games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


GTA MMO is Rockstar's 'Holy Grail' photo

If the idea of a Call of Duty MMO made you want to vomit, then prepare the sick bags some more as Rockstar's Dan Houser has registered his interest in bringing subscription-based multiplayer gaming to the streets of Grand Theft Auto.

Since the amazing success of Blizzard's World of Warcraft, it's no surprise that game companies would view the MMO market with envious eyes, readying their "me too" proposals in an attempt to bottle the magic of WoW. Houser even went as far as to call a subscription-based MMO "the Holy Grail."

Houser described a GTA MMO as not only ""very, very doable," but also a "very, very compelling proposition." It would seem that Rockstar has thought a lot about this, and the future of the GTA series may have just been laid bare.

I'm noticing something of a backlash within the gamer community toward MMO's, especially when it comes to turning successful franchises into them just to try and squeeze some extra cash. What do you make of this news? Would you pay to explore Liberty City with thousands of other people, or do you think you pay enough already? Could an MMO be Rockstar's Holy Grail, or will it be a case of another cynical WoW attempt falling to Blizzard's blade?


Continue: More Rockstar stories





prev
next 50 comments

54 comments | showing # 1 to 50

DeusPayne's Avatar - Comment posted on 03/10/2008 09:13
DeusPayne
The problem with the "let's make an MMO too" mentality is that you must go at it with all you've got. Most people aren't willing to subscribe to two MMOs, so you need to make something compelling enough to draw them away from their current MMO. WoW pretty much snatched up all the non-MMO players at the time, so there isn't much left for the rest of the market to pick at. They need to go in with the mindset of being the top MMO, and for most, that's just not doable, and has a chance for being a HUGE financial flop.
HarassmentPanda's Avatar - Comment posted on 03/10/2008 09:18
HarassmentPanda
I can partly agree with DeusPayne. I do think that there are a lot of people who didn't pick up WoW but would certainly shell out for the right "kind" of MMO. Also, WoW is an MMORPG, but who's to say people wouldn't subscribe to an MMORPG and an MMOFPS or MMO action game as well? Hell, some people may not like RPGs at all, but an MMOFPS is right up their alley.

I do, however, think that GTA provides a much better landscape for an MMO than Call of Duty, but that's just my opinion. I don't really like GTA anyway.
Mxyzptlk's Avatar - Comment posted on 03/10/2008 09:19
Mxyzptlk
If they could figure out a way to do this while keeping the action intact and not having it devolve into absolute chaos, I'd be interested.
CaffeinePowered's Avatar - Comment posted on 03/10/2008 09:21
CaffeinePowered
This would only be cool if you can financially ruin someone like in Eve
foxhound009's Avatar - Comment posted on 03/10/2008 09:23
foxhound009
GTA is about one criminal/crazy character that make his way up in the city's criminal chierarchy... it won't be the same with
10000's of those kind of guy's :P unleas the city or cities wil be RREEEEAAAALLLLYYYY BIG !
HarassmentPanda's Avatar - Comment posted on 03/10/2008 09:24
HarassmentPanda
@Caffeine

Isn't that what makes life fun in general?
Sphinx 13's Avatar - Comment posted on 03/10/2008 09:24
Sphinx 13
Do you know how hard it would be to get around the city with 1000s of people shooting rocket launchers at everything? Or tanks being spawned everywhere.
RJG's Avatar - Comment posted on 03/10/2008 09:28
RJG
I'd love to see it, if only so the annoying little brats can play this "mature game for mature gamers like myself" and leave me the hell alone.

Also, seeing something put a dent in the chore simulator chat room that is WOW would be good too.
Cowboy TTop's Avatar - Comment posted on 03/10/2008 09:48
Cowboy TTop
Nice idea for the GTA universe, but very bad for my wallet.

Sorry, games are expensive enough without paying up more money. For maps and other DLC its one thing, but for MMOs with no end in sight, I can't do it.

Why do they think MMOs are the answers to their prayers? Just make good solid games and stop being so greedy.

