC and http://www.killzone.com updates, so need some time to reflect on what is actually out there."
We don't know how long this break will be, and whether or not this means that Killzone 2 will no longer be getting any DLC, but if it means these guys can get to work on a new game, I won't begrudge them a well-earned rest. Still, I was hoping that KZ2 would get more than just a few new maps, so that's a shame.
Either way, I'll be checking out Napalm & Cordite at some point today. Remember, Sony's offering a "buy two, get one free" deal -- download all three map packs, and pay $11.99. Not too shabby a deal for those yet to purchase the prior maps.
I'll stick to Socom thanks.
Off choice of words.
PSN version confirmed! :P
Microsoft, take goddamn note!
Good times.
They've put a really entertaining game out there, and the first one I've actually bothered getting into the online side of things. Gurellia can take a leave for however long they like; I'm sure people will be enjoying Killzone for a good while to come!
@Minamu Killzone 2 is the best shooter we have seen on consoles this generation and they certainly did their homework. The online is the most solid online I have yet to see in a console title besides Call of Duty 4. The singleplayer wasn't the worlds greatest but it was easily on par with Call of Duty 4 and Halo 3 in that department. Give them more credit for making an awesome game.
This is a great game that will get a lot of respect when people look back 10 years from now.
What is your favorite class/badge combos and why?
Personally, I'm addicted to saboteur + assault badge or tactician + assault badge when trying to actually be a good team player. If it's a tiny map, I'll switch out the assault for the engineer badge.
Plus tacticians have Alien heads, which rocks.
Many players still haven't figured out that you have to stand backwards when you toss your grenade if you want folks to spawn in the correct direction (or, more likely, they just don't care.) It can get maddening, especially since there's no spawn invulnerability anymore and players still insist on dropping spawn grenades right on top of the mission objective (something that I am extremely guilty of)
Your tactician + repair is the perfect solution for a small or medium sized map, such as Tharsis or Radec - you do some serious damage on those maps, I'm betting. Also, that sounds like a winning combination for Visari - those four analogous gun emplacements turn that whole map into Killzone Duckhunt.