GRIN could be in bigger trouble than we thought. According to a Swedish report released in June, the studio has closed its Gothenburg and Barcelona offices. The Stockholm office isn’t faring much better. Gamasutra has learned that employees of that office have been told to stop coming to work. These events follow reports of layoffs earlier this year.
The studio experienced a meteoric rise and fall, capturing attention with two splendid PC ports of Ghost Recon Advanced Warfighter, then possibly losing it all with some shabbily constructed games like Bionic Commando, Wanted: Weapons of Fate and Terminator: Salvation.
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I get the feeling this little company got a little too much on their plate at one time. Two licensed games, one for Big Summer Release, and a high profile, long-awaited Capcom title? They can't be that big of a company.
No publisher is gonna want to invest in you ever again if your game doesn't light the world on fire (sales wise) because so much more money has to go into everything when compared to last gen and to the Wii. I'm not saying Grin or whoever must only develop for the Wii, but they have to be a hell of a lot more careful than releasing 3 sub-par games in the span of 3 months.
It's all pretty ironic, because the producer of Wanted made all those moronic comments about Madworld needing to sell 3 million copies to even start making a profit, when his own shitty game couldn't even outsell Madworld to begin with.
Marketing at fault? Bullshit.
Wanted and Terminator were both attached to films, one of which is known by anyone under the sun. In the case of licensed products, the marketing has already been done by other people. That's why shit games like Pirates of the Caribbean: At World's End do well in sales. Not because they are great games.
As for Bionic Commando, that had a fan-base built in. People had been waiting for years for a new Bionic Commando. ReArmed was universally praised. The stage was set.
And the game they released was below-par. Some people like it, but I don't think anyone can say it was what it should have been. The same could be said of Wanted and Terminator.
Free Radical released Haze.
Factor 5 released Lair.
Marketing ain't the problem, homeboy.
There's been more studios closed down in this generation than any other. Pubs and devs are not being careful, and throwing all your eggs in the HD basket is certainly not the right way to do business.
GRIN will be missed if they go under
But seriously, BC was great, it was a bunch of people who couldn't possible get a handle on the controls or who are too spoiled by GTA and other free roaming to like it.
There aren't nearly enough games like bionic commando and there should be. In a market saturated by DMC clones (god of war) and FPS... and incremental updates to sports games, it's refreshing to have something different.
If one were to have a open world BC game without boundaries it would get old. And fast. The Environment wouldn't be so different between levels. It would be the same city. Grin did an EXCELLENT job working with capcom.
Terminator... eh.
Yeah, it has its flaws, but still a great game.
Thank you, Capcom and Grin.
Too bad the game is getting totally shit on.
Good luck, Grin. Layoffs suck.
Also, Rearmed is an amazing retro remake. Except for that damned unlimited lives patch.
But oh my, what an update it was.