The only MMO model I like and would buy is Guild Wars, (Ragnorok Online or Pirates of the Burning Sea too), because it has no monthly fee. Until many MMOs are that good or have something that interests me, I'll wait.
Narishma's Avatar - Comment posted on 03/10/2008 09:50
Narishma
I'm of the opinion that WoW is wha
EvolveTom's Avatar - Comment posted on 03/10/2008 09:55
EvolveTom
APB is already going this route, and it looks hella good.
dronkmunk's Avatar - Comment posted on 03/10/2008 09:57
dronkmunk
Yeah, what about APB? Hmmmmm?
niakori's Avatar - Comment posted on 03/10/2008 10:02
niakori
Righto Tom, but lets not forget that APB is being made by original GTA creator(s). If rockstar makes a GTA mmo it will compete against the ex, wow has nothing to do with it. I wish people would stop trying to compare every mmo idea with wow.
mgmgarcia01's Avatar - Comment posted on 03/10/2008 10:04
mgmgarcia01
As if this wouldnt be the greatest game ever! I guess you'd choose a gang or something, and then you'd have your turf which you'd defend with NPC gang members. This would stop people just walking anywhere they like, you could have like level zones, also like in WoW. Pretty much, make it just like WoW with guns instead of frost bolts, you'd be sitting on a goldmine. Quests? Assasinations, steal cars, steal car PARTS, pimp hoes, jack fools for ipods, kill 20 Crips/Bloods/Yakuza/Whateverthefuckyouwant. Skills and talents? Pimping, Narcotics, Guntrade, Hydro (?), and so on. The only problem is cops, they couldnt just spawn anywhere, and only target you when people are getting capped left and right. WoW works because Fantasy is a huge world, and you can make it bigger by just making stuff up. The crime world is pretty huge too because theres many diff types of crime, where as a call of duty mmo, war is war, two sides, people die, thats it. And it would be sweet that these little 12 year old noobs couldnt play cos they has no credit cards. Fuck it, i'll send rockstar my cash NOW.
AgentMOO's Avatar - Comment posted on 03/10/2008 10:04
AgentMOO
Dammit, I've avoided MMOs successfully since the genre started. This one sounds like it could be a threat to my free time unless it turns out to be an epic fail like the Matrix MMO.
CaptainApocalypse's Avatar - Comment posted on 03/10/2008 10:12
CaptainApocalypse
GTA could never hold me interest for more than a few hours. I can barely get through a single game, let alone spend days in an unending universe of "kill this guy" and "bang that hooker".
distrbnce's Avatar - Comment posted on 03/10/2008 10:17
distrbnce
Uh, as long as it's an optional choice i can make as an adult and not forced on me why would it make me "sick"?

And I think rockstar would put a lot of effort into doing it right.

Again, it'd still just be a game. Don't get all emo about it.
mix's Avatar - Comment posted on 03/10/2008 10:36
mix
Umm, no thanks.
qo_op's Avatar - Comment posted on 03/10/2008 10:42
qo_op
Wouldnt a gta mmo just turn into a call of duty mmo? Everyone is just going to end up shooting each other the whole time anyway. whats the point?
Gyrael's Avatar - Comment posted on 03/10/2008 10:43
Gyrael
I think it would suck.
Dr Milkdad's Avatar - Comment posted on 03/10/2008 10:53
Dr Milkdad
It would be nothing but chaos. Nothing but chaos.
Darkknight37's Avatar - Comment posted on 03/10/2008 10:56
Darkknight37
Idea: interesting
Subscription: no thanks

If by some measure, a console version of this were to happen to spring to life and force a fee on us, that would be almost criminal. It already semi-limits itself to the PC gamers if they intend to charge monthly. APB is Xbox 360 bound if I'm not mistaken, and no word of monthly fee EVER came about. Rockstar has a lot going for itself, but this may be one of those things that they could do without.

If it does come to pass, I'd still want my traditional GTA games. But, not much chance of that happening if the MMO comes to life. Just put 16 criminal multiplayer in your games and let that bit it.
GuitarAtomik's Avatar - Comment posted on 03/10/2008 10:57
GuitarAtomik
Honestly, I don;t think a GTA MMO would be all that fun or even interesting. Granted, multiplayer would be nice in limited aspects like deathmatches or mini missions or co-op but there are really two reasons people play GTA. One is to fuck around with the city trying to blow stuff up and seeing how long you can survive. The other is the really good story. An MMO would probably have to sacrifice both those aspects.

I'd rather play something like APB where there's a cops vs robbers aspect at all times. In theory they could do the same to GTA, but it would be kind of redundant I think.
Darkknight37's Avatar - Comment posted on 03/10/2008 10:58
Darkknight37
be it*

English is dumb.
X3x3non's Avatar - Comment posted on 03/10/2008 11:03
X3x3non
You guys are not giving developers enough credit. All you are doing is thinking of an existing franchise, like Call of Duty or GTA and increasing the map size and adding more people. If that is all game developers did then, yeah, it would be pretty fail, but that is far from the truth. In capable hands, they could add a lot of new game mechanics that prevent people "shooting rocket launchers at everything and spawning tanks everywhere." What Sphinx 13 described is a single player setting populated by many people, but that is not what an MMORPG is. WoW is more than just a big Diablo II.

Let me whet you appetite. Think of a map of the Unites States with all the major cities included. This will spread the population out a bit to prevent overcrowding of one city. The map could be divided into three broad regions like "South, North, Eastcoast, Westcoast" sort of like how MMORPGs are divided into continents to lessen server load. You can freely travel everywhere you wish to go. You start off as a lowly scrub with a little shack on the outskirts of the city of your choice. As you move up the ranks by completing quests and fighting members of the rival gangs (NPCs and real players) you can afford better accommodation like an apartment on 5th Ave. NYC, you can use more high end weapons and level up your skills similar to the San Andreas stats system.

The possibilities are definitely there. I rather have them try it that not. If it is great, we can all gain from it, if it sucks, well, then just punish them with your wallet.
GoblinPie's Avatar - Comment posted on 03/10/2008 11:04
GoblinPie
"As if this wouldnt be the greatest game ever! I guess you'd choose a gang or something, and then you'd have your turf which you'd defend with NPC gang members. This would stop people just walking anywhere they like, you could have like level zones, also like in WoW. Pretty much, make it just like WoW with guns instead of frost bolts, you'd be sitting on a goldmine. Quests? Assasinations, steal cars, steal car PARTS, pimp hoes, jack fools for ipods, kill 20 Crips/Bloods/Yakuza/Whateverthefuckyouwant. Skills and talents? Pimping, Narcotics, Guntrade, Hydro (?), and so on. The only problem is cops, they couldnt just spawn anywhere, and only target you when people are getting capped left and right. WoW works because Fantasy is a huge world, and you can make it bigger by just making stuff up. The crime world is pretty huge too because theres many diff types of crime, where as a call of duty mmo, war is war, two sides, people die, thats it."

I agree with Garcia. If Rockstar was to make a GTA MMO the formula has to change a little bit. It can't be about one man rising through the criminal underworld of a fictional city it would have to be about the criminal underworld of an entire fictional city, cities, or world. Which if done right has alot of potential. If players joined various factions like the mob, mafia, yakuza, street gangs, the FBI, and the Police you have the potential for a very interesting and refreshingly different dynamic for an MMO. As garcia mentioned you could be doing anything from robbing banks to putting in a professional hit as a soldier in some crime family. What appeals to me about the idea, if done right, is that organized crime and the criminal underworld is so colorful both in reality and fictionally just look at all the great films out there about it.
Samit Sarkar's Avatar - Comment posted on 03/10/2008 11:05
Samit Sarkar
I’m going to make a concerted effort to avoid any and all subscription-based games, because if they’re good, they will bankrupt me.
RAB's Avatar - Comment posted on 03/10/2008 11:48
RAB
Sony could just call dibs on this one and make their Playstation Home feature allow robbery and guns and prostitution.

BAM there you have it
BluDesign's Avatar - Comment posted on 03/10/2008 12:02
BluDesign
No thanks. I've seen what state Second Life has degenerated into, I'm fine without it.
XerxesTWD's Avatar - Comment posted on 03/10/2008 12:46
XerxesTWD
I'm not a fan of the GTA series, but I think this would be a great idea.

Liberty City, San Andreas, Vice City... they could all be different servers. They could add additional Server/Cities as time goes on, and if you want to move to a different city, you can do so for like 10 bucks and the cost of some experience or whatever they decide to give you so you aren't maxed out in Liberty City and showing up as the top dog in Vice City as well.

This seems like a good idea financially as well as creatively.
linuxguy's Avatar - Comment posted on 03/10/2008 12:51
linuxguy
I agree with what dvddesign said,MMOs can be dumb
Logo's Avatar - Comment posted on 03/10/2008 12:52
Logo
As said APB is already positioning itself to be a MMOGTA. I wonder if this announcement has to do with APB starting to come into the limelight. A MMOGTA would likely release after APB so there's a big potential there of letting APB establish a market then a game with a big IP come in and take the majority share and expand it out. Then again it's not like that's ever happened before in the MMO world *cough*.

Also, potentially, it could be a move to keep the established GTA dominance on the GTA-type of gameplay that everyone else has more or less failed to reproduce in a fun and entertaining game.
Mxyzptlk's Avatar - Comment posted on 03/10/2008 13:19
Mxyzptlk
@ Logo: This wasn't really an "announcement", this was a response to a question EGM asked Sam Houser about the idea of a GTA MMO. Something that many gamers have been talking about for years.
Linkoman's Avatar - Comment posted on 03/10/2008 13:27
Linkoman
y'know SA for the PC has a multiplayer mode and thats basicly what it is
Logo's Avatar - Comment posted on 03/10/2008 13:39
Logo
@Mxyzptlk Whoops, when I first wrote it I had announcements in quotes but then rewrote that sentence and left them out.
xmetninjax's Avatar - Comment posted on 03/10/2008 13:55
xmetninjax
Let's not forget, GTA4 is supposed to have multiplayer. If it just so happens to be the cops and robbers online game with car chases and shootouts I've been dreaming of, I could see them fitting it into an mmo framework with relative ease. I'm all for this idea, and I've got my fingers crossed that APB turns out to be good.
Cheeburga's Avatar - Comment posted on 03/10/2008 14:03
Cheeburga
I'll stick with APB until a GTA MMO is announced.
-PL-'s Avatar - Comment posted on 03/10/2008 14:11
-PL-
I've wanted a GTA MMO ever since I played GTA1 on a LAN. I remember thkinking, "This would be AWESOME with a hundred people ". I was disappointed when I heard GTA4 wasn't an MMO actually.
Vanilla Gorilla's Avatar - Comment posted on 03/10/2008 14:14
Vanilla Gorilla
The MMO genre is (or has been trying) to evolve. First there were mudds, then Ultima, then EverQuest came along and made the genre recognized. It was almost completely fantasy based in the beginnings, and that's probably what turned away a lot of gamers who probably snubbed it because it would look like they were a geek running around a world full of scantily clad elves and having maybe even interacting with a *gasp* roleplayer. Fantasy doesn't appeal to everybody, but WoW has done it in a way that appeals to over 10 million people.

The genre has come a long way. There have been only a few commercial successes, and a lot of failure along the way. But if you look at the gaming industry itself, it's not much of a different story. The large majority of games don't become smash hits, but their failures teach other game developers a bit about what to do and what not to do.

I could see a GTA MMO. In fact, I've thought about how to make GTA an MMO simply because of my fascination with how MMOs have shaped the face of gaming. Really all an MMO is is really just a game with built in chat rooms. Are you saying that GTA is incapable of incorporating chat rooms into their game?

I don't think so. Especially since MMOs and GTA share a sandbox style play where you just go where you want to go and do what you want to do. The limitations are up to the developers, and they can do a good job or they can do a bad job, but nevertheless the potential is there. Monthly subscriptions are kind of a necessary evil in that if you really want the game to be able to change and evolve after it's released, you still need to pay people to do the monumental amount of work that is maintaining an MMO.

If Rockstar were to pursue an MMO, what I'd really hope they never forget is that it needs to be fun. Don't try and make the game too real or overcomplicated, because you'll only lay the foundations of your own demise. But if you can balance great game play and do it on a scale so thousands of others can enjoy the game while enjoying the social structure that MMOs provide, you can have a winner. Doesn't have to be a WoW Slayer, but it does have to be fun.
Im OK's Avatar - Comment posted on 03/10/2008 14:54
Im OK
Do not want.

But then, I say that about all MMO games, so this is nothing new.
Necros's Avatar - Comment posted on 03/10/2008 16:39
Necros
I think there are a few franchises that would benefit from an MMO environment. Pokemon, to name one, as well as a zombie-based one, though that would have to push the boundaries of what players are used to. GTA? Nah, no thanks.
Elrando's Avatar - Comment posted on 03/10/2008 17:19
Elrando
Part of me hates this idea because I don't want to see GTA go MMO. Part of me loves it because I know this is one of the few franchises that could go toe to toe with WOW if they got the gameplay right.
RobotsAlive's Avatar - Comment posted on 03/10/2008 17:22
RobotsAlive
just imagine all that traffic though. lol
www.consolepatrol.com
Th3ProphetMan's Avatar - Comment posted on 03/10/2008 17:27
Th3ProphetMan
world of liberty city ftw..
Simmy's Avatar - Comment posted on 03/10/2008 18:00
Simmy
I really don't see how GTA would work if it was an MMO type game. I'd be happy with a separate statistics list for online play: I kiiled that guy x times, stole a car off x etc etc.
Anybody know how many player the onle part supports?
Eschatos's Avatar - Comment posted on 03/10/2008 18:05
Eschatos
That could be pretty awesome, but APB is already doing it.
Kyousuke Nanbu's Avatar - Comment posted on 03/10/2008 18:54
Kyousuke Nanbu
A GTA MMO will have the worst community of any internet game ever.
mistic's Avatar - Comment posted on 03/10/2008 19:26
mistic
A GTA MMO will have the worst community of any internet game ever.

QFT
Clockwork's Avatar - Comment posted on 03/10/2008 19:29
Clockwork
APB.

Check that game out. It's from the guys who did the original GTA or something. Did I mention it's a MMORPG?
B-Radicate's Avatar - Comment posted on 03/10/2008 20:59
B-Radicate
No thanks. I like my GTA games of the single-player variety.

It's all about the story. MMOs suck at stories. The same tale just simply can't be told.
prev next 50 comments

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 51015 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Chad Concelmo: The tragic history of the videogame turkey





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